Difference between revisions of "Drone (EU2012)"

From UFOpaedia
Jump to navigation Jump to search
m
m
Line 5: Line 5:
 
<br clear="all">
 
<br clear="all">
  
==Unit Stats==
+
==Info==
 
{{Unit Stat Box (EU2012)
 
{{Unit Stat Box (EU2012)
 
|picture=[[File:Drone 1 (EU2012).png|150px]]
 
|picture=[[File:Drone 1 (EU2012).png|150px]]
Line 14: Line 14:
 
|move=12
 
|move=12
 
}}
 
}}
 
+
{| class="wikitable" width="70%"
'''Abilities/Weapons'''
+
|-
 +
|+ Drone Armaments
 +
|-
 +
! width=""50px" align="center" | Weapon !! Base Damage !! Critical Damage !! Critical Chance
 +
|- style="vertical-align:top;"
 +
|- align="center"
 +
| Drone Beam || 1-3 || 3 or 4 || 0
 +
|-
 +
|}
 +
'''Abilities'''
 
*'''Drone Beam''': Causes 2 base [[Damage (EU2012)|damage]].  
 
*'''Drone Beam''': Causes 2 base [[Damage (EU2012)|damage]].  
 
*'''Self Destruct:''' The Drone self-detonates, dealing 3 HP damage, similar to a [[Frag Grenade (EU2012)|Frag Grenade]].
 
*'''Self Destruct:''' The Drone self-detonates, dealing 3 HP damage, similar to a [[Frag Grenade (EU2012)|Frag Grenade]].
Line 21: Line 30:
 
* '''Robotic''': Immune to stun, poison and most psionic attacks.  
 
* '''Robotic''': Immune to stun, poison and most psionic attacks.  
 
* '''Flight''': Has 35 fuel.  
 
* '''Flight''': Has 35 fuel.  
<br clear="all">
+
* '''Evasion''': Enemies targeting this unit when it is airborne suffer a -10% Aim penalty.
  
==Notes==
+
'''Notes'''
*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered.  
+
*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered.
 +
** Finishing [[Drone Autopsy (EU2012)|Drone Autopsy]] research unlocks several Foundry projects.  
 
*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12 HPs worth of damage each alien turn.
 
*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12 HPs worth of damage each alien turn.
 
*4 Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.
 
*4 Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.

Revision as of 17:36, 20 March 2014

Drone

The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your squad for as long as possible. Their threat is minimal after you've upgraded to Carapace Armor but they are almost always found with extremely deadly Cyberdiscs and Sectopods during combat.

The Drone Capture Foundry upgrade for the Arc Throwers allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your S.H.I.V.s. In the Enemy Within DLC, they can also repair MECs). They can also use a self-destruct ability in order to damage enemy units.

Info

Drone 1 (EU2012).png
1st Appearance {{{appears}}}
HP 3/3/5/7
Aim 60/60/70/70
Defense 10
Will Robotic
Movement 12
Easy/Normal/Classic/Impossible
Drone Armaments
Weapon Base Damage Critical Damage Critical Chance
Drone Beam 1-3 3 or 4 0

Abilities

  • Drone Beam: Causes 2 base damage.
  • Self Destruct: The Drone self-detonates, dealing 3 HP damage, similar to a Frag Grenade.
  • Repair: The Drone can repair 3 HPs of a damaged Sectopod or Cyberdisc, letting it stay in the fight for longer. Hacked Drones can also repair S.H.I.V.s and MEC Troopers.
  • Robotic: Immune to stun, poison and most psionic attacks.
  • Flight: Has 35 fuel.
  • Evasion: Enemies targeting this unit when it is airborne suffer a -10% Aim penalty.

Notes

  • If killed during a successful mission a Drone Wreck will be recovered.
    • Finishing Drone Autopsy research unlocks several Foundry projects.
  • In the Enemy Within DLC, Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12 HPs worth of damage each alien turn.
  • 4 Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.


Head red 2.png XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment