Difference between revisions of "Alien Stats (EU2012)"

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m ("Stun" no "Stunning".)
(→‎Alien Stats Table: wikilinks and correcting Floater health on easy from 3 to 4)
 
(3 intermediate revisions by one other user not shown)
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! width="15%" | Name  
 
! width="15%" | Name  
 
! width="8%" | HP
 
! width="8%" | HP
(E/N/C/I)
 
 
! width="8%" | Aim
 
! width="8%" | Aim
(E/N/C/I)
 
 
! width="8%" | Defense
 
! width="8%" | Defense
 
! width="8%" | Will
 
! width="8%" | Will
 
! width="8%" | Movement
 
! width="8%" | Movement
 +
! width="8%" | Critical Chance
 +
! width="8%" | Damage
 
! width="33%" | Notes
 
! width="33%" | Notes
 
|-
 
|-
|Sectoid
+
|[[Sectoid (EU2012)|Sectoid]]
 
|3/3/3/4
 
|3/3/3/4
 
|65/65/75/75
 
|65/65/75/75
Line 19: Line 19:
 
|10
 
|10
 
|12
 
|12
 +
|0/0/10/10
 +
|NC
 
|Target of a Mind Merge gains one extra health, healed effectively. Increases Critical Hit chance(+25%) and Will (+25) too.
 
|Target of a Mind Merge gains one extra health, healed effectively. Increases Critical Hit chance(+25%) and Will (+25) too.
 
|-
 
|-
|Outsider
+
|[[Outsider (EU2012)|Outsider]]
 
|3/3/5/5
 
|3/3/5/5
 
|70/70/80/90
 
|70/70/80/90
|0
+
|0/0/10/10
 
|20
 
|20
|12
+
|12/12/17/17
|Receives an additional +5 Movement bonus on Impossible and +10 Defense on Classic/Impossible.
+
|0/0/10/10
 +
|NC
 +
|
 
|-  
 
|-  
|Thin Man
+
|[[Thin Man (EU2012)|Thin Man]]
 
|3/3/4/6
 
|3/3/4/6
 
|65/65/75/75
 
|65/65/75/75
Line 35: Line 39:
 
|15
 
|15
 
|15
 
|15
|Deals 2 less Damage on Easy/Normal.
+
|0/0/10/10
 +
| -2/-2/NC/NC
 +
|Immune to poison.  
 
|-
 
|-
|Floater
+
|[[Floater (EU2012)|Floater]]
|3/4/4/6
+
|4/4/4/6
 
|50/50/60/60
 
|50/50/60/60
 
|0
 
|0
 
|10
 
|10
 
|12
 
|12
|Has 35 fuel
+
|0/0/10/10
 +
|NC
 +
|Flying (35 fuel)
 
|-
 
|-
|Chryssalid
+
|[[Chryssalid (EU2012)|Chryssalid]]
 
|8/8/8/8
 
|8/8/8/8
 
|Melee
 
|Melee
Line 51: Line 59:
 
|120
 
|120
 
|20
 
|20
|Hardened, Deals +2 Damage on Classic/Impossible, Immune to stun.
+
|0/0/10/10
 +
|NC/NC/+2/+2
 +
|Hardened. Immune to stun and poison.
 
|-
 
|-
|Zombie
+
|[[Zombie (EU2012)|Zombie]]
 
|10/10/10/14
 
|10/10/10/14
 
|Melee
 
|Melee
Line 59: Line 69:
 
|120
 
|120
 
|8
 
|8
|Deals +2/+4 Damage on Classic/Impossible, Immune to stun.
+
|0/0/10/10
 +
|NC/NC/+2/+4
 +
|Immune to stun and poison.  
 
|-
 
|-
|Muton
+
|[[Muton (EU2012)|Muton]]
 
|8/8/10/10
 
|8/8/10/10
 
|70/70/80/80
 
|70/70/80/80
Line 67: Line 79:
 
|10
 
|10
 
|12
 
|12
 +
|0/0/10/10
 +
|NC
 
|Blood Call gives +10 Aim/Will and +4 Movement.  
 
|Blood Call gives +10 Aim/Will and +4 Movement.  
 
|-
 
|-
|Drone
+
|[[Drone (EU2012)|Drone]]
 
|3/3/5/7
 
|3/3/5/7
 
|60/60/70/70
 
|60/60/70/70
 
|10
 
|10
|Mechanized
+
|0
 
|12
 
|12
|Requires 'Drone Hack' arc thrower upgrade to 'hack', has 35 fuel.
+
|0/0/10/10
 +
|NC
 +
|Hardened, Robotic, Flying (35 fuel).
 
|-
 
|-
|Cyberdisk
+
|[[Cyberdisc (EU2012)|Cyberdisc]]
 
|16/16/20/20
 
|16/16/20/20
 
|70/70/80/80
 
|70/70/80/80
 
|10
 
|10
|Mechanized
+
|0
 
|18
 
|18
|Hardened while in closed form, Immune to stun, has 35 fuel.
+
|0/0/10/10
 +
|NC
 +
|Flying (35 fuel), Robotic, Hardened while in Close form.
 
|-
 
|-
|Sectoid Commander
+
|[[Sectoid Commander (EU2012)|Sectoid Commander]]
 
|10/10/14/14
 
|10/10/14/14
 
|85/85/95/95
 
|85/85/95/95
 
|20
 
|20
|90
+
|90/90/115/125
 
|12
 
|12
| +25/35 will on Classic/Impossible.
+
|0/0/10/10
 +
|NC
 +
|
 
|-
 
|-
|Muton Berserker
+
|[[Berserker (EU2012)|Berserker]]
 
|20/20/20/25
 
|20/20/20/25
 
|Melee
 
|Melee
Line 99: Line 119:
 
|80
 
|80
 
|17
 
|17
|Hardened, Deals +1/3 damage on Classic/Impossible.
+
|0/0/10/10
 +
|NC/NC/+1/+3
 +
|Hardened.
 
|-
 
|-
|Sectopod
+
|[[Sectopod (EU2012)|Sectopod]]
 
|30/30/30/30
 
|30/30/30/30
 
|80/80/90/90
 
|80/80/90/90
 
|30
 
|30
|Mechanized
+
|0
 
|12
 
|12
|Hardened, Immune to stun.
+
|0/0/10/10
 +
|NC
 +
|Hardened, Robotic.<br>On the [[XCOM: Enemy Within DLC (EU2012)|EW DLC]] all incoming damage is reduced by 50%.
 
|-
 
|-
|Heavy Floater
+
|[[Heavy Floater (EU2012)|Heavy Floater]]
 
|12/12/14/16
 
|12/12/14/16
 
|70/70/80/80
 
|70/70/80/80
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|25
 
|25
 
|12
 
|12
|Has 35 fuel.
+
|0/0/10/10
 +
|NC
 +
|Flying (35 fuel).
 
|-
 
|-
|Muton Elite
+
|[[Muton Elite (EU2012)|Muton Elite]]
 
|14/14/14/18
 
|14/14/14/18
 
|80/80/90/100
 
|80/80/90/100
|20
+
|20/20/30/30
 
|20
 
|20
 
|12
 
|12
| +10 Defense on Classic/Impossible.
+
|0/0/10/10
 +
|NC
 +
|HPs increased to 18 (Classic) and 20 (Impossible) on the [[XCOM: Enemy Within DLC (EU2012)|EW DLC]].
 
|-
 
|-
|Ethereal
+
|[[Ethereal (EU2012)|Ethereal]]
 
|20/20/20/25
 
|20/20/20/25
|N/A
+
|100
 
|40
 
|40
|120
+
|120/120/145/155
 
|12
 
|12
|Hardened, +25/35 Will on Classic/Impossible.
+
|0/0/10/10
 +
|NC
 +
|Hardened.
 
|-
 
|-
|Uber Ethereal
+
|[[Uber Ethereal (EU2012)|Uber Ethereal]]
 
|25/25/25/30
 
|25/25/25/30
|N/A
+
|120
|40
+
|40/40/40/50
|150
+
|150/150/150/160
 
|12
 
|12
|Hardened, +10 Defense, +10 Will and +10 Critical Chance on Impossible.
+
|0/0/10/20
 +
|NC
 +
|Hardened.
 +
|-
 +
|[[Mechtoid (EU2012)|Mechtoid]] ([[XCOM: Enemy Within DLC (EU2012)|EW DLC]])
 +
|16/20/22/24
 +
|60/70/80/80
 +
|10
 +
|0
 +
|14
 +
|0/0/15/15
 +
| -1/NC/NC/NC
 +
|Hardened, Robotic.<br>Sectoids can Mind Merge, giving it a 6 HP shield that reduces all incoming damage by 50%.
 +
|-
 +
|[[Seeker (EU2012)|Seeker]] ([[XCOM: Enemy Within DLC (EU2012)|EW DLC]])
 +
|4/5/5/6
 +
|65/65/75/75
 +
|10/10/20/20
 +
|0
 +
|12/14/14/14
 +
|0/0/10/10
 +
|NC
 +
|Hardened, Robotic.
 +
|- align="left"
 +
| colspan="9" |* Values separated by slashes indicate the changes on difficulty levels (Easy/Normal/Classic/Impossible)<br>* Damage refers to outgoing damage (upon its target). NC = No Change<br>* Melee attacks always hit.<br>* Hardened reduces critical chance by 60% against the target. (100% if Absolutely Critical is active).<br>* Robotic units are immune to Poison, Stun and most Psionic attacks.<br>* Flying units have an additional +20 Defense.
 
|}
 
|}
 
</div>
 
</div>
* Melee attacks always hit.
 
* Hardened reduces critical chance by 60% against the target. (100% if Absolutely Critical is active).
 
* On Classic and Impossible, all aliens receive +10 Critical Hit chance bonus.
 
  
  
 
{{Aliens (EU2012)}}
 
{{Aliens (EU2012)}}
{{StyleEU2012}}
+
 
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Aliens (EU2012)]]
 
[[Category: Aliens (EU2012)]]

Latest revision as of 18:06, 6 September 2014

Alien Stats Table

Name HP Aim Defense Will Movement Critical Chance Damage Notes
Sectoid 3/3/3/4 65/65/75/75 0 10 12 0/0/10/10 NC Target of a Mind Merge gains one extra health, healed effectively. Increases Critical Hit chance(+25%) and Will (+25) too.
Outsider 3/3/5/5 70/70/80/90 0/0/10/10 20 12/12/17/17 0/0/10/10 NC
Thin Man 3/3/4/6 65/65/75/75 0 15 15 0/0/10/10 -2/-2/NC/NC Immune to poison.
Floater 4/4/4/6 50/50/60/60 0 10 12 0/0/10/10 NC Flying (35 fuel)
Chryssalid 8/8/8/8 Melee 10 120 20 0/0/10/10 NC/NC/+2/+2 Hardened. Immune to stun and poison.
Zombie 10/10/10/14 Melee 0 120 8 0/0/10/10 NC/NC/+2/+4 Immune to stun and poison.
Muton 8/8/10/10 70/70/80/80 10 10 12 0/0/10/10 NC Blood Call gives +10 Aim/Will and +4 Movement.
Drone 3/3/5/7 60/60/70/70 10 0 12 0/0/10/10 NC Hardened, Robotic, Flying (35 fuel).
Cyberdisc 16/16/20/20 70/70/80/80 10 0 18 0/0/10/10 NC Flying (35 fuel), Robotic, Hardened while in Close form.
Sectoid Commander 10/10/14/14 85/85/95/95 20 90/90/115/125 12 0/0/10/10 NC
Berserker 20/20/20/25 Melee 20 80 17 0/0/10/10 NC/NC/+1/+3 Hardened.
Sectopod 30/30/30/30 80/80/90/90 30 0 12 0/0/10/10 NC Hardened, Robotic.
On the EW DLC all incoming damage is reduced by 50%.
Heavy Floater 12/12/14/16 70/70/80/80 10 25 12 0/0/10/10 NC Flying (35 fuel).
Muton Elite 14/14/14/18 80/80/90/100 20/20/30/30 20 12 0/0/10/10 NC HPs increased to 18 (Classic) and 20 (Impossible) on the EW DLC.
Ethereal 20/20/20/25 100 40 120/120/145/155 12 0/0/10/10 NC Hardened.
Uber Ethereal 25/25/25/30 120 40/40/40/50 150/150/150/160 12 0/0/10/20 NC Hardened.
Mechtoid (EW DLC) 16/20/22/24 60/70/80/80 10 0 14 0/0/15/15 -1/NC/NC/NC Hardened, Robotic.
Sectoids can Mind Merge, giving it a 6 HP shield that reduces all incoming damage by 50%.
Seeker (EW DLC) 4/5/5/6 65/65/75/75 10/10/20/20 0 12/14/14/14 0/0/10/10 NC Hardened, Robotic.
* Values separated by slashes indicate the changes on difficulty levels (Easy/Normal/Classic/Impossible)
* Damage refers to outgoing damage (upon its target). NC = No Change
* Melee attacks always hit.
* Hardened reduces critical chance by 60% against the target. (100% if Absolutely Critical is active).
* Robotic units are immune to Poison, Stun and most Psionic attacks.
* Flying units have an additional +20 Defense.


Head red 2.png XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment