Difference between revisions of "Personal Armour"

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Making use of the curiously resilient and ultra light [[Alien Alloys |alloys]] that compose almost the entirety of the UFO hulls, the Beaker heads have been able to cook up a relatively simple but highly protective suit of armour in their laboratory habitats. This new suit of armour rivals even standard kevlar combat armour in terms of effectiveness. It can be built once Alien Alloys is researched.
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Once you've researched [[Alien Alloys]], you will be able to research '''Personal Armour''', which is a vast improvement to the standard coveralls.
  
Basically the suit is a black full body suit with alloy plates slipped in to protect vital areas. Various guards moulded from Alien Alloys provide additional protection to areas such as the shoulders and hips, they also supply some pocket space for a suit that, when you get down to it, isn't quite designed for pockets.
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While serving as a vital upgrade to the pitiful defenses offered by an unarmored X-Com soldier, personal armour is only mildly effective against weapons like the [[Heavy Plasma]] you'll end up facing in later missions, though it can often withstand a single frontal hit if you're lucky. Personal armour is also inexpensive and fast to produce, and since you often end up with huge stockpiles of alien alloys, you will seldom run out of materials to build the armor with.
  
The relatively simple and cost effective construction of Personal Armour allows some X-COM Commanders to introduce the suits as standard issue equipment very quickly. But more importantly, it's a good excuse for engineers to get rid of that often gigantic mound of Alien Alloys that tends to accumulate in storage.
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This armor should see heavy use until you can build the [[Power Suit]], which dramatically outperforms the personal armour.
 
 
Scientists are planning on designing a heavier and bulkier variety of armour that offers double the protection and introduces mechanical enhancements to aid movement under the additional bulk. Refer to the [[Power Suit]] project for more information, and the [[Flying Suit]] project for the planned anti-gravity enhancements that allows flight.
 
  
 
This armor is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Plastic Aqua Armor]] is the equivalent.
 
This armor is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Plastic Aqua Armor]] is the equivalent.

Revision as of 18:07, 27 April 2012

Once you've researched Alien Alloys, you will be able to research Personal Armour, which is a vast improvement to the standard coveralls.

While serving as a vital upgrade to the pitiful defenses offered by an unarmored X-Com soldier, personal armour is only mildly effective against weapons like the Heavy Plasma you'll end up facing in later missions, though it can often withstand a single frontal hit if you're lucky. Personal armour is also inexpensive and fast to produce, and since you often end up with huge stockpiles of alien alloys, you will seldom run out of materials to build the armor with.

This armor should see heavy use until you can build the Power Suit, which dramatically outperforms the personal armour.

This armor is used in UFO: Enemy Unknown. In Terror from the Deep, the Plastic Aqua Armor is the equivalent.

Statistics

Facing Protection
Front50
Right40
Left40
Rear30
Under30

Any soldier wearing Personal Armour or better will be completely immune to the effects of fire -- but a Power Suit or better is needed against stun damage from smoke.

Images

Personal Armour

See also

UFO Badge X-COM: Enemy Unknown/UFO Defense: Equipment
Armour: CoverallsPersonal ArmourPower SuitFlying Suit
Weapons: PistolRifleHeavy CannonAuto-CannonRocket LauncherStun Rod
GrenadeProximity GrenadeHigh ExplosiveLaser PistolLaser RifleHeavy Laser
Plasma PistolPlasma RifleHeavy PlasmaAlien GrenadeSmall LauncherBlaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
HWPs: Tank/CannonTank/Rocket LauncherTank/Laser CannonHovertank/PlasmaHovertank/Launcher
Data Item WeightsAlien Weapon Loadouts • Armour Damage Modifiers