Difference between revisions of "Stingray"
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[[Large Scout]]s have a weapon range of 34 km; against them, your Interceptors will sustain some damage if armed solely with Stingrays or other short-range weapons. | [[Large Scout]]s have a weapon range of 34 km; against them, your Interceptors will sustain some damage if armed solely with Stingrays or other short-range weapons. | ||
− | The Stingray is not suitable against Large and Very Large UFOs. | + | The Stingray is not suitable against Large and Very Large UFOs. |
+ | This weapon is used in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[AJAX]]. | ||
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+ | <br clear="all"> | ||
== Vital Statistics == | == Vital Statistics == | ||
<table> | <table> | ||
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==See Also== | ==See Also== | ||
{{Craft Navbar}} | {{Craft Navbar}} | ||
− | [[Category: | + | |
+ | [[Category:Craft Armaments (EU)]] |
Revision as of 23:55, 19 December 2009
The Stingray is an adequate weapon, capable of taking down Small and Medium-sized UFOs. It has a longer range (30 km) than the armaments of Small Scouts, Medium Scouts, Abductors, and Harvesters, and an Interceptor armed with dual Stingrays can usually down even the Medium-sized crafts.
Large Scouts have a weapon range of 34 km; against them, your Interceptors will sustain some damage if armed solely with Stingrays or other short-range weapons.
The Stingray is not suitable against Large and Very Large UFOs.
This weapon is used in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the AJAX.
Vital Statistics
Damage: | 70 |
Range: | 30 km |
Accuracy: | 70% |
Reload Time: | 15 seconds |
Shots: | 6 |
Ammunition Used: | Stingray Missile |
Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry.