Difference between revisions of "Anthropod (Apocalypse)"

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{{Ref Open | title = Anthropod}}[[Image:Anthropod_(Alive).jpg|right]]
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[[Image:Life-Isom-AnthroV2-(Apocalypse).png|right]]
The Anthropod is capable of performing all the actions of an equivalent human soldier and can use weapons and equipment. It can feed voraciously, but strangely it does not seem to live very long in our environment, with a life span of only five days. There seems to be no further stage of development beyond this form.
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The Anthropod is capable of performing all the actions of an equivalent human soldier and can use weapons and equipment. It can feed voraciously, but strangely it does not seem to live very long in our environment, with a life span of only five days. There seems to be no further stage of development beyond this form. ''From: Apocalypse Ufopaedia''
{{Ref Close | source = X-COM Apocalypse Ufopedia}}
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'''Anthropod'''
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<table><tr><td>[[Image:Life-Isom-Anthro-(Apocalypse).png|left]]</td><td>
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* Grown-In Weapon = none
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* Health = 60
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* Speed / Time Units = 56
 +
* Accuracy = 0
 +
* Reactions = 22
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* Stamina = 30
 +
* Strength = 35
 +
* Bravery = 80
 +
* Armour&sup1;: 5/6/6/6/5/0
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* Psi Energy = 0
 +
* Psi Attack = 0
 +
* Psi Defense = 40
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* Size = small
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* Inventory = yes
 +
* Movement = ground
 +
* Infiltration Influence = strong
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* Score = 10</td></tr></table>
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&sup1; armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)
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<br clear=all>
  
{{Ref Open | title = Anthropod Autopsy}}[[Image:Anthropod_Autopsy.jpg|right]]
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[[Image:Life-Pedia-AnthropodAV3-(Apocalypse).png|right]]
This creature was built for warfare, immensely strong and aggressive. Underneath the thick outer skin a significant digestive system is revealed. There is a well protected brain structure that seems to match human size in terms of its neuron count. The well formed brain is vulnerable to Psionic influence although it is not capable of Psionic attacks. This indicates an important weakness of this species. The tissues recovered from this specimen will contribute to our biological warfare research.
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This creature was built for warfare, immensely strong and aggressive. Underneath the thick outer skin a significant digestive system is revealed. There is a well protected brain structure that seems to match human size in terms of its neuron count. The well formed brain is vulnerable to Psionic influence although it is not capable of Psionic attacks. This indicates an important weakness of this species. The tissues recovered from this specimen will contribute to our biological warfare research. ''From: Apocalypse Ufopaedia''
{{Ref Close | source = X-COM Apocalypse Ufopedia}}
 
  
{{Infobox open}}
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A blue bipedal humanoid form with large red eyes.  
{{Apocalypse Statbox Module
 
| name = Anthropod
 
| time_units = 56-64
 
| health = 60-69
 
| stamina = 30-34.5
 
| reactions = 22-25
 
| strength = 35
 
| bravery = 80
 
| psi_energy = 0
 
| psi_attack = 0
 
| psi_defense = 40-49
 
| accuracy = 0-16
 
}}
 
{{Apocalypse Statbox Module/Hidden
 
| armor_head = 5-8
 
| armor_torso = 6-9
 
| armor_arms = 6-9
 
| armor_legs = 5-8
 
| score = 10
 
| size_X = 32
 
| size_Y = 5
 
}}
 
{{Apocalypse Statbox Module/Unique Stats
 
| damage_modifier_group = Anthropod
 
| inventory = yes
 
| innate_weapon = none
 
| unique_attributes = none
 
}}
 
{{Infobox close}}
 
  
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'''Infiltration'''<br>
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An Anthropod is one of the four alien lifeforms which hatches from a Chrysalis. This is its final-form.<br>
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An alien infestation spreading across the city will almost always contain Anthropods. They are very common.<br>
  
The Anthropod is the basic footsoldier of the alien forces, and the first of only two species of aliens that can use tools. It resembles a vein-covered blue-skinned humanoid with no neck and thick elephant-like limbs with pincers for manipulating objects.  
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'''Combat'''<br>
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[[Image:Life-EquipIcon-Anthro-(Apocalypse).png|frame|Unit|left]] An Anthropod is susceptible to psionics.<br>
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Anthropods are the foot soldiers of the alien menace. They are capable of using every weapon and most devices. Their quantity on the batlescape make them a strong threat when armed with powerful weapons but are completely harmless if not armed. They have no grown-in weapons. Anthropods can kneel, jump, and crawl.<br>
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When defending any structure in their alien dimension, they are the second most common alien to be found on the battlescape.
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<br clear=all>
  
Anthropods are, along with the [[Brainsucker_(Apocalypse)|Brainsuckers]], the first aliens that will normally be encountered by X-COM. One or more of them are hiding in one of Mega-Primus's buildings at the beginning of the game; an alert will be raised when they are discovered, prompting X-COM to perform its first building investigation.
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'''Resistance'''<br>
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An Anthropod has the weakest Psi-Defence of any alien. They are mildly resistant to stun gas, stun grapple and Toxin-A whereas Toxin-B has a more potent effect.
  
Encountered in all manned UFOs and all alien buildings except the dimension gate, usually in large quantities, Anthropods will also be deployed as part of all alien [[Alien_Infiltration_(Apocalypse)|infiltration forces]]. If unchecked, they will spread through the buildings of Mega-Primus and work towards turning the organizations that own them to the alien cause.
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Anthropod research is another step further for understanding all alien lifeforms.  
  
Anthropods are one of the possible aliens that can emerge from a [[Chrysalis_(Apocalypse)|Chrysalis]] if it survives long enough. As the in-game Ufopedia notes, they will not develop into any further form, and all infiltrators will eventually die off.
 
  
==Tactical Notes==
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[[Spitter_(Apocalypse)|Next: Spitter]]<br>
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[[Chrysalis_(Apocalypse)|Previous: Chrysalis]]<br>
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[[Alien_Life_Forms_(Apocalypse)|Return To Start]]
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<br clear=all>
  
Anthropods are the alien equivalent to X-COM's soldiers. Except for their higher Bravery and Health, their stats are on par with or lower than that of human troops. Their mediocre Speed and Stamina limit their mobility, while their Accuracy ranges from poor to abysmal, depending on difficulty level. Their Health advantage is effectively negated by their low armor ratings. Contrary to the in-game Ufopaedia's claim, their Strength is also rather low. Anthropods are slightly more difficult to affect with [[Mind Bender]] psionic attacks than most humans, though still quite vulnerable.
 
  
Thanks to their ability to use weapons and tools, Anthropods quickly progress from being minor nuisances to dangerous threats as alien field equipment technology evolves. At the beginning of the game, Anthropods will only be equipped with Brainsucker Launchers and cannot directly damage X-COM troops, but as the war progresses and the aliens begin to take X-COM more seriously they will be equipped with disruptor weapons, grenades and eventually dimension missile launchers. Their modest defensive capabilities will be greatly improved once they gain access to shields and cloaking devices.
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==See Also==
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* [[Engaging_the_Enemy_(Apocalypse)#Aliens_With_Grown-In_Weapons|Anti-Alien Combat Tactics]]
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* [[Unit_Stats_(Apocalypse)|Unit Attributes]]
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* [[Biochemistry|Research]]
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* [[Innate_Weapons_(Apocalypse)|Grown-In Weapons]]
  
Anthropods are intelligent enough to use basic tactics. For example, they can crouch or go prone to increase the accuracy of their shots, retreat when clearly outmatched, group together before attacking in force, use [[Megapol Smoke Grenade|smoke grenades]] to conceal their advance or cancel out harmful gas or fire, and occasionally even attempt feints or flanking attacks. If disarmed, they are intelligent enough to pick up and use almost any weapon they find lying on the ground. However, when using high explosives, they possess they possess absolutely no sense of self preservation and will use the explosives to attack nearby targets, regardless of the danger to their own selves or any nearby allies or explosive terrain objects.
 
  
==See Also==
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{{Unit Navbar (Apocalypse)}}
* [[Aliens (Apocalypse)|Aliens]]
 
* [[Alien Life Forms (Apocalypse)|Alien Life Forms]]
 
  
  
{{Unit Navbar (Apocalypse)}}
 
 
[[Category: Apocalypse]]
 
[[Category: Apocalypse]]
[[Category: Aliens (Apocalypse)]]
 
[[Category: Research (Apocalypse)]]
 

Latest revision as of 08:09, 22 November 2023

Life-Isom-AnthroV2-(Apocalypse).png
The Anthropod is capable of performing all the actions of an equivalent human soldier and can use weapons and equipment. It can feed voraciously, but strangely it does not seem to live very long in our environment, with a life span of only five days. There seems to be no further stage of development beyond this form.  From: Apocalypse Ufopaedia

Anthropod

Life-Isom-Anthro-(Apocalypse).png
  • Grown-In Weapon = none
  • Health = 60
  • Speed / Time Units = 56
  • Accuracy = 0
  • Reactions = 22
  • Stamina = 30
  • Strength = 35
  • Bravery = 80
  • Armour¹: 5/6/6/6/5/0
  • Psi Energy = 0
  • Psi Attack = 0
  • Psi Defense = 40
  • Size = small
  • Inventory = yes
  • Movement = ground
  • Infiltration Influence = strong
  • Score = 10

¹ armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)

Life-Pedia-AnthropodAV3-(Apocalypse).png
This creature was built for warfare, immensely strong and aggressive. Underneath the thick outer skin a significant digestive system is revealed. There is a well protected brain structure that seems to match human size in terms of its neuron count. The well formed brain is vulnerable to Psionic influence although it is not capable of Psionic attacks. This indicates an important weakness of this species. The tissues recovered from this specimen will contribute to our biological warfare research.  From: Apocalypse Ufopaedia

A blue bipedal humanoid form with large red eyes.

Infiltration
An Anthropod is one of the four alien lifeforms which hatches from a Chrysalis. This is its final-form.
An alien infestation spreading across the city will almost always contain Anthropods. They are very common.

Combat

Unit

An Anthropod is susceptible to psionics.

Anthropods are the foot soldiers of the alien menace. They are capable of using every weapon and most devices. Their quantity on the batlescape make them a strong threat when armed with powerful weapons but are completely harmless if not armed. They have no grown-in weapons. Anthropods can kneel, jump, and crawl.
When defending any structure in their alien dimension, they are the second most common alien to be found on the battlescape.

Resistance
An Anthropod has the weakest Psi-Defence of any alien. They are mildly resistant to stun gas, stun grapple and Toxin-A whereas Toxin-B has a more potent effect.

Anthropod research is another step further for understanding all alien lifeforms.


Next: Spitter
Previous: Chrysalis
Return To Start


See Also


Apocalypse InsigniaX-COM: Apocalypse All Units
X-Com: AgentsTechnical Personnel
Aliens

BrainsuckerMultiworm EggMultiwormHyperwormChrysalisAnthropodSpitterPopperSkeletoidMicronoid AggregateMegaspawnPsimorphQueenspawnOverspawn

Population PoliceCultistGangstersBuilding SecurityCorporate HoodCivilians
Others Sectoid
Reference Attributes Of All Units