Difference between revisions of "Stores (Apocalypse)"
m (Added note on store behaviour) |
(Almost complete, only a few are missing their cost values) |
||
Line 29: | Line 29: | ||
== Item capacity == | == Item capacity == | ||
''Note: Please help update this table with its missing data. Thank you!'' | ''Note: Please help update this table with its missing data. Thank you!'' | ||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
Line 84: | Line 80: | ||
|- | |- | ||
|[[Megapol Stun Grapple]] || Agent || 25 | |[[Megapol Stun Grapple]] || Agent || 25 | ||
+ | |- | ||
+ | |[[Alien Gas (Apocalypse)|Alien Gas]] || Agent || 5 | ||
+ | |- | ||
+ | |[[Unused Items (Apocalypse)|Tracker Gun Clip]]<sup>1</sup> || Agent || 5 | ||
+ | |- | ||
+ | |[[Unused Items (Apocalypse)|Tracker Gun]]<sup>1</sup> || Agent || 5 | ||
+ | |- | ||
+ | |[[Unused Items (Apocalypse)|Multi-Tracker]]<sup>1</sup> || Agent || 5 | ||
+ | |- | ||
+ | |[[Unused Items (Apocalypse)|PSI-Grenade]]<sup>1</sup> || Agent || 5 | ||
+ | |- | ||
+ | |[[Unused Items (Apocalypse)|ForceWeb]]<sup>1</sup> || Agent || 5 | ||
|- | |- | ||
|[[Biological Warfare (Apocalypse)|Toxigun]] || Agent || 15 | |[[Biological Warfare (Apocalypse)|Toxigun]] || Agent || 15 | ||
|- | |- | ||
− | |[[Biological Warfare (Apocalypse)#Toxigun_A-Clip|Toxigun A-Clip]] || Agent || | + | |[[Biological Warfare (Apocalypse)#Toxigun_A-Clip|Toxigun A-Clip]] || Agent || 5 |
|- | |- | ||
|[[Biological Warfare (Apocalypse)#Toxigun_B-Clip|Toxigun B-Clip]] || Agent || 5 | |[[Biological Warfare (Apocalypse)#Toxigun_B-Clip|Toxigun B-Clip]] || Agent || 5 | ||
|- | |- | ||
− | |[[Biological Warfare (Apocalypse)#Toxigun_C-Clip|Toxigun C-Clip]] || Agent || | + | |[[Biological Warfare (Apocalypse)#Toxigun_C-Clip|Toxigun C-Clip]] || Agent || 5 |
|- | |- | ||
− | | | + | |[[Unused Items (Apocalypse)|Dimension Destabiliser]]<sup>1</sup> || Agent || 5 |
|- | |- | ||
− | | | + | |[[Mind Shield (Apocalypse)|Mind Shield]] || Agent || 5 |
|- | |- | ||
|[[Mind Bender]] || Agent || 10 | |[[Mind Bender]] || Agent || 10 | ||
+ | |- | ||
+ | |[[Unused Items (Apocalypse)|Alien Detector]]<sup>1</sup> || Agent || 15 | ||
|- | |- | ||
|[[Disruptor Gun]] || Agent || 15 | |[[Disruptor Gun]] || Agent || 15 | ||
Line 103: | Line 113: | ||
|[[Devastator Cannon]] || Agent || 30 | |[[Devastator Cannon]] || Agent || 30 | ||
|- | |- | ||
− | |[[Boomeroid]] || Agent || | + | |[[Boomeroid]] || Agent || 10 |
|- | |- | ||
|[[Power Sword]] || Agent || 15 | |[[Power Sword]] || Agent || 15 | ||
Line 111: | Line 121: | ||
|[[Entropy Launcher]] || Agent || 20 | |[[Entropy Launcher]] || Agent || 20 | ||
|- | |- | ||
− | | | + | |[[Dimension Missile Launcher]] || Agent || 40 |
|- | |- | ||
− | | | + | |[[Dimension Missile]] || Agent || 9 |
|- | |- | ||
|[[Vortex Mine]] || Agent || 12 | |[[Vortex Mine]] || Agent || 12 | ||
Line 119: | Line 129: | ||
|[[Personal Disruptor Shield]] || Agent || 30 | |[[Personal Disruptor Shield]] || Agent || 30 | ||
|- | |- | ||
− | | | + | |[[Personal Teleporter]] || Agent || 25 |
|- | |- | ||
|[[Personal Cloaking Field]] || Agent || 20 | |[[Personal Cloaking Field]] || Agent || 20 | ||
+ | |- | ||
+ | |[[Unused Items (Apocalypse)|Energy Pod]]<sup>1</sup> || Agent || 5 | ||
|- | |- | ||
|[[Medi-Kit (Apocalypse)|Medi-Kit]] || Agent || 20 | |[[Medi-Kit (Apocalypse)|Medi-Kit]] || Agent || 20 | ||
Line 127: | Line 139: | ||
|[[Motion Scanner (Apocalypse)|Motion Scanner]] || Agent || 8 | |[[Motion Scanner (Apocalypse)|Motion Scanner]] || Agent || 8 | ||
|- | |- | ||
− | |[[Brainsucker Launcher|Brainsucker Pod]] || Agent || | + | |[[Brainsucker Launcher|Brainsucker Pod]]<sup>2</sup> || Agent || 16 |
|- | |- | ||
|[[Entropy Launcher|Entropy Pod]] || Agent || 8 | |[[Entropy Launcher|Entropy Pod]] || Agent || 8 | ||
Line 135: | Line 147: | ||
|[[Psiclone]] || Agent || 8 | |[[Psiclone]] || Agent || 8 | ||
|- | |- | ||
− | |[[Megapol Armor|Megapol Leg Armor]] || Agent || 45 | + | |[[Megapol Armor|Megapol Leg/Body/Right Arm/Left Arm Armor and Helmet]] || Agent || 45 |
|- | |- | ||
− | |[[ | + | |[[Marsec Armor|Marsec Leg Units and Body/Right Arm/Left Arm/Helmet Unit]] || Agent || 50 |
|- | |- | ||
− | |[[ | + | |[[X-COM Disruptor Armor|X-COM Leg Shields and Body/Right Arm/Left Arm/Head Shield]] || Agent || 35 |
|- | |- | ||
− | |[[ | + | |[[Light Weapons Control (Apocalypse)|Light Weapons Control]] || Vehicle || 10 |
|- | |- | ||
− | |[[ | + | |[[Medium Weapons Control (Apocalypse)|Medium Weapons Control]] || Vehicle || 20 |
|- | |- | ||
− | |[[ | + | |[[Heavy Weapons Control (Apocalypse)|Heavy Weapons Control]] || Vehicle || 40 |
|- | |- | ||
− | |[[ | + | |[[Advanced Control System (Apocalypse)|Advanced Control System]] || Vehicle || 40 |
|- | |- | ||
− | |[[ | + | |[[Cargo Module (Apocalypse)|Cargo Module]] || Vehicle || 40 |
|- | |- | ||
− | |[[ | + | |[[Passenger Module (Apocalypse)|Passenger Module]] || Vehicle || 40 |
|- | |- | ||
− | |[[ | + | |[[Bio-Transport Module (Apocalypse)|Bio-Transport Module]] || Vehicle || 40 |
|- | |- | ||
− | | | + | |[[Missile Evasion Matrix (Apocalypse)|Missile Evasion Matrix]] || Vehicle || 40 |
|- | |- | ||
− | |[[ | + | |[[Small Disruption Shield (Apocalypse)|Small Disruption Shield]] || Vehicle || 40 |
|- | |- | ||
− | |[[ | + | |[[Large Disruption Shield (Apocalypse)|Large Disruption Shield]] || Vehicle || 90 |
|- | |- | ||
− | |[[ | + | |[[Cloaking Field (Apocalypse)|Cloaking Field]] || Vehicle || 90 |
|- | |- | ||
− | |[[ | + | |[[Teleporter (Apocalypse)|Teleporter]] || Vehicle (air) || 60 |
|- | |- | ||
− | |[[ | + | |[[Unused Items (Apocalypse)|Dimension Shifter]]<sup>1</sup> || Vehicle (air) || 90 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[[Bolter 4000 Laser Gun (Apocalypse)|Bolter 4000 Laser Gun]] || Vehicle (air) || 40 | |[[Bolter 4000 Laser Gun (Apocalypse)|Bolter 4000 Laser Gun]] || Vehicle (air) || 40 | ||
Line 193: | Line 191: | ||
|[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]] || Vehicle (air) || 60 | |[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]] || Vehicle (air) || 60 | ||
|- | |- | ||
− | |[[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] || Vehicle (air) || | + | |[[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] || Vehicle (air) || 110 |
|- | |- | ||
− | | | + | |[[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] || Vehicle (air) || 160 |
|- | |- | ||
|[[40mm Auto Cannon (Apocalypse)|40mm Auto Cannon]] || Vehicle (air) || 30 | |[[40mm Auto Cannon (Apocalypse)|40mm Auto Cannon]] || Vehicle (air) || 30 | ||
Line 201: | Line 199: | ||
|[[40mm Auto Cannon (Apocalypse)|Multi-Cannon Round (ammo)]] || Vehicle (air) || 1 | |[[40mm Auto Cannon (Apocalypse)|Multi-Cannon Round (ammo)]] || Vehicle (air) || 1 | ||
|- | |- | ||
− | |[[Janitor Missile Array (Apocalypse)|Janitor Missile Array]] || Vehicle (air) || | + | |[[Janitor Missile Array (Apocalypse)|Janitor Missile Array]] || Vehicle (air) || 50 |
|- | |- | ||
|[[Janitor Missile Array (Apocalypse)|Janitor Missile]] || Vehicle (air) || 5 | |[[Janitor Missile Array (Apocalypse)|Janitor Missile]] || Vehicle (air) || 5 | ||
|- | |- | ||
− | |[[Justice Missile Launcher (Apocalypse)|Justice Missile Launcher]] || Vehicle (air) || | + | |[[Justice Missile Launcher (Apocalypse)|Justice Missile Launcher]] || Vehicle (air) || 80 |
|- | |- | ||
|[[Justice Missile Launcher (Apocalypse)|Justice Missile]] || Vehicle (air) || 5 | |[[Justice Missile Launcher (Apocalypse)|Justice Missile]] || Vehicle (air) || 5 | ||
Line 217: | Line 215: | ||
|[[Retribution Missile Launcher (Apocalypse)|Retribution Missile]] || Vehicle (air) || 6 | |[[Retribution Missile Launcher (Apocalypse)|Retribution Missile]] || Vehicle (air) || 6 | ||
|- | |- | ||
− | |[[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]] || Vehicle (air) || | + | |[[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]] || Vehicle (air) || 80 |
+ | |- | ||
+ | |[[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb]] || Vehicle (air) || ? | ||
+ | |- | ||
+ | |[[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]] || Vehicle (air) || 80 | ||
|- | |- | ||
− | | | + | |[[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb]] || Vehicle (air) || ? |
|- | |- | ||
− | | | + | |[[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]] || Vehicle (air) || 80 |
+ | |- | ||
+ | |[[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb]] || Vehicle (air) || ? | ||
|- | |- | ||
|[[Laser Defense Array (Apocalypse)|Laser Defense Array]] || Vehicle (air) || 40 | |[[Laser Defense Array (Apocalypse)|Laser Defense Array]] || Vehicle (air) || 40 | ||
Line 238: | Line 242: | ||
|- | |- | ||
|[[SD Special (Apocalypse)|SD Special]] || Vehicle (air) || 160 | |[[SD Special (Apocalypse)|SD Special]] || Vehicle (air) || 160 | ||
+ | |- | ||
+ | |[[40mm Auto Cannon Turret (Apocalypse)|40mm Auto Cannon Turret]] || Vehicle (ground) || 40 | ||
+ | |- | ||
+ | |[[40mm Auto Cannon Turret (Apocalypse)|Repeater 40mm Auto Cannon Round]] || Vehicle (ground) || 1 | ||
+ | |- | ||
+ | |[[Airguard Anti-Air Cannon (Apocalypse)|Airguard Anti-Air Cannon]] || Vehicle (ground) || 40 | ||
+ | |- | ||
+ | |[[Airguard Anti-Air Cannon (Apocalypse)|Airguard 52mm Cannon Round]] || Vehicle (ground) || 1 | ||
+ | |- | ||
+ | |[[Ground Launched Missile Array (Apocalypse)|GLM Array]] || Vehicle (ground) || 40 | ||
+ | |- | ||
+ | |[[Ground Launched Missile Array (Apocalypse)|Ground Launched Missile]] || Vehicle (ground) || 2 | ||
+ | |- | ||
+ | |[[Plasma Turret Cannon (Apocalypse)|Plasma Turret Cannon]] || Vehicle (ground) || 160 | ||
+ | |- | ||
+ | |[[Ground Launched Missile Air Defense (Apocalypse)|GLM Air Defense]] || Vehicle (ground) || 160 | ||
+ | |- | ||
+ | |[[Ground Launched Missile Air Defense (Apocalypse)|Air Defense Missile]] || Vehicle (ground) || 2 | ||
+ | |- | ||
+ | |[[Rumble Cannon (Apocalypse)|Rumble Cannon]] || Vehicle (ground) || 160 | ||
+ | |- | ||
+ | |[[Metro Roadhog (Apocalypse)|Metro Roadhog]] || Vehicle (ground) || 20 | ||
+ | |- | ||
+ | |[[Metro Roadgrav (Apocalypse)|Metro Roadgrav]] || Vehicle (ground) || 40 | ||
+ | |- | ||
+ | |[[Metro Turbograv (Apocalypse)|Metro Turbograv]] || Vehicle (ground) || 60 | ||
+ | |- | ||
+ | |[[Metro Powergrav (Apocalypse)|Metro Powergrav]] || Vehicle (ground) || 80 | ||
+ | |- | ||
+ | |[[Metro Multipower Plus (Apocalypse)|Metro Multipower Plus]] || Vehicle (ground) || 120 | ||
|- | |- | ||
|[[Elerium (Apocalypse)|Elerium]] || Vehicle || 1 | |[[Elerium (Apocalypse)|Elerium]] || Vehicle || 1 | ||
|- | |- | ||
− | |[[Superdynamics|Fusion Powerfuel]] || Vehicle | + | |[[Superdynamics|Fusion Powerfuel]] || Vehicle || 1 |
|} | |} | ||
+ | <sup>1</sup> This item is NOT available in-game. It did not make the final cut for game release, and is only found when using a third-party editor to look into game files. | ||
+ | |||
+ | <sup>2</sup> After researching this item, it will go into [[Alien Containment (Apocalypse)|Alien Containment]] and use its storage capacity. | ||
== See Also == | == See Also == |
Revision as of 12:19, 28 September 2014
A basic storage facility, that allows vast amounts of goods to be held in reserve at the base.
Ammunition, equipment, alien artefacts, fuel and other items need sufficient storage space before they can be purchased or transferred in from another base.
Similar to its analogues in X-COM Enemy Unknown and Terror From The Deep, a store module does not technically control the upper limit of goods that can be stored in a base. Instead, it controls the level at which the stored goods can be managed.
While under capacity, you can purchase and transfer equipment directly to the base.
While over the capacity, neither of these actions are possible. A base can however continue to receive equipment stored on X-Com vehicles equipped with a Cargo Module. Agents and vehicles can unload equipment directly into storage. Items produced in the workshop also ignore store capacity.
Note: Base store to base store transfer is facilitated by Airtrans couriers provided by Transtellar. Hostile relations with Transtellar will prevent you from being able to transfer equipment this way. Agent equipment and vehicle parts can still be transferred between stores by having agents and X-Com vehicles manually pick up and transfer the items between bases.
Statistics
Statistics | Value |
---|---|
Size (in base) | 1x1 |
Days to build | 2 |
Construction Cost | $1000 |
Weekly Cost | $100 |
Capacity | 10,000 |
Score points | ? |
Item capacity
Note: Please help update this table with its missing data. Thank you!
1 This item is NOT available in-game. It did not make the final cut for game release, and is only found when using a third-party editor to look into game files.
2 After researching this item, it will go into Alien Containment and use its storage capacity.