Difference between revisions of "Supply Ship Smash and Grab"

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Naturally you want the weakest race around, which is [[Floater]]s. [[Sectoid]]s are decent choice in early game, but later on their [[commander]]s are utilizing [[mind control]] which spoils the fun. [[Snakemen]] seem to have very good reactions. The other races are disqualified - [[Mutton]]s are far too tough, not to mention [[Ethereal]]s.
 
Naturally you want the weakest race around, which is [[Floater]]s. [[Sectoid]]s are decent choice in early game, but later on their [[commander]]s are utilizing [[mind control]] which spoils the fun. [[Snakemen]] seem to have very good reactions. The other races are disqualified - [[Mutton]]s are far too tough, not to mention [[Ethereal]]s.
 
==[[Terrain]] considerations==
 
==[[Terrain]] considerations==
The best choices are flat and level [[Desert Terrain|desert]]s and [[Arctic Terrain|arctic]] terrain. [[Farm Terrain|Farm]]s are acceptable, though you'll have to deal with the barns. [[Jungle Terrain|Jungle]]s, [[Forest Terrain|forest]]s and [[Mountain Terrain|mountain]]s are to be avoided.
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The best choices are flat and level [[Desert Terrain|desert]]s and [[Arctic Terrain|arctic]] terrain. [[Farm Terrain|Farm]]s are acceptable, though you'll have to deal with the barns and stables. [[Jungle Terrain|Jungle]]s, [[Forest Terrain|forest]]s and [[Mountain Terrain|mountain]]s are to be avoided.
  
 
Know the different appearance of sub types of terrains. Deserts may be flat or hilly. Arctic terrain may be solid or puddly:
 
Know the different appearance of sub types of terrains. Deserts may be flat or hilly. Arctic terrain may be solid or puddly:
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Unless you have [[flying suit]]s, the puddly ice may present serious obstacles. Then again, if you do have the elerium to make flying suits it's unlikely that you're in short supply.
 
Unless you have [[flying suit]]s, the puddly ice may present serious obstacles. Then again, if you do have the elerium to make flying suits it's unlikely that you're in short supply.
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In farms don't bother with barn-to-stable combat. Use plenty of rockets to level the area. Take the lower floor of barns/stables before before the 2nd level - this way you will avoid destroying precious alien bodies and equipment.

Revision as of 11:52, 8 September 2009

Supply ships en route established alien base may offer an extremely easy way to earn both elerium and money. Letting the right alien base live, rather then storming it, will result in a steady elerium supply ranging from 150 to 900 elerium/month, and aome money.

Race considerations

Naturally you want the weakest race around, which is Floaters. Sectoids are decent choice in early game, but later on their commanders are utilizing mind control which spoils the fun. Snakemen seem to have very good reactions. The other races are disqualified - Muttons are far too tough, not to mention Ethereals.

Terrain considerations

The best choices are flat and level deserts and arctic terrain. Farms are acceptable, though you'll have to deal with the barns and stables. Jungles, forests and mountains are to be avoided.

Know the different appearance of sub types of terrains. Deserts may be flat or hilly. Arctic terrain may be solid or puddly:

Desert terrain types.gif Arctic terrain types.gif

Unless you have flying suits, the puddly ice may present serious obstacles. Then again, if you do have the elerium to make flying suits it's unlikely that you're in short supply.

In farms don't bother with barn-to-stable combat. Use plenty of rockets to level the area. Take the lower floor of barns/stables before before the 2nd level - this way you will avoid destroying precious alien bodies and equipment.