Extraction (EU2012)

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Mission Objectives
  • Locate V.I.P.
  • Approach V.I.P.
  • Escort V.I.P. back to the extraction point
Source: XCOM: Enemy Unknown (2012)

In an Extraction mission, your squad will have to locate the target and escort him/her to the extraction point. You must protect the target at all cost, else the mission will be considered lost and you must return your squad to the extraction point. Some missions may have Non-Playing Characters (NPCs) that will give you directions to the target once you approach them. Once the target is rescued, you will need to eliminate any remaining hostiles or any additional aliens that may appear.

NOTE: Success or failure of an Extraction mission appears to have no effect on the story or progress of the game other than panic levels.

Musem Rescue (Thomas Hutch)

Intro & Briefing
MUSEUM1 (EU2012).png

A friend of this Council has come under attack by aliens in country. It would reflect poorly on our efforts if we were to allow our ally to be captured by hostile forces. We'll need you to ensure his safe return to XCOM HQ; we should have further details by the time your troops reach the extraction site.

A high value target requires an escort for evacuation to XCOM HQ. However, hostile units in the area are on high alert, and will attempt to counter our extraction team.

  • Find the Target.
  • Escort the target safely to the extraction point.
  • Protect the target at all costs.
Source: XCOM: Enemy Unknown (2012)

Highway Rescue (Peter Van Doorn)

Intro & Briefing
HighwayFallen1 (EU2012).png

Reports indicate a UN official and his associates were caught in the middle of an alien attack in country. If this official is killed or abducted by the aliens, it would undoubtedly spread panic and reduce the effectiveness of XCOM. We need a squad of your soldiers to escort the target safely to the extraction point.

Intel indicates a high value civilian asset somewhere at site; exact location unknown. The enemy is present in unknown numbers.

  • Find the Target.
  • Escort the target safely to the extraction point.
  • Protect the target at all costs.
Source: XCOM: Enemy Unknown (2012)

Boulevard Rescue (Anna Sing)

Intro & Briefing
BOULEVARD1 (EU2012).png

We've intercepted a signal indicating that an abductee was able to escape alien captivity, and there is a limited window of opportunity to attempt an extraction. By the time your troops are on the ground, Central should have our complete intelligence report available.

A high value target requires an escort for evacuation to XCOM HQ. However, hostile units in the area are on high alert, and will attempt to counter our extraction team.

  • Find the Target.
  • Escort the target safely to the extraction point.
  • Protect the target at all costs.
Source: XCOM: Enemy Unknown (2012)

Tactics

  • After you've approached the V.I.P by moving one of your units next to him/her, there will be a number of Thin Men falling from the sky and trying to stop the rescue. The location of those drops depends on the map position of the V.I.P.


EU2012 Badge XCOM: Enemy Unknown (2012): Missions/Maps/Map Info
Landed UFO Small Scout: RiverRiver ValleyLarge Scout: Creepy ForestHillsideAbductor: Farm OutskirtsWinding StreamSupply Ship: Forest GroveRocky Gorge
Crashed UFO Small Scout: BadlandsDirt Road MarshlandsQuagmireSmall Scout Farm (EW DLC)Small Scout Nuked City (EW DLC)Small Scout Roadhouse (EW DLC)Large Scout: Deep WoodsForest TrenchStonewallThe BarrensLarge Scout City (EW DLC)Abductor: CliffsideScorched EarthSupply Ship: Overlook AWildfireBattleship: Battleship 01Battleship 02
Abductions BarBoulevardCemetery GrandCommercial Alley (EU only)Commercial StreetConvenience Store (EU only)Demolition (EU only)Fast FoodGas Station (EU only)Highway BridgeHighway ConstructionIndustrial OfficeLiquor StoreMuseum (EU only)Office PaperPier AResearch Outpost (EU only)Rooftops ConstSlaughterhouse ASmall CemeteryStreet HurricaneStreet OverpassTrain StationTrainyardTruckstop (EU only)Commercial Alley EWI (EW DLC)Convenience Store EWI (EW DLC)Demolition EWI (EW DLC)Fast Food EWI (EW DLC)Gas Station EWI (EW DLC)Highway Construction EWI (EW DLC)Office Paper EWI (EW DLC)Research Outpost EWI (EW DLC)Street Overpass EWI (EW DLC)Truck Stop EWI (EW DLC)
Terror Site BarCommercial AlleyCommercial RestaurantCommercial StreetConvenience StoreStreet HurricaneHighway 1Military AmmoPolice StationOffice Paper (EW DLC)Pier A Terror (EW DLC)
Bomb Disposal Cemetery GrandHighway BridgeSlaughterhouse ATrain StationTrainyard
Asset Recovery Cemetery GrandIndustrial OfficePier AResearch OutpostStreet OverpassTruckstop
Extraction/Escort Extraction: Boulevard (EU only)Highway FallenMuseum (EU only)Street Hurricane (EW DLC)Escort: Commercial AlleyPier AResearch Outpost
Storyline Intro LevelAlien Base 01Alien Base 02Overseer: (Deep WoodsForest TrenchStonewallThe Barrens) • Temple Ship
Multiplayer BarBoulevardCemetery GrandPolice StationTrainyardObservatory (EW DLC)Rooftops Construction (EW DLC)Ruined Fishing Village (EW DLC)Stop 'N Gulp (EW DLC)Wrecked Pier (EW DLC)XCom HQ (EW DLC)
Slingshot DLC Friends in Low Places (Map)Confounding Light (Map)Gangplank (Map)
Enemy Within DLC Progeny: Portent (Map)Deluge (Map)Furies (Map)Other: Meld TutorialSite Recon (Map)EXALT Base Raid (Map)XCOM Base (Map)
Covert Operations Covert Data Recovery: BoulevardCommercial RestaurantDemolition EWIGas Station EWIHighway ConstructionIndustrial OfficeOffice Paper EWIPolice StationRooftops ConstTruck Stop EWICovert Extraction: Commercial Alley EWIConvenience Store EWIHighway Construction EWILiquor StoreMilitary AmmoPier A TerrorPortentResearch Outpost EWIStreet Overpass EWITrainyard