Difference between revisions of "Maps (EU2012)"
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In addition to the Battleship there are 5 other types of [[UFOs_(EU2012)|UFOs]] in the game, and each of these uses the same UFO interior but have completely different outside terrain and multiple deployment zones, making them separate maps. The only repetition of terrain features occurs on the Large Scout and Overseer UFO maps, where it appears only the UFO layout is different. If the Large Scout/Overseer maps are regarded as a variation on the same terrain, then there are 62 unique maps (Slingshot included). | In addition to the Battleship there are 5 other types of [[UFOs_(EU2012)|UFOs]] in the game, and each of these uses the same UFO interior but have completely different outside terrain and multiple deployment zones, making them separate maps. The only repetition of terrain features occurs on the Large Scout and Overseer UFO maps, where it appears only the UFO layout is different. If the Large Scout/Overseer maps are regarded as a variation on the same terrain, then there are 62 unique maps (Slingshot included). | ||
− | <gallery widths=150px heights=100px perrow=6 | + | ==Abductions/Terror/Council== |
+ | <gallery widths=150px heights=100px perrow=6> | ||
File:BAR (EU2012).png|[[Bar (EU2012)|Bar]] | File:BAR (EU2012).png|[[Bar (EU2012)|Bar]] | ||
File:BAR TERROR (EU2012).png|[[Bar (EU2012)|Bar Terror]] | File:BAR TERROR (EU2012).png|[[Bar (EU2012)|Bar Terror]] | ||
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File:TRUCKSTOP (EU2012).png|[[Truckstop (EU2012)|Truckstop]] | File:TRUCKSTOP (EU2012).png|[[Truckstop (EU2012)|Truckstop]] | ||
</gallery> | </gallery> | ||
− | <gallery widths=150px heights=100px perrow=6 | + | ==UFOs== |
+ | <gallery widths=150px heights=100px perrow=6> | ||
File:Abductor Cliffside.png|[[Abductor_Cliffside (EU2012)|Abductor Cliffside]] | File:Abductor Cliffside.png|[[Abductor_Cliffside (EU2012)|Abductor Cliffside]] | ||
File:Abductor FarmOutskirts.png|[[Abductor_FarmOutskirts (EU2012)|Abductor Farm Outskirts]] | File:Abductor FarmOutskirts.png|[[Abductor_FarmOutskirts (EU2012)|Abductor Farm Outskirts]] | ||
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File:SupplyShip Wildfire.png |[[SupplyShip_Wildfire (EU2012)|Supply Ship Wildfire]] | File:SupplyShip Wildfire.png |[[SupplyShip_Wildfire (EU2012)|Supply Ship Wildfire]] | ||
</gallery> | </gallery> | ||
− | + | ==Storyline== | |
− | <gallery widths=150px heights=100px perrow=6 | + | <gallery widths=150px heights=100px perrow=6> |
File:ACT1 INTROLEVEL (EU2012).png|[[IntroLevel (EU2012)|Intro Level]] | File:ACT1 INTROLEVEL (EU2012).png|[[IntroLevel (EU2012)|Intro Level]] | ||
File:AlienBase01.png|[[AlienBase01 (EU2012)|Alien Base 01]] | File:AlienBase01.png|[[AlienBase01 (EU2012)|Alien Base 01]] |
Revision as of 19:21, 12 September 2013
XCOM: Enemy Unknown features hand crafted maps, with a total of 68 maps, plus 3 additional ones from the Slingshot DLC, 71 maps into total. Out of these, 5 are slight variations on the same map (Europe/Asia versions and the Battleship), leaving a total of 66 individual maps (regular game + DLC).
In addition to the Battleship there are 5 other types of UFOs in the game, and each of these uses the same UFO interior but have completely different outside terrain and multiple deployment zones, making them separate maps. The only repetition of terrain features occurs on the Large Scout and Overseer UFO maps, where it appears only the UFO layout is different. If the Large Scout/Overseer maps are regarded as a variation on the same terrain, then there are 62 unique maps (Slingshot included).
Abductions/Terror/Council
UFOs
Storyline
See Also
- Missions - list of missions and objectives.
- Terrain (EU1994) - for details on the maps of the original game.