Difference between revisions of "Tank/Laser Cannon"

From UFOpaedia
Jump to navigation Jump to search
m
 
(2 intermediate revisions by one other user not shown)
Line 22: Line 22:
 
{{Tracked Tank Stats }}
 
{{Tracked Tank Stats }}
  
 
+
{{HWPturret
{| {{stdTable}}
+
| type=Laser  
|- {{stdTable Heading}}
+
| ammo=Laser Beam
| colspan = "3" | '''Laser Turret Specifications'''
+
| damage=110 Laser
|-
+
| stowage=255
| colspan = "3" {{stdTable Sub Heading}} | '''Ammunition'''
+
| acquisition=Purchase
|-
+
| buyprice=Free
| Type || '''Laser Beam'''
+
| sellprice=n/a
|-
+
| aimedaccuracy=85
| Damage || '''110 Laser'''
+
| adjaimedaccuracy=51
|-
+
| aimedcost=75
| Rounds || '''255'''
+
| aimedTU=52
|-
+
| snapaccuracy=50
| Purchase Price || '''Free'''
+
| adjsnapaccuracy=30
|-
+
| snapcost=33
| Sale Price || '''n/a'''
+
| snapTU=23
|- {{stdTable Sub Heading}}
+
}}
| '''Firing Modes'''
 
| Accuracy
 
| Cost
 
|-
 
| Aimed
 
| '''85%'''(51%)
 
| '''75%'''(52)
 
|-
 
| Snap
 
| '''50%'''(30%)
 
| '''33%'''(23)
 
|-
 
| Auto || '''n/a''' || '''n/a'''
 
|-
 
|  
 
|-
 
| colspan = "3" | <small>Numbers in parenthesis are the actual values after modified by the chassis' abilities. <br />Actual costs are in fixed [[Time Units]]</small>
 
|}
 
  
 
==Notes==
 
==Notes==
Line 67: Line 49:
 
[[Category:Heavy Weapons Platforms]]
 
[[Category:Heavy Weapons Platforms]]
 
[[Category:Research (EU)]]
 
[[Category:Research (EU)]]
 +
[[Category:Enemy Unknown/UFO Defense]]

Latest revision as of 03:48, 23 July 2013

Tank/Laser Cannon
Tank Turret

The Tank/Laser Cannon is the first of the tanks that must be manufactured, or third in the HWP hierarchy. It is a byproduct derived from the technologies used in the craft mounted Laser Cannon.

Though it borrows the old tracked tank torso, and suffers from the same limitations, it is fitted with a much more powerful variant of the Heavy Laser that is equal in strength to the Hovertank/Plasma's turret. It is therefore the most powerful tracked tank available and a most potent weapon against aliens.

The turret has a limit of 255 shots, but is recharged for free after every battle. The high damage gives a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see Destroying Terrain for more details).

Tank/Laser Cannons can be produced at a significantly lower cost than the more-advanced hovertanks, and do not require Elerium in their manufacture. However, they must be produced in a workshop, not bought, and like the Hovertanks, incur a large workshop space overhead (25 compared to 30 for hovertanks).

While not as immediately accessible as the standard tanks, the Tank/Laser Cannon are good for mass-produce production - whether for general use or for replacing fallen tanks - while still retaining high firepower. The slightly higher cost over conventional tanks is offset through the lack of ammunition costs

This weapons system is used in UFO: Enemy Unknown. In Terror from the Deep, the Coelacanth/Gauss is the equivalent.

Vital Statistics

Cost:Manufacture only. $500,000
Manufacturing Requirements:1200 Engineer hours
Research Requirements:Laser Cannon
Tracked Tank Specs
Time Units 70
Health 90
Energy 100
Bravery 110
Reactions 20
Firing Accuracy 60
Throwing Accuracy 0
Strength 60
Psionic Strength 100
Psionic Skill 0
Armour
Front 90
Left/Right 75
Rear 60
Under 60
Laser Turret Specifications
Ammunition
Type Laser Beam
Damage 110 Laser
Rounds 255
Purchase Price $Free
Sale Price $n/a
Firing Modes Accuracy Cost
Aimed 85%(51%) 75%(52)
Snap 50%(30%) 33%(23)
Numbers in parenthesis are the actual values after modified by the chassis' abilities.
Actual costs are in fixed Time Units

Notes

  • The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See Destroying Terrain for more information.
  • Like all the advanced tanks, no research topic needs to be prompted to get the Tank/Laser Cannon.

See Also

UFO Badge X-COM: Enemy Unknown/UFO Defense: Equipment
Armour: CoverallsPersonal ArmourPower SuitFlying Suit
Weapons: PistolRifleHeavy CannonAuto-CannonRocket LauncherStun Rod
GrenadeProximity GrenadeHigh ExplosiveLaser PistolLaser RifleHeavy Laser
Plasma PistolPlasma RifleHeavy PlasmaAlien GrenadeSmall LauncherBlaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
HWPs: Tank/CannonTank/Rocket LauncherTank/Laser CannonHovertank/PlasmaHovertank/Launcher
Data Item WeightsAlien Weapon Loadouts • Armour Damage Modifiers