Micronoid Aggregate (Apocalypse)

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Micronoid Aggregate
Micronoid Aggregate (Alive).jpg

The capture of a Micronoid Aggregate is an essential step in the advancement of our knowledge. This formless mass of micro-organisms is found inside the bloodstream of other Alien forms. Each microscopic organism is an independent and intelligent life form. They communicate with each other using Psionic projection, but they are unresponsive to human Psionics. It is unclear whether these creatures are parasites or an integral part of the Alien spawn.

Source: X-COM Apocalypse Ufopedia
Micronoid Aggregate Autopsy
Micronoid Aggregate Autopsy.jpg

This is not one single creature but billions of micro-organisms. These organisms have been found in the cardiovascular systems of other Aliens, but until now we were unaware of their extraordinary capability to act independently. It is clear that our research must concentrate on these unusual life forms.

Source: X-COM Apocalypse Ufopedia

The Micronoid Aggregate, appearing to be a small puddle of slime, is in fact a collection of highly intelligent microscopic organisms with powerful psionic powers. Though they do not have physical offensive capabilities, their psionic attacks are sufficient to disable or turn human agents against their own comrades. They are the true antagonists of the game. See: The Real Alien Threat.

Micronoid Aggregates are quire rare, and are only found in Alien Bombers and the Sleeping Chamber building in the Alien Dimension.


Capture

The easy way to capture a Micronoid Aggregate is to assault a Bomber with a squad that includes a few androids with Stun Grapples (not Stun Grenades; Micronoids are immune to stun gas). Micronoids are very slow, so wait for the other aliens to exit the UFO, then send in your androids (and ONLY your androids). As androids are immune to psionics, they have nothing to fear from Micronoid Aggregates, and can slowly wear them down with Stun Grapples (it takes about three or four hits, as they have moderately-high health). Make sure to pin each puddle to the floor as it's stunned (by placing one of the androids on top of it), as they will wake up fairly quickly.

Psionic stun is an alternative, but requires an extremely-skilled hybrid to overcome the Micronoids' psi defense and resist the Micronoids' own psionic attacks.

See Also


Apocalypse InsigniaX-COM: Apocalypse/Units
X-COM: HumansHybridsAndroids
Aliens:

BrainsuckerMultiwormMultiworm EggHyperwormChrysalisAnthropodPsimorphSpitterMegaspawnPopperSkeletoidMicronoid AggregateQueenspawnOverspawn

Civilians: Population
Data Agents Stats Alien Stats • To do (Other relevant articles)