Difference between revisions of "Thermal Tazer"
Jump to navigation
Jump to search
m (→See Also: Relinking.) |
(→See Also: Added Navbar.) |
||
Line 28: | Line 28: | ||
* [[Weapons (TFTD)|Weapons]] | * [[Weapons (TFTD)|Weapons]] | ||
* [[Thermal Shok Launcher]] | * [[Thermal Shok Launcher]] | ||
+ | |||
+ | |||
+ | {{Equipment (TFTD) Navbar}} |
Revision as of 03:52, 21 December 2008
General Information
The Thermal Tazer is similar in function to a shock baton except that it works by freezing its target into a severe state of hypothermia.
The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a Thermal Shok Launcher, the tazer is one of the few starting weapons that can be used to easily disable a Lobsterman.
Comparison to UFO Mirror: Stun Rod
Maintaining the 100% accuracy, the Thermal Tazer is one-third slower than its predecessor, but is more powerful to compensate. It serves the same purpose, and can be used as an early Lobsterman-buster.
Weapon Statistics
Thermal Tazer
- Size: 3 high x 1 wide
- Firing Accuracy:
- 100% Freeze
- Firing Cost:
- 40% Freeze
- Damage
- 80 Freeze
- Price
- $1260
Usage Notes
See Also