Difference between revisions of "Dart Gun"

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(The Dart Gun is NOT a useful sidearm, because it fails the basic test of any weapon - you can't kill aliens with it!)
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The Dart Gun is a low powered one-handed personal firearm that stores and launches 12 darts. It is not restricted by the environment and will function just as well in and out of water.  
 
The Dart Gun is a low powered one-handed personal firearm that stores and launches 12 darts. It is not restricted by the environment and will function just as well in and out of water.  
  
The Dart Gun features all of benefits of the [[X-COM]] standard issue [[Pistol]] used in the first alien war and is the cheapest weapon in the arsenal. The one handed grip allows the use of another item in the other hand without an accuracy penalty on the Dart Gun. It is not accurate but makes up for this with its reasonably fast single-shot attacks.
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The Dart Gun features the lowest price of any weapon, a one handed grip, and the fastest Snap fire rate of any weapon, eclipsed only by the auto-fire weapons. However, it has one crippling flaw - its lack of damage. Even Aquatoids will take 2-4 hits to kill, and Gillmen about 10. Almost all other aliens are '''immune''' to being damaged by this weapon. As such, it is useless except for training soldiers in Reactions and Firing Accuracy, since the primary use of weapons is to kill aliens and the Dart Gun fails this basic test.
 
 
All these qualities make it a suitable main weapon or side arm for an aquanaut with a specialized role such as a scout, grenadier, medic, heavy weapons specialist, etc.  
 
 
Despite these benefits, the Dart Gun is the weakest of all the weapons. It is not capable of dealing much damage and often can not penetrate past the armour layer of many enemies. Only enemies with light armour and a near normal resistance to Armour Piercing Damage, such as the [[Aquatoid]] and [[Gillman]] will be effected by the darts. Even so, they are sufficiently resilient to the darts.  
 
 
 
Functionally, the Dart Gun is a reasonably good weapon, but the inability to do any damage to most enemies negates all of its good qualities. From a training standpoint it is an excellent weapon for training firing accuracy and reactions.  
 
  
 
This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Pistol]].
 
This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Pistol]].

Revision as of 09:39, 6 February 2012

General Information

In other languages: Pусский.

UFOpaedia entry

Dart Gun Official Entry

"The X-COM dart gun is a small, accurate, high powered unit with a 10 hollow dart ammo clip. The darts are fired by a gas cartridge in the ammo pod. "

Source:


Dart Gun
Size
(h x w)
2 x 1
DartGun.gif
Weight
D. Threshold
Grip One-Handed
TU Cost Accuracy
Auto -% -%
Snapshot 20% 40%
Aimed 50% 80%
Sale Price $
Research
Purchase Price $800
Dart Clip
Size
(h x w)
1 × 1
Weight
D. Threshold
Damage 16 Armor Piercing
Capacity 12
Sale Price $
Research
Purchase Price $70
Key Features
  • Small and One-handed
Pros Cons
  • Fast Firing
  • Moderate Ammo
  • Cheap
  • Very weak

The Dart Gun is a low powered one-handed personal firearm that stores and launches 12 darts. It is not restricted by the environment and will function just as well in and out of water.

The Dart Gun features the lowest price of any weapon, a one handed grip, and the fastest Snap fire rate of any weapon, eclipsed only by the auto-fire weapons. However, it has one crippling flaw - its lack of damage. Even Aquatoids will take 2-4 hits to kill, and Gillmen about 10. Almost all other aliens are immune to being damaged by this weapon. As such, it is useless except for training soldiers in Reactions and Firing Accuracy, since the primary use of weapons is to kill aliens and the Dart Gun fails this basic test.

This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Pistol.

See Also

TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons