Difference between revisions of "Info (Enforcer)"
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+ | [[File:XEnforcerteam.jpg|300px|right|In case there is some bounty hunters around]] | ||
+ | ==Info== | ||
+ | A 3rd person 3D arcade game, developed by MicroProse, where you are the combat robot named Enforcer. Your objective is to save people and kill aliens at more then 30 different levels. However, this game lacks a storyline and isn't related to X-Com at all. | ||
+ | |||
+ | ==Plot== | ||
+ | The game is set during the First Alien War in 1999. Unmentioned in the storyline as played out by UFO: Enemy Unknown, funding was being provided to a program tasked with creating the ultimate robot warrior and led by a Professor Able Standard. However, owing to funding cuts by nations involved with the X-COM program, they were forced to abandon the project. Professor Standard refused to stop the project, carrying it on in secret in the Nevada desert. On completion, Enforcer was unleashed on the invading alien hordes. | ||
+ | |||
+ | Set during the first alien war, the game follows Enforcer as he defeats alien forces throughout the United States, including several special alien creations aimed to destroy him. In the end, Able Standard discovers the alien mothership, which is behind the recent attacks on Earth. It is about to unleash an attack on Earth, and only Enforcer can stop it. Even though the professor is mortally wounded by aliens, he, in his last moments, sends Enforcer through a teleport right to the mothership. Eventually this leads to a showdown with a cloaked alien leader known as "High Ethereal", who taunts the Enforcer, and after the Ethereal is defeated the mothership self-destructs and Enforcer is jettisoned into space, with the scientist's dying words echoing through its mind before fading to black. | ||
+ | |||
== System Requirements == | == System Requirements == | ||
'''Minimum''' | '''Minimum''' | ||
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Cyke @ Alliance-X<br> | Cyke @ Alliance-X<br> | ||
Richard & Dave @ PCTEST | Richard & Dave @ PCTEST | ||
+ | |||
+ | == XCOM Enforcer reuses assets from Alliance== | ||
+ | |||
+ | [[File:Xcom_alliance_30.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_31.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_32.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_33.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_34.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_35.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_36.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_37.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_38.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_39.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_40.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_41.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_42.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_43.jpg|XCOM Alliance Aliens]] | ||
+ | [[File:Xcom_alliance_44.jpg|XCOM Alliance Aliens]] | ||
+ | |||
+ | ==See Also== | ||
+ | {{Games Navbar}} |
Latest revision as of 17:04, 30 June 2021
Info
A 3rd person 3D arcade game, developed by MicroProse, where you are the combat robot named Enforcer. Your objective is to save people and kill aliens at more then 30 different levels. However, this game lacks a storyline and isn't related to X-Com at all.
Plot
The game is set during the First Alien War in 1999. Unmentioned in the storyline as played out by UFO: Enemy Unknown, funding was being provided to a program tasked with creating the ultimate robot warrior and led by a Professor Able Standard. However, owing to funding cuts by nations involved with the X-COM program, they were forced to abandon the project. Professor Standard refused to stop the project, carrying it on in secret in the Nevada desert. On completion, Enforcer was unleashed on the invading alien hordes.
Set during the first alien war, the game follows Enforcer as he defeats alien forces throughout the United States, including several special alien creations aimed to destroy him. In the end, Able Standard discovers the alien mothership, which is behind the recent attacks on Earth. It is about to unleash an attack on Earth, and only Enforcer can stop it. Even though the professor is mortally wounded by aliens, he, in his last moments, sends Enforcer through a teleport right to the mothership. Eventually this leads to a showdown with a cloaked alien leader known as "High Ethereal", who taunts the Enforcer, and after the Ethereal is defeated the mothership self-destructs and Enforcer is jettisoned into space, with the scientist's dying words echoing through its mind before fading to black.
System Requirements
Minimum
- Windows 95/98/ME
- Pentium 233MHz with hardware acceleration, Pentium 266MHz w/o acceleration
- 32MB RAM
- 8x CD-ROM Drive
- Hard drive (500MB free)
- 4MB Windows 95/98/ME compatible SVGA video card (DirectX 8.0 compatible)
- 1MB Windows 95/98/ME compatible sound card (DirectX 8.0 compatible)
- DirectX v8.0 (included) or higher
- 56kbps modem (for internet play)
Recommended
- Windows 95/98/ME
- Pentium 400MHz with hardware acceleration
- 64MB RAM or higher
- 8x CD-ROM Drive
- Hard drive (500MB free)
- 3D Accelerator (Voodoo, TNT, GeForce families) video card
- 1MB Windows 95/98/ME compatible sound card (DirectX 8.0 compatible)
- DirectX v8.0 (included) or higher
- Broadband Internet Connection (for internet play)
Credits
Hunt Valley Studio
Infogrames Interactive
Producer
Martin DeRiso
Lead Programmer/Designer
Will Gee
Programmers
Chris Esko
Joe Romano
Beipei Shi
Design
Hunt Valley QA Team
X-COM Enforcer Team
HV Art Director
Murray Taylor
Lead Artist
David Thompson
Level Designers
Kevin Boehm
Charlie Shenton
Jeff Skalski
Chad Steingraber
Artists
David Austin
Matt Bell
Todd Bilger
Evan Brown
Jim Crawley
Erik Ehoff
Kat Garcia
Bob Kathman
Sam Laskowski
Chun Lu
Barb Miller
Nurray Taylor
Music
Roland Rizzo
Sound
Gary Spinrad
X-COM Guru
Chris Clark
Scripts
Martin DeRiso
with Hunt Valley
Enforcer and Boss Voice Talent
Gary Spinrad
Professor Voice Talent
Andrew Thatcher
Human Voice Talent
Ellie Crawley
Jim Crawley
Jason Gleason
Stacey Tranter
Manual
Joe Walbeck
Q.A. Manager
Mark Gutknecht
Q.A. Leads
Barry Caudill
Testers
Doug Atwell
Ellie Crawley
Ty Fleet
Grant Frazier
Jason Gleason
Rex Martin
Tim McCracken
Steve Purdie
Sal Saccheri
Jeff Smith
Joe Walbeck
Shawn Walbeck
Beverly Office
Infogrames Interactive
Product Manager
Matt Collins
Director of Marketing
Mark Goodreau
Manager of Creative Services
Steve Martin
Manager of Editorial & Documentation Services
Elizabeth Mackney
Graphic Designers
Paul Anselmi
Morgan Tomaiolo
Manual Editor
Mark Russell
Copywriter
Paul Collin
Director of Quality Assurance
Michael Craighead
Q.A. Certification Manager
Kurt Boutin
Q.A. Certification Lead
Jonathan Chmura
Q.A. Manager
Andrew Luckett
Q.A. Supervisor
Dan Luton
Hardware Compatibility Testing Lab
Alan Clark
Chris Knaggs
Matthew Nation
Ian Palfrey
Q.A. Testing Managers
Bill Carroll
Randy Lee
Tester
Charles Lane
Special Thanks
Chris Bowling
Christopher Coon
Alex Delucia
Adrian Scotney
HV Alliance Team
UK Alliance Team
Peter Matiss & Mitch Soule @ RAD Game Tools
Liam Byrne & Carlo Vogelsang @ Creative Labs
Jarrod Phillips & Chip Moesher & Co. @ h0use of m0ves
Byron @ X-COMMAND
Cyke @ Alliance-X
Richard & Dave @ PCTEST
XCOM Enforcer reuses assets from Alliance
See Also
Games | |
Original Series | UFO Defense Info (1994) • TFTD Info • Apocalypse Info |
Reboot Series | XCOM Enemy Unknown (2012) Info • The Bureau: XCOM Declassified Info |
Reboot Sequels | XCOM 2 Info • XCOM: Chimera Squad Info |
Spinoffs | Interceptor Info • Em@il Info • Enforcer Info |
Discontinued | X-Com Genesis Info • X-Com Alliance Info |