Difference between revisions of "Base Facilities (EU2012)"
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* Maintenance ($$$ per month) | * Maintenance ($$$ per month) | ||
− | ==List of Base Facilities== | + | ===List of Base Facilities=== |
− | Access Lift | + | [[Access Lift (EU2012)|Access Lift]] |
* Required to build: 2 Power, $50 | * Required to build: 2 Power, $50 | ||
* Time to Build: ETA 5 days | * Time to Build: ETA 5 days | ||
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* Must be built to allow construction on lower levels. | * Must be built to allow construction on lower levels. | ||
− | Satellite Uplink | + | [[Satellite Uplink (EU2012)|Satellite Uplink]] |
* Required to build: 5 Power, 10 Engineers $150 | * Required to build: 5 Power, 10 Engineers $150 | ||
* Time to Build: UNKNOWN | * Time to Build: UNKNOWN | ||
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* Adjacency Bonus: UNKNOWN | * Adjacency Bonus: UNKNOWN | ||
− | Power Generator | + | [[Power Generator (EU2012)|Power Generator]] |
* Required to build: $60 | * Required to build: $60 | ||
* Time to Build: UNKNOWN | * Time to Build: UNKNOWN | ||
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* Adjacency Bonus: +2 power for every adjacent power facility. | * Adjacency Bonus: +2 power for every adjacent power facility. | ||
− | Thermo Generator | + | [[Thermo Generator (EU2012)|Thermo Generator |
* Required to build: $200 | * Required to build: $200 | ||
* Time to Build: UNKNOWN | * Time to Build: UNKNOWN | ||
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* Adjacency Bonus: +2 power for every adjacent power facility. | * Adjacency Bonus: +2 power for every adjacent power facility. | ||
− | Laboratory | + | [[Laboratory (EU2012)|Laboratory]] |
* Required to build: 3 Power, 6 Scientists, $125 | * Required to build: 3 Power, 6 Scientists, $125 | ||
* Time to Build: ETA 10 days | * Time to Build: ETA 10 days | ||
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* Adjacency Bonus: +10% increase to research speed for each adjacent laboratory. | * Adjacency Bonus: +10% increase to research speed for each adjacent laboratory. | ||
− | Workshop | + | [[Workshop (EU2012)|Workshop]] |
* Required to build: UNKNOWN, Required Research: ?Advanced Warfare | * Required to build: UNKNOWN, Required Research: ?Advanced Warfare | ||
* Time to Build: UNKNOWN | * Time to Build: UNKNOWN | ||
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* Adjacency Bonus: UNKNOWN | * Adjacency Bonus: UNKNOWN | ||
− | Alien Containment | + | [[Alien Containment (EU2012)|Alien Containment]] |
* Required to build: UNKNOWN, Required Research: Xeno-Biology | * Required to build: UNKNOWN, Required Research: Xeno-Biology | ||
* Time to Build: UNKNOWN | * Time to Build: UNKNOWN | ||
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* Allows capture of live aliens and alien interrogation. | * Allows capture of live aliens and alien interrogation. | ||
* Adjacency Bonus: UNKNOWN, presumably none. | * Adjacency Bonus: UNKNOWN, presumably none. | ||
+ | |||
+ | ===Other Base Facilities=== | ||
+ | [[Hangar (EU2012)|Hangar]] | ||
+ | |||
+ | [[The Foundry (EU2012)|The Foundry]] | ||
+ | |||
+ | [[Officer Training School (EU2012)|Officer Training School]] | ||
+ | |||
+ | [[Barracks (EU2012)|Barracks]] | ||
+ | |||
+ | [[Infirmary (EU2012)|Infirmary]] | ||
+ | |||
+ | [[Situation Room (EU2012)|Situation Room|]] | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] |
Revision as of 11:36, 22 September 2012
The HQ Enemy Unknown 2012 is composed by a number of facilities that can be enlarged as the game progresses.
Each facility has three basic stats:
- Time to build (Days)
- Cost (money, resources and manpower to build and maintenance cost)
- Maintenance ($$$ per month)
List of Base Facilities
- Required to build: 2 Power, $50
- Time to Build: ETA 5 days
- Maintenance: $10/month
- Must be built to allow construction on lower levels.
- Required to build: 5 Power, 10 Engineers $150
- Time to Build: UNKNOWN
- Maintainance: UNKNOWN
- With the signal monitored by a team of engineers, each Satellite uplink is capable of receiving transmissions from 2 XCOM satellites
- Adjacency Bonus: UNKNOWN
- Required to build: $60
- Time to Build: UNKNOWN
- Maintainance: UNKNOWN
- Power generators supply the power needed to run new facilities. Each generator supplies +6 power.
- Adjacency Bonus: +2 power for every adjacent power facility.
[[Thermo Generator (EU2012)|Thermo Generator
- Required to build: $200
- Time to Build: UNKNOWN
- Maintainance: UNKNOWN
- Thermal Generators supply +20 power, but must be built over steam vents.
- Adjacency Bonus: +2 power for every adjacent power facility.
- Required to build: 3 Power, 6 Scientists, $125
- Time to Build: ETA 10 days
- Maintenance: $24/month
- Each Laboratory increases research speed by 20%
- Adjacency Bonus: +10% increase to research speed for each adjacent laboratory.
- Required to build: UNKNOWN, Required Research: ?Advanced Warfare
- Time to Build: UNKNOWN
- Maintenance: UNKNOWN
- Adjacency Bonus: UNKNOWN
- Required to build: UNKNOWN, Required Research: Xeno-Biology
- Time to Build: UNKNOWN
- Maintenance: UNKNOWN
- Allows capture of live aliens and alien interrogation.
- Adjacency Bonus: UNKNOWN, presumably none.