Difference between revisions of "Thermic Lance"
(Relinking, de-linking, nomenclature.) |
(→See Also: Added Navbar.) |
||
Line 27: | Line 27: | ||
== See Also == | == See Also == | ||
* [[Weapons (TFTD)|Weapons]] | * [[Weapons (TFTD)|Weapons]] | ||
+ | |||
+ | |||
+ | {{Equipment (TFTD) Navbar}} |
Revision as of 03:59, 21 December 2008
General Information
The Thermic Lance is the next generation of the Vibro Blade, casting away the traditional diamond tipped spiral drill bit for an even more durable thermal rod of alien design.
The Thermic Lance is slightly heavier and slower than the Vibro Blade. This is counterbalanced with enough stopping power to practically kill your hardiest of foes - the Lobsterman - with one well placed attack. Even the large terror units with plenty of exterior armor don't take too kindly to the torque put out by this drill.
Once again the alien invaders do not have a single inkling of knowledge on how to operate these devices. More's the mystery as to why they are even brought into combat! One possible theory suggested was that these are a symbol of status for a special brigade of Sonic Pulser grenadiers. This theory was immediately batted down for being preposterous. No matter what the opinions are, X-Com will continue to benefit more from this device than their creators.
Vital Statistics
Thermic Lance
- Damage: 110 Drill
- Attack Cost: 15%
- Weight: 10
- Selling Cost: $1,800
- Build Cost: $12,000 plus:
- Technician Hrs: 220
- Workshop Space: 3
- Zrbite: 2
Usage notes
- While slower than the Vibro Blade, the Thermic Lance is not any heavier and as such strikes a good balance between power and weight. Still, it is not light and shouldn't be assigned to weak or rookie soldiers.
See Also