User contributions
Jump to navigation
Jump to search
- 10:26, 23 July 2020 diff hist +259 Talk:Agents (Apocalypse)
- 09:12, 23 July 2020 diff hist +365 Aliens (Apocalypse) note that they're treated as an Organisation as far as relations are concerned
- 08:01, 23 July 2020 diff hist +508 Talk:Agents (Apocalypse) →Android improvement and recruitment: new section
- 16:16, 22 July 2020 diff hist +60 m Ground Vehicles (Apocalypse) →Manual Control: linking to article with list of commands
- 16:12, 22 July 2020 diff hist +708 Manual Control (Apocalypse) added list of controls and notes
- 15:21, 21 July 2020 diff hist +453 Talk:Known Bugs (Apocalypse) →Battleship ex nihilo: new section
- 06:48, 21 July 2020 diff hist +504 Talk:Alien Overview (Apocalypse) →Megaspawn's Launcher: new section
- 11:37, 20 July 2020 diff hist +144 Talk:Organizations
- 11:33, 20 July 2020 diff hist +222 Talk:Organizations →Suggestion
- 10:33, 20 July 2020 diff hist +34 m Megapol →Cityscape Information: seems the Griffon is never deployed
- 09:46, 20 July 2020 diff hist +871 Talk:Organizations →Suggestion: new section
- 09:28, 20 July 2020 diff hist +347 Talk:Organizations
- 07:23, 20 July 2020 diff hist +216 Talk:Organizations
- 13:56, 19 July 2020 diff hist +5 m Unit Stats (Apocalypse) →Notes: left out a word
- 13:54, 19 July 2020 diff hist +276 m Unit Stats (Apocalypse) →Notes: Yep, the Food Chamber Sectoids use the Hybrid base stats.
- 13:43, 19 July 2020 diff hist -5 m Population (Apocalypse) →Sectoid: typo
- 13:42, 19 July 2020 diff hist +139 m Population (Apocalypse) →Sectoid: X-COM is penalised for Sectoid deaths, too
- 13:40, 19 July 2020 diff hist +44 m Mutant Alliance →Cityscape Information: they also become hostile to the Aliens when you rescue the Sectoids
- 13:34, 19 July 2020 diff hist +25 m Organizations just so the "Contents" box appears at a less random place
- 13:30, 19 July 2020 diff hist +256 Talk:Relations (Apocalypse) →Is it worth putting up the full table of starting relations?
- 17:09, 18 July 2020 diff hist +550 Talk:Difficulty Levels (Apocalypse) →Difficulty Levels affect starting relations: new section
- 12:33, 18 July 2020 diff hist +194 User talk:Makus →Android civilians: new section current
- 12:06, 17 July 2020 diff hist +293 Unused Game Features (Apocalypse) →Not in the game but in texts,sprites and UFOpedia images (some can be edited): android civilians
- 11:57, 17 July 2020 diff hist +66 N File:Android civilian.png Unused android, probably a civilian, from Apocalypse current
- 15:16, 16 July 2020 diff hist +440 Unused Game Features (Apocalypse) about unused skills of technical staff
- 12:30, 16 July 2020 diff hist +1 m Population (Apocalypse) added spacing because the image was intruding on the entry below when viewed on a larger monitor
- 09:26, 16 July 2020 diff hist +12 m Talk:Organizations →Raids: I meant armed ground vehicles
- 21:24, 15 July 2020 diff hist -193 m Population (Apocalypse) corrections involving language, speculation and overdetailed explanation, terminology
- 20:59, 15 July 2020 diff hist 0 File:Corporate Hoods.png Darkpast uploaded a new version of File:Corporate Hoods.png current
- 20:55, 15 July 2020 diff hist +36 m Population (Apocalypse) →Corporate Hood: added image
- 20:54, 15 July 2020 diff hist +45 N File:Corporate Hoods.png Corporate Hoods from Apocalypse
- 20:48, 15 July 2020 diff hist +18 m Organizations →Guards Deployed by Organizations: redirected link directly to Human Tech Levels
- 20:47, 15 July 2020 diff hist +349 m Organizations →Agents Deployed by Organizations: changed names according to game files; changed the term referring to them collectively to "guards", to distinguish them from X-COM agents
- 20:25, 15 July 2020 diff hist +1,431 Talk:Organizations illegal flyers and about ground vehicles
- 19:19, 15 July 2020 diff hist +741 User talk:Magic9mushroom →Request - Apoc'd
- 13:55, 15 July 2020 diff hist -979 Popper (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:49, 15 July 2020 diff hist -844 Micronoid Aggregate (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:49, 15 July 2020 diff hist -1,254 Queenspawn (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:45, 15 July 2020 diff hist -1,856 Megaspawn (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:43, 15 July 2020 diff hist -744 Psimorph (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:37, 15 July 2020 diff hist -541 Skeletoid (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:31, 15 July 2020 diff hist +468 Talk:Capturing Live Aliens (Apocalypse) current
- 07:48, 15 July 2020 diff hist +233 User talk:Magic9mushroom →Request - Apoc'd: new section
- 07:42, 15 July 2020 diff hist +95 Talk:Capturing Live Aliens (Apocalypse)
- 07:24, 15 July 2020 diff hist +227 Talk:Capturing Live Aliens (Apocalypse)
- 06:53, 15 July 2020 diff hist +26 m Unit Stats (Apocalypse) →See Also: added Data tables category
- 20:06, 14 July 2020 diff hist +70 m Popper (Apocalypse) Also confirmed - you get no points if the Popper detonates itself
- 20:00, 14 July 2020 diff hist +19 Popper (Apocalypse) →Tactical Notes: confirmed by assigning "Falling Object" damage type to Devastator Cannon - eight Poppers all exploded when killed
- 19:25, 14 July 2020 diff hist -11 m Civilian Car (Apocalypse) →Cityscape Information: note on colour inconsistency; also, there's no need to specifically mention the Cult, as cars are used by all the Orgs,
- 13:39, 14 July 2020 diff hist +25 m Damage Modifiers (Apocalypse) adding "Data tables" category