Difference between revisions of "HighwayFallen (EU2012)"
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− | + | {{Map Data Box (EU2012) | |
− | + | |missions=Council (Extract Van Doorne) | |
− | + | |length=65 tiles | |
− | + | |width=20 tiles | |
− | + | |area=1300 tiles | |
− | + | }} | |
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'''Notes''' | '''Notes''' | ||
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* On the Extraction mission the General will be located on the fallen segment, by the jeep. | * On the Extraction mission the General will be located on the fallen segment, by the jeep. | ||
− | + | <gallery widths=200px heights=150px perrow=4> | |
− | + | File:HighwayFallen.png|Loading screen | |
+ | File:HighwayFallen1 (EU2012).png|LZ overview | ||
+ | File:HighwayFallen2 (EU2012).png|Opposite overview | ||
+ | </gallery> | ||
{{Template:Maps Navbar (EU2012)}} | {{Template:Maps Navbar (EU2012)}} |
Revision as of 17:04, 16 September 2013
Missions | Council (Extract Van Doorne) |
Length | 65 tiles |
Width | 20 tiles |
Area | 1300 tiles |
Notes
- The elevated far end of the map is often used by the aliens to shoot at the fallen segment below.
- The fallen segment has few full cover spots.
- Set up your fire teams on top of your raised section before sending someone to rescue the General. Once a soldier reaches the bottom often it will trigger the aliens above.
- On the Extraction mission the General will be located on the fallen segment, by the jeep.