Alien Containment (EU2012)
This facility will provide a secure environment to house the alien captives, allowing you to interrogate them in the Labs.
Source: XCOM: Enemy Unknown (2012)
- An Alien Containment allows the capture of live alien specimens (using the Arc Thrower), opening up the Interrogation research projects.
- After all alien species have been interrogated, you do not lose anything by deconstructing the Containment facility, so keeping it is a matter of aesthetics: whenever the Base is loaded, any alien species you still have live specimens of (ie: plus interrogation, stun two of every alien to have one live left over) will randomly be inside it in the "ant farm" view.
- A common misconception from new players is that the Alien Containment counts as a lab. Though it does technically add new research projects to your research department, it does not offer adjacency bonuses.
|XCOM: Enemy Unknown (2012): Base Facilities|
|Headquarters:||Mission Control • Hangar • Engineering • Research • Barracks • Situation Room|