Difference between revisions of "Cult of Sirius"

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[[Image:Apoc_sirius_pedia.png|Cult of Sirius UFOPedia picture|right|100 px]]
== Profile ==
 
This bizarre cult has whipped up a religious frenzy following the appearance of the [[Dimensional
 
Gates|Dimensional Gates]].  The cult has long believed in redemption of the human race by a
 
superior Alien race.  They believe the UFOs and Aliens to be harmless and are rapidly gaining
 
credibility and recruits from the general populations.  This represents a considerable threat to
 
[[X-COM (Apocalypse)|X-COM]] because the cultists will do anything to assist the Aliens in their
 
purpose, whatever that might be.
 
  
== Overview ==
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== General Information ==
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[[Image:Apoc_sirius_icon.png|left|50 px|]]
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'''''Official Entry:''''' " This bizarre cult has whipped up a religious frenzy following the appearance of the [[Dimensional Gates|Dimensional Gates]].  The cult has long believed in redemption of the human race by a superior Alien race.  They believe the UFOs and Aliens to be harmless and are rapidly gaining credibility and recruits from the general populations.  This represents a considerable threat to [[X-COM (Apocalypse)|X-COM]] because the cultists will do anything to assist the Aliens in their purpose, whatever that might be."
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== [[Cityscape (Apocalypse)|Cityscape]] Information ==  
 
* Quickly and repeatedly raiding the Cult Temples at the beginning of the game can yield massive cash income, Agent experience, and tactical points for X-COM's weekly evaluation. And X-COM needs only to fear retribution from the Cult itself,) for such actions
 
* Quickly and repeatedly raiding the Cult Temples at the beginning of the game can yield massive cash income, Agent experience, and tactical points for X-COM's weekly evaluation. And X-COM needs only to fear retribution from the Cult itself,) for such actions
 
* However, raiding the cultists can leave all your agents either very dead or very injured. Just remember that you are using basic weaponry at the start of the game, and cultists are using [[Marsec]] [[Marsec Heavy Launcher|Heavy Launcher]]s, [[Megapol]] [[Megapol Plasma Gun|Plasma Gun]]s, [[Marsec Minilauncher|MiniLaunchers]], and [[Marsec Proximity Mine|Proximity Mine]]s (as general explosives).
 
* However, raiding the cultists can leave all your agents either very dead or very injured. Just remember that you are using basic weaponry at the start of the game, and cultists are using [[Marsec]] [[Marsec Heavy Launcher|Heavy Launcher]]s, [[Megapol]] [[Megapol Plasma Gun|Plasma Gun]]s, [[Marsec Minilauncher|MiniLaunchers]], and [[Marsec Proximity Mine|Proximity Mine]]s (as general explosives).
  
== Buildings Owned ==
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=== Buildings Owned ===
 
*[[Temple of Sirius (Apocalypse)|Temple of Sirius]]
 
*[[Temple of Sirius (Apocalypse)|Temple of Sirius]]
  
== Initial Attitude ==
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=== Initial Attitude ===
  
=== Friendly/Allied To===
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==== Friendly/Allied To====
*[[Image:Apoc_aliens.gif]] [[Aliens (Apocalypse)|Alien]]
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*[[Image:Apoc_aliens.png]] [[Aliens (Apocalypse)|Alien]]
  
=== Unfriendly/Hostile To===
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==== Unfriendly/Hostile To====
* [[Image:Apoc_xcom.gif]] [[X-COM (Apocalypse)|X-COM]]
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* [[Image:Apoc_xcom.png]] [[X-COM (Apocalypse)|X-COM]]
  
 
== See Also ==
 
== See Also ==
[[Organizations]]
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* [[Organizations]]
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* [[Relations (Apocalypse)|Relations]]
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<br clear="all">
  
[[Relations (Apocalypse)|Relations]]
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{{Organizations Navbar}}
  
 
[[Category: Organizations]]
 
[[Category: Organizations]]
 
 
 
{{Organizations Navbar}}
 

Revision as of 01:13, 23 December 2009

Cult of Sirius UFOPedia picture

General Information

Apoc sirius icon.png

Official Entry: " This bizarre cult has whipped up a religious frenzy following the appearance of the Dimensional Gates. The cult has long believed in redemption of the human race by a superior Alien race. They believe the UFOs and Aliens to be harmless and are rapidly gaining credibility and recruits from the general populations. This represents a considerable threat to X-COM because the cultists will do anything to assist the Aliens in their purpose, whatever that might be."

Cityscape Information

  • Quickly and repeatedly raiding the Cult Temples at the beginning of the game can yield massive cash income, Agent experience, and tactical points for X-COM's weekly evaluation. And X-COM needs only to fear retribution from the Cult itself,) for such actions
  • However, raiding the cultists can leave all your agents either very dead or very injured. Just remember that you are using basic weaponry at the start of the game, and cultists are using Marsec Heavy Launchers, Megapol Plasma Guns, MiniLaunchers, and Proximity Mines (as general explosives).

Buildings Owned

Initial Attitude

Friendly/Allied To

Unfriendly/Hostile To

See Also


Apocalypse Insignia X-COM Apocalypse: Organizations
The Good:Apoc xcom.png X-COM Apoc govt.png Government Apoc megapol.png Megapol
The Bad:Apoc aliens.png Alien Apoc sirius.png Cult of Sirius
The Ugly:Apoc cyberweb.png Cyberweb Apoc diablo.png Diablo Apoc energen.png Energen Apoc evonet.png Evonet Apoc extropians.png Extropians
Apoc gm.png General Metro Apoc gravball.png Gravball League Apoc lifetree.png Lifetree Apoc marsec.png Marsec
Apoc mutant.png Mutant Alliance Apoc nanotech.png Nanotech Apoc nutrivend.png Nutrivend Apoc osiron.png Osiron Apoc psyke.png Psyke
Apoc self.png S.E.L.F. Apoc sanctuary.png Sanctuary Clinic Apoc sensovision.png Sensovision Apoc solmine.png Solmine
Apoc sd.png Superdynamics Apoc synthemesh.png Synthemesh Apoc technocr.png Technocrats Apoc ts.png Transtellar