Difference between revisions of "Cyberdisc (EU2012)"

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[[Image: Cyberdisc 2 (EU2012).png|right|300px|Cyberdisc]]
 
[[Image: Cyberdisc 2 (EU2012).png|right|300px|Cyberdisc]]
The Cyberdisc is a flying heavy weapons platform equipped with a devastating plasma cannon and covered in tough armour plating. When first encountered the Cyberdisc will be in a closed disc like form not unlike a miniature UFO. When the Cyberdisc is ready to attack it opens up to reveal a terrifying mass of tentacles bustling with heavy weaponry. It will take a lot of firepower to take down and it also comes equipped with [[Alien Grenade (EU2012)|alien grenades]]. They are on of the fastest ground units and can fly, using both abilities to overflank your soldiers.  
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The Cyberdisc is a flying heavy weapons platform equipped with a devastating plasma cannon and covered in tough armour plating. When first encountered the Cyberdisc will be in a closed disc like form not unlike a miniature UFO. When the Cyberdisc is ready to attack it opens up to reveal a terrifying mass of tentacles bustling with heavy weaponry. It will take a lot of firepower to take down and it also comes equipped with [[Alien Grenade (EU2012)|alien grenades]]. They are one of the fastest ground units and can fly, using both abilities to overflank your soldiers.  
  
 
The Cyberdisc will explode on death, damaging everything in a small radius.
 
The Cyberdisc will explode on death, damaging everything in a small radius.
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'''Abilities/Weapons:'''
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'''Abilities/Weapons'''
 
* '''Cyberdisc Cannon''': Plasma Weapon that can cause 8 base [[Damage (EU2012)|damage]].
 
* '''Cyberdisc Cannon''': Plasma Weapon that can cause 8 base [[Damage (EU2012)|damage]].
 
* '''Alien Grenade''': Can cause 5 damage.  
 
* '''Alien Grenade''': Can cause 5 damage.  
* '''Death Blossom''': An area of effect attack dealing high damage to all units within a few spaces in all directions.
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* '''Death Blossom''': An area of effect attack dealing 6 damage to all units within a few spaces in all directions.
 
* '''Close''': When a Cyberdisc is in its closed form it cannot receive [[Critical Hits (EU2012)|critical hits]].
 
* '''Close''': When a Cyberdisc is in its closed form it cannot receive [[Critical Hits (EU2012)|critical hits]].
 
* '''Hardened''': Hardened units receive extra protection against critical hits (-60% crit chance)
 
* '''Hardened''': Hardened units receive extra protection against critical hits (-60% crit chance)
 
* '''Robotic''': Immune to stun, poison and most psionic attacks.  
 
* '''Robotic''': Immune to stun, poison and most psionic attacks.  
 
* '''Flight''': Has 35 fuel.  
 
* '''Flight''': Has 35 fuel.  
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'''Notes'''
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*If killed during a successful mission a [[Cyberdisc Wreck (EU2012)|Cyberdisc Wreck]] will be recovered.
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* After finishing [[Cyberdisc Autopsy (EU2012)|Cyberdisc Autopsy]] research, their corpses can be used to create [[UFO Tracking (Boost) (EU2012)|UFO Tracking]] modules to be used by interceptor craft. On the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], completely its reseach will also unlock the [[Gene Mods (EU2012)#Secondary Heart|Secondary Heart]] gene mod.
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==Notes==
 
*If killed during a successful mission a [[Cyberdisc Wreck (EU2012)|Cyberdisc Wreck]] will be recovered.
 
<br>
 
 
{{Aliens (EU2012)}}
 
{{Aliens (EU2012)}}
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Aliens (EU2012)]]
 
[[Category: Aliens (EU2012)]]

Revision as of 17:13, 20 March 2014

For the original UFO: Enemy Unknown (1994) version, see Cyberdisc
Cyberdisc

The Cyberdisc is a flying heavy weapons platform equipped with a devastating plasma cannon and covered in tough armour plating. When first encountered the Cyberdisc will be in a closed disc like form not unlike a miniature UFO. When the Cyberdisc is ready to attack it opens up to reveal a terrifying mass of tentacles bustling with heavy weaponry. It will take a lot of firepower to take down and it also comes equipped with alien grenades. They are one of the fastest ground units and can fly, using both abilities to overflank your soldiers.

The Cyberdisc will explode on death, damaging everything in a small radius.

Note that Cyberdiscs will always work in groups with Drone units. The Drones can repair the Cyberdisc. You might want to kill the Drones so the Cyberdisc cannot be healed. Just make sure the reward in doing so is greater than the risk.

Stats

Cyberdisc 1 (EU2012).png
1st Appearance {{{appears}}}
HP 16/16/20/20
Aim 70/70/80/80
Defense 10
Will Robotic
Movement 18
Easy/Normal/Classic/Impossible


Abilities/Weapons

  • Cyberdisc Cannon: Plasma Weapon that can cause 8 base damage.
  • Alien Grenade: Can cause 5 damage.
  • Death Blossom: An area of effect attack dealing 6 damage to all units within a few spaces in all directions.
  • Close: When a Cyberdisc is in its closed form it cannot receive critical hits.
  • Hardened: Hardened units receive extra protection against critical hits (-60% crit chance)
  • Robotic: Immune to stun, poison and most psionic attacks.
  • Flight: Has 35 fuel.

Notes


Head red 2.png XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment