Difference between revisions of "Sub Armaments"
(Updated table based on actual RoF values and average (not max) damage) |
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==Quick Comparison Table== | ==Quick Comparison Table== | ||
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<table {{StdCenterTable}} class="sortable"> | <table {{StdCenterTable}} class="sortable"> | ||
<tr {{StdDescTable_Heading}}> | <tr {{StdDescTable_Heading}}> | ||
− | <th width="150" align="left">Armament</th><th width="90">Damage ( | + | <th width="150" align="left">Armament</th> |
− | <th width="80">Official<br>Firepower<br>(D×A/ | + | <th width="90">Max<br>Damage (Dm)</th> |
− | <th width=" | + | <th width="120">Range (km) (R)</th> |
− | <th width="80">Payload<br>( | + | <th width="100">Accuracy (A)</th> |
+ | <th width="160">Official<br>Reload<br>Time (gs) (RTo)</th> | ||
+ | <th width="100">Actual<br>Reload<br>Time (gs) (RTa)</th> | ||
+ | <th width="80">Shots</th> | ||
+ | <th width="80">Official<br>Firepower<br>(D×A/RTo)</th> | ||
+ | <th width="80">Actual<br>Firepower<br>(D×A/RTa)</th> | ||
+ | <th width="80">Payload<br>(Da×S×A)</th> | ||
</tr> | </tr> | ||
− | <tr><td align="left">Craft Gas Cannon</td><td>15</td><td>8</td><td>25%</td><td>3</td><td>200</td><td>1. | + | <tr><td align="left">Craft Gas Cannon</td><td>15</td><td>8</td><td>25%</td><td>3</td><td>3</td><td>200</td><td>0.94</td><td>---</td><td>562.5</td></tr> |
− | <tr><td align="left">AJAX</td><td>60</td><td>32</td><td>70%</td><td>17</td><td>6</td><td> | + | <tr><td align="left">AJAX Cau</td><td>60</td><td>32</td><td>70%</td><td>17</td><td>48</td><td>6</td><td>1.85</td><td>---</td><td>189</td></tr> |
− | <tr><td align="left">D.U.P. Head</td><td>110</td><td>50</td><td>80%</td><td>21</td><td>3</td><td> | + | <tr><td align="left">AJAX Std</td><td>60</td><td>32</td><td>70%</td><td>17</td><td>36</td><td>6</td><td>1.85</td><td>---</td><td>189</td></tr> |
− | <tr><td align="left">Gauss Cannon</td><td>90</td><td>20</td><td>35%</td><td>4</td><td>50</td><td> | + | <tr><td align="left">AJAX Agg</td><td>60</td><td>32</td><td>70%</td><td>17</td><td>24</td><td>6</td><td>1.85</td><td>---</td><td>189</td></tr> |
− | <tr><td align="left">Sonic Oscillator</td><td>150</td><td>55</td><td>50%</td><td>5</td><td>100</td><td> | + | <tr><td align="left">D.U.P. Head Cau</td><td>110</td><td>50</td><td>80%</td><td>21</td><td>72</td><td>3</td><td>3.14</td><td>---</td><td>198</td></tr> |
− | <tr><td align="left">P.W.T. Cannon</td><td>200</td><td>60</td><td>100%</td><td>28</td><td>2</td><td> | + | <tr><td align="left">D.U.P. Head Std</td><td>110</td><td>50</td><td>80%</td><td>21</td><td>54</td><td>3</td><td>3.14</td><td>---</td><td>198</td></tr> |
+ | <tr><td align="left">D.U.P. Head Agg</td><td>110</td><td>50</td><td>80%</td><td>21</td><td>36</td><td>3</td><td>3.14</td><td>---</td><td>198</td></tr> | ||
+ | <tr><td align="left">Gauss Cannon</td><td>90</td><td>20</td><td>35%</td><td>4</td><td>18</td><td>50</td><td>5.91</td><td>---</td><td>1181.25</td></tr> | ||
+ | <tr><td align="left">Sonic Oscillator</td><td>150</td><td>55</td><td>50%</td><td>5</td><td>18</td><td>100</td><td>11.25</td><td>---</td><td>5625</td></tr> | ||
+ | <tr><td align="left">P.W.T. Cannon Cau</td><td>200</td><td>60</td><td>100%</td><td>28</td><td>48</td><td>2</td><td>5.36</td><td>---</td><td>300</td></tr> | ||
+ | <tr><td align="left">P.W.T. Cannon Std</td><td>200</td><td>60</td><td>100%</td><td>28</td><td>36</td><td>2</td><td>5.36</td><td>---</td><td>300</td></tr> | ||
+ | <tr><td align="left">P.W.T. Cannon Agg</td><td>200</td><td>60</td><td>100%</td><td>28</td><td>24</td><td>2</td><td>5.36</td><td>---</td><td>300</td></tr> | ||
</table> | </table> | ||
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See [[Alien Subs#Weapons vs. Alien Submarines|Weapons vs. Alien Subs]] for advice on which armaments to use against which Alien Subs. | See [[Alien Subs#Weapons vs. Alien Submarines|Weapons vs. Alien Subs]] for advice on which armaments to use against which Alien Subs. | ||
− | '''Note that the Official Reload Times are | + | '''Note that the Official Reload Times are incorrect.''' This is despite the fact that the Official values appear at points in the executable code, as well as in the in game UFOPedia. The 'Actual' values above have been verified by research, and also match the 'Actual' values in UFO Enemy Unknown. |
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==See Also== | ==See Also== |
Revision as of 13:15, 27 September 2012
X-COM flying subs would be useless if they had no means of neutralising enemy Alien Subs. To this end, there are a number of craft armaments, or craft weapons, that you can be fit to interception craft for use in combat. Some of these weapons are immediately available to you to purchase, others have to be researched and manufactured in your workshops.
The weapons systems that can be purchased throughout the course of your conflict with the alien menace are:
The weapons that can be manufactured after you have researched them are:
Quick Comparison Table
Armament | Max Damage (Dm) |
Range (km) (R) | Accuracy (A) | Official Reload Time (gs) (RTo) |
Actual Reload Time (gs) (RTa) |
Shots | Official Firepower (D×A/RTo) |
Actual Firepower (D×A/RTa) |
Payload (Da×S×A) |
---|---|---|---|---|---|---|---|---|---|
Craft Gas Cannon | 15 | 8 | 25% | 3 | 3 | 200 | 0.94 | --- | 562.5 |
AJAX Cau | 60 | 32 | 70% | 17 | 48 | 6 | 1.85 | --- | 189 |
AJAX Std | 60 | 32 | 70% | 17 | 36 | 6 | 1.85 | --- | 189 |
AJAX Agg | 60 | 32 | 70% | 17 | 24 | 6 | 1.85 | --- | 189 |
D.U.P. Head Cau | 110 | 50 | 80% | 21 | 72 | 3 | 3.14 | --- | 198 |
D.U.P. Head Std | 110 | 50 | 80% | 21 | 54 | 3 | 3.14 | --- | 198 |
D.U.P. Head Agg | 110 | 50 | 80% | 21 | 36 | 3 | 3.14 | --- | 198 |
Gauss Cannon | 90 | 20 | 35% | 4 | 18 | 50 | 5.91 | --- | 1181.25 |
Sonic Oscillator | 150 | 55 | 50% | 5 | 18 | 100 | 11.25 | --- | 5625 |
P.W.T. Cannon Cau | 200 | 60 | 100% | 28 | 48 | 2 | 5.36 | --- | 300 |
P.W.T. Cannon Std | 200 | 60 | 100% | 28 | 36 | 2 | 5.36 | --- | 300 |
P.W.T. Cannon Agg | 200 | 60 | 100% | 28 | 24 | 2 | 5.36 | --- | 300 |
As a general guide to the available weapons, 75km is the standoff range you first get the dogfight screen. If a weapon has close to 70km range the weapon will start firing soon after you press cautious attack, where weapons with around 30km range will require you to close in quite a lot. These ranges are also shown graphically on the interception screen.
See Weapons vs. Alien Subs for advice on which armaments to use against which Alien Subs.
Note that the Official Reload Times are incorrect. This is despite the fact that the Official values appear at points in the executable code, as well as in the in game UFOPedia. The 'Actual' values above have been verified by research, and also match the 'Actual' values in UFO Enemy Unknown.
See Also
Terror From The Deep | |
Subs: | Triton • Hammerhead • Leviathan • Barracuda • Manta |
Sub Armaments: | Craft Gas Cannon • Ajax • D.U.P. Head • Gauss Cannon • Sonic Oscillator • P.W.T. Cannon |