Difference between revisions of "Base Facilities (EU2012)"

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* Maintenance ($$$ per month)
 
* Maintenance ($$$ per month)
  
==List of Base Facilities==
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===List of Base Facilities===
  
Access Lift
+
[[Access Lift (EU2012)|Access Lift]]
 
* Required to build: 2 Power, $50
 
* Required to build: 2 Power, $50
 
* Time to Build: ETA 5 days  
 
* Time to Build: ETA 5 days  
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* Must be built to allow construction on lower levels.
 
* Must be built to allow construction on lower levels.
 
 
Satellite Uplink
+
[[Satellite Uplink (EU2012)|Satellite Uplink]]
 
* Required to build: 5 Power, 10 Engineers $150
 
* Required to build: 5 Power, 10 Engineers $150
 
* Time to Build: UNKNOWN
 
* Time to Build: UNKNOWN
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* Adjacency Bonus: UNKNOWN
 
* Adjacency Bonus: UNKNOWN
  
Power Generator
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[[Power Generator (EU2012)|Power Generator]]
 
* Required to build: $60
 
* Required to build: $60
 
* Time to Build: UNKNOWN
 
* Time to Build: UNKNOWN
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* Adjacency Bonus: +2 power for every adjacent power facility.
 
* Adjacency Bonus: +2 power for every adjacent power facility.
  
Thermo Generator
+
[[Thermo Generator (EU2012)|Thermo Generator  
 
* Required to build: $200
 
* Required to build: $200
 
* Time to Build: UNKNOWN
 
* Time to Build: UNKNOWN
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* Adjacency Bonus: +2 power for every adjacent power facility.
 
* Adjacency Bonus: +2 power for every adjacent power facility.
  
Laboratory
+
[[Laboratory (EU2012)|Laboratory]]
 
* Required to build: 3 Power, 6 Scientists, $125
 
* Required to build: 3 Power, 6 Scientists, $125
 
* Time to Build: ETA 10 days
 
* Time to Build: ETA 10 days
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* Adjacency Bonus: +10% increase to research speed for each adjacent laboratory.
 
* Adjacency Bonus: +10% increase to research speed for each adjacent laboratory.
  
Workshop
+
[[Workshop (EU2012)|Workshop]]
 
* Required to build: UNKNOWN, Required Research: ?Advanced Warfare
 
* Required to build: UNKNOWN, Required Research: ?Advanced Warfare
 
* Time to Build: UNKNOWN
 
* Time to Build: UNKNOWN
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* Adjacency Bonus: UNKNOWN
 
* Adjacency Bonus: UNKNOWN
  
Alien Containment
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[[Alien Containment (EU2012)|Alien Containment]]
 
* Required to build: UNKNOWN, Required Research: Xeno-Biology
 
* Required to build: UNKNOWN, Required Research: Xeno-Biology
 
* Time to Build: UNKNOWN
 
* Time to Build: UNKNOWN
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* Allows capture of live aliens and alien interrogation.
 
* Allows capture of live aliens and alien interrogation.
 
* Adjacency Bonus: UNKNOWN, presumably none.
 
* Adjacency Bonus: UNKNOWN, presumably none.
 +
 +
===Other Base Facilities===
 +
[[Hangar (EU2012)|Hangar]]
 +
 +
[[The Foundry (EU2012)|The Foundry]]
 +
 +
[[Officer Training School (EU2012)|Officer Training School]]
 +
 +
[[Barracks (EU2012)|Barracks]]
 +
 +
[[Infirmary (EU2012)|Infirmary]]
 +
 +
[[Situation Room (EU2012)|Situation Room|]]
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 11:36, 22 September 2012

The HQ Enemy Unknown 2012 is composed by a number of facilities that can be enlarged as the game progresses.

Each facility has three basic stats:

  • Time to build (Days)
  • Cost (money, resources and manpower to build and maintenance cost)
  • Maintenance ($$$ per month)

List of Base Facilities

Access Lift

  • Required to build: 2 Power, $50
  • Time to Build: ETA 5 days
  • Maintenance: $10/month
  • Must be built to allow construction on lower levels.

Satellite Uplink

  • Required to build: 5 Power, 10 Engineers $150
  • Time to Build: UNKNOWN
  • Maintainance: UNKNOWN
  • With the signal monitored by a team of engineers, each Satellite uplink is capable of receiving transmissions from 2 XCOM satellites
  • Adjacency Bonus: UNKNOWN

Power Generator

  • Required to build: $60
  • Time to Build: UNKNOWN
  • Maintainance: UNKNOWN
  • Power generators supply the power needed to run new facilities. Each generator supplies +6 power.
  • Adjacency Bonus: +2 power for every adjacent power facility.

[[Thermo Generator (EU2012)|Thermo Generator

  • Required to build: $200
  • Time to Build: UNKNOWN
  • Maintainance: UNKNOWN
  • Thermal Generators supply +20 power, but must be built over steam vents.
  • Adjacency Bonus: +2 power for every adjacent power facility.

Laboratory

  • Required to build: 3 Power, 6 Scientists, $125
  • Time to Build: ETA 10 days
  • Maintenance: $24/month
  • Each Laboratory increases research speed by 20%
  • Adjacency Bonus: +10% increase to research speed for each adjacent laboratory.

Workshop

  • Required to build: UNKNOWN, Required Research: ?Advanced Warfare
  • Time to Build: UNKNOWN
  • Maintenance: UNKNOWN
  • Adjacency Bonus: UNKNOWN

Alien Containment

  • Required to build: UNKNOWN, Required Research: Xeno-Biology
  • Time to Build: UNKNOWN
  • Maintenance: UNKNOWN
  • Allows capture of live aliens and alien interrogation.
  • Adjacency Bonus: UNKNOWN, presumably none.

Other Base Facilities

Hangar

The Foundry

Officer Training School

Barracks

Infirmary

Situation Room|