Difference between revisions of "Industrial Office (EU2012)"
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− | + | {{Map Data Box (EU2012) | |
− | + | |missions=Abductions, Council (Asset Recovery) | |
− | + | |length=47 tiles | |
− | + | |width=43 tiles | |
− | + | |area=2021 tiles | |
− | + | }} | |
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'''Notes''' | '''Notes''' | ||
− | * For the Asset Recovery Mission, the Assets are the Tape-Reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. | + | * For the Asset Recovery Council Mission, the Assets are the Tape-Reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. |
* Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several Alien Squads at once! | * Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several Alien Squads at once! | ||
− | + | <gallery widths=200px heights=150px perrow=4> | |
− | + | File:INDUSTRIAL_OFFICE (EU2012).png|Loading screen | |
+ | File:Industrial Office 1 (EU2012).png|LZ overview | ||
+ | File:Industrial Office 2 (EU2012).png|Opposite overview | ||
+ | </gallery> | ||
+ | |||
{{Template:Maps Navbar (EU2012)}} | {{Template:Maps Navbar (EU2012)}} | ||
{{EU2012 Style}} | {{EU2012 Style}} |
Revision as of 17:04, 16 September 2013
Missions | Abductions, Council (Asset Recovery) |
Length | 47 tiles |
Width | 43 tiles |
Area | 2021 tiles |
Notes
- For the Asset Recovery Council Mission, the Assets are the Tape-Reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission.
- Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several Alien Squads at once!