Difference between revisions of "P.W.T. Cannon"
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The Pulse Wave Torpedo utilises a superheated fuel system and an extremely dense warhead which can punch through most alloys. Due to the size of the warhead, only two torpedoes can be loaded onto a hardpoint. | The Pulse Wave Torpedo utilises a superheated fuel system and an extremely dense warhead which can punch through most alloys. Due to the size of the warhead, only two torpedoes can be loaded onto a hardpoint. | ||
− | Much like the [[Fusion Ball Launcher]] of the [[X-COM|First Alien War]], [[TFTD]]'s P.W.T. Launcher has many drawbacks and few advantages. The small magazine will make it difficult to take down large | + | Much like the [[Fusion Ball Launcher]] of the [[X-COM|First Alien War]], [[TFTD]]'s P.W.T. Launcher has many drawbacks and few advantages. The small magazine will make it difficult to take down large [[Alien Subs]]. While it is true that the torpedoes do not miss, it is still difficult to take down large Alien Subs with only 4 shots of this weapon. |
− | The other major drawback is the outstanding range of the weapon, believe it or not. Even though it has the greatest range of all craft weapons, it is equal to the range of the main weapon on an alien [[Dreadnought]]. Given that the next best craft weapon (the [[Sonic Oscillator]]) can outrange all other | + | The other major drawback is the outstanding range of the weapon, believe it or not. Even though it has the greatest range of all craft weapons, it is equal to the range of the main weapon on an alien [[Dreadnought]]. Given that the next best craft weapon (the [[Sonic Oscillator]]) can outrange all other Alien Subs except Dreadnoughts, has a greater number of shots per use and a much faster reload time, there is no practical advantage to using Pulse Wave Torpedoes as a craft weapon. |
Quite apart from all of that, the manufacture of Pulse Wave Torpedoes for use with the launcher requires Zrbite, a very rare and valuable resource. Each Pulse Wave Torpedo manufactured requires 4 Zrbite units. | Quite apart from all of that, the manufacture of Pulse Wave Torpedoes for use with the launcher requires Zrbite, a very rare and valuable resource. Each Pulse Wave Torpedo manufactured requires 4 Zrbite units. |
Revision as of 06:28, 5 February 2012
The P.W.T. Launcher is available after research is completed on the Disruptor Pulse Launcher and Disruptor Pulse Torpedo.
The Pulse Wave Torpedo utilises a superheated fuel system and an extremely dense warhead which can punch through most alloys. Due to the size of the warhead, only two torpedoes can be loaded onto a hardpoint.
Much like the Fusion Ball Launcher of the First Alien War, TFTD's P.W.T. Launcher has many drawbacks and few advantages. The small magazine will make it difficult to take down large Alien Subs. While it is true that the torpedoes do not miss, it is still difficult to take down large Alien Subs with only 4 shots of this weapon.
The other major drawback is the outstanding range of the weapon, believe it or not. Even though it has the greatest range of all craft weapons, it is equal to the range of the main weapon on an alien Dreadnought. Given that the next best craft weapon (the Sonic Oscillator) can outrange all other Alien Subs except Dreadnoughts, has a greater number of shots per use and a much faster reload time, there is no practical advantage to using Pulse Wave Torpedoes as a craft weapon.
Quite apart from all of that, the manufacture of Pulse Wave Torpedoes for use with the launcher requires Zrbite, a very rare and valuable resource. Each Pulse Wave Torpedo manufactured requires 4 Zrbite units.
Manufacturing Requirements
P.W.T. Launcher
Engineer Hours: | 400 |
Cost per Unit: | 242,000 |
Workshop Space required: | 6 |
Pulse Wave Torpedoes
Engineer Hours: | 600 |
Cost per Unit: | 28,000 |
Workshop Space required: | 6 |
Raw Materials: | 4x Zrbite |
Vital Statistics
Damage: | 200 |
Range: | 60 km |
Accuracy: | 100% |
Reload Time: | 28 seconds |
Shots: | 2 |
Ammunition Used: | Pulse Wave Torpedos |
See Also
Terror From The Deep | |
Subs: | Triton • Hammerhead • Leviathan • Barracuda • Manta |
Sub Armaments: | Craft Gas Cannon • Ajax • D.U.P. Head • Gauss Cannon • Sonic Oscillator • P.W.T. Cannon |