Difference between revisions of "Industrial Office (EU2012)"
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{{Map Data Box (EU2012) | {{Map Data Box (EU2012) | ||
− | |missions=Abductions, | + | |missions=[[Alien Abductions (EU2012)|Abductions]], [[Asset Recovery (EU2012)|Asset Recovery]] |
|length=47 tiles | |length=47 tiles | ||
|width=43 tiles | |width=43 tiles | ||
Line 7: | Line 7: | ||
'''Notes''' | '''Notes''' | ||
− | * For the Asset Recovery Council | + | * For the Asset Recovery [[The Council (EU2012)|Council]] [[Missions (EU2012)|mission]], the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. |
− | * Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several | + | * Also for the Recovery mission: several squads of [[Thin Man (EU2012)|Thin Men]] are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced [[Rocket Launcher (EU2012)|Rocket]]/[[Blaster Launcher (EU2012)|Blaster]] launcher from a [[Heavy (EU2012)|Heavy]] can take out several [[Aliens (EU2012)|alien]] squads at once! |
<gallery widths=200px heights=150px perrow=4> | <gallery widths=200px heights=150px perrow=4> |
Revision as of 21:22, 12 October 2013
Missions | Abductions, Asset Recovery |
Length | 47 tiles |
Width | 43 tiles |
Area | 2021 tiles |
Notes
- For the Asset Recovery Council mission, the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission.
- Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster launcher from a Heavy can take out several alien squads at once!