Tank/Laser Cannon
The Tank/Laser Cannon is the first of the tanks that must be manufactured, or third in the HWP hierarchy. It is a byproduct derived from the technologies used in the craft mounted Laser Cannon.
Though it borrows the old tracked tank torso, and suffers from the same limitations, it is fitted with a much more powerful variant of the Heavy Laser that is equal in strength to the Hovertank/Plasma's turret. It is therefore the most powerful tracked tank available and a most potent weapon against aliens.
The turret has a limit of 255 shots, but is recharged for free after every battle. The high damage gives a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see Destroying Terrain for more details).
Tank/Laser Cannons can be produced at a significantly lower cost than the more-advanced hovertanks, and do not require Elerium in their manufacture. However, they must be produced in a workshop, not bought, and like the Hovertanks, incur a large workshop space overhead (25 compared to 30 for hovertanks).
While not as immediately accessible as the standard tanks, the Tank/Laser Cannon are good for mass-produce production - whether for general use or for replacing fallen tanks - while still retaining high firepower. The slightly higher cost over conventional tanks is offset through the lack of ammunition costs
This weapons system is used in UFO: Enemy Unknown. In Terror from the Deep, the Coelacanth/Gauss is the equivalent.
Vital Statistics
Cost: | Manufacture only. $500,000 |
Manufacturing Requirements: | 1200 Engineer hours |
Research Requirements: | Laser Cannon |
Tracked Tank Specs | |
Time Units | 70 |
Health | 90 |
Energy | 100 |
Bravery | 110 |
Reactions | 20 |
Firing Accuracy | 60 |
Throwing Accuracy | 0 |
Strength | 60 |
Psionic Strength | 100 |
Psionic Skill | 0 |
Armour | |
Front | 90 |
Left/Right | 75 |
Rear | 60 |
Under | 60 |
Laser Turret Specifications | ||
Ammunition | ||
Type | Laser Beam | |
Damage | 110 Laser | |
Rounds | 255 | |
Purchase Price | $Free | |
Sale Price | $n/a | |
Firing Modes | Accuracy | Cost |
Aimed | 85%(51%) | 75%(52) |
Snap | 50%(30%) | 33%(23) |
Numbers in parenthesis are the actual values after modified by the chassis' abilities. Actual costs are in fixed Time Units |
Laser Turret Specifications | ||
Ammunition | ||
Type | Laser Beam | |
Damage | 110 Laser | |
Rounds | 255 | |
Purchase Price | Free | |
Sale Price | n/a | |
Firing Modes | Accuracy | Cost |
Aimed | 85%(51%) | 75%(52) |
Snap | 50%(30%) | 33%(23) |
Auto | n/a | n/a |
Numbers in parenthesis are the actual values after modified by the chassis' abilities. Actual costs are in fixed Time Units |
Notes
- The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See Destroying Terrain for more information.
- Like all the advanced tanks, no research topic needs to be prompted to get the Tank/Laser Cannon.