Difference between revisions of "Megapol Smoke Grenade"
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− | + | This explosive device generates an instant smoke cloud that inhibits visibility. This can be used in combat situations for surprise attacks or to provide cover for retreating Agents. | |
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[[Image:Smoke Grenade (UFOpaedia) (Apocalypse).png|frame|Smoke Grenade]] | [[Image:Smoke Grenade (UFOpaedia) (Apocalypse).png|frame|Smoke Grenade]] | ||
<table><tr><td>[[Image:Smoke Grenade (Apocalypse).png|left]]</td><td> | <table><tr><td>[[Image:Smoke Grenade (Apocalypse).png|left]]</td><td> | ||
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* Battlescape Score: 1</td></tr></table> | * Battlescape Score: 1</td></tr></table> | ||
− | + | Explode-on-impact when thrown. RMB on grenade image in agent's hand. | |
+ | A basic non-lethal grenade used to shroud an area in dense grey smoke to limit visibilty from hostile entities. The smoke cloud replaces stun gas clouds already lingering on the battlescape and will extinguish fires. Aliens will 'throw smoke' almost always when fighting, particularly into Anti-Alien Gas clouds where possible. An X-Com agent without a helmet, and civilians on the battlescape will be affected by smoke and may pass out (slowing stunned) if they cannot avoid the cloud. A smoke grenade is typically thrown forwards, towards the direction of in-coming weapons fire, but may hide Poppers and Brainsuckers until they are too close.<br> | ||
+ | Turn-Based combat may be easier regarding certain tactics. | ||
{{Equipment (Apocalypse) Navbar}} | {{Equipment (Apocalypse) Navbar}} |
Revision as of 08:46, 28 April 2022
This explosive device generates an instant smoke cloud that inhibits visibility. This can be used in combat situations for surprise attacks or to provide cover for retreating Agents.
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Explode-on-impact when thrown. RMB on grenade image in agent's hand.
A basic non-lethal grenade used to shroud an area in dense grey smoke to limit visibilty from hostile entities. The smoke cloud replaces stun gas clouds already lingering on the battlescape and will extinguish fires. Aliens will 'throw smoke' almost always when fighting, particularly into Anti-Alien Gas clouds where possible. An X-Com agent without a helmet, and civilians on the battlescape will be affected by smoke and may pass out (slowing stunned) if they cannot avoid the cloud. A smoke grenade is typically thrown forwards, towards the direction of in-coming weapons fire, but may hide Poppers and Brainsuckers until they are too close.
Turn-Based combat may be easier regarding certain tactics.