Difference between revisions of "Covert Operative (EU2012)"

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==Notes==
 
==Notes==
 
* With only a [[Pistol (EU2012)|Pistol]] as a weapon, Covert Operatives will depend a lot on their specific [[Classes (EU2012)|class]] [[Abilities (EU2012)|abilities]] like Low Profile, Sprinter or Lightning Reflexes.
 
* With only a [[Pistol (EU2012)|Pistol]] as a weapon, Covert Operatives will depend a lot on their specific [[Classes (EU2012)|class]] [[Abilities (EU2012)|abilities]] like Low Profile, Sprinter or Lightning Reflexes.
** Pistol Upgrade II has been repaired. (someone double-check this)
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* Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary [[Foundry (EU2012)#Tactical Rigging|Foundry]] upgrade is purchased.
* Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary [[Foundry (EU2012)|Foundry]] upgrade is purchased.
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** Armor items such as [[Nano-Fiber Vest (EU2012)|Nano-Fiber Vests]] and [[Chitin Plating (EU2012)|Chitin Plating]] can be equipped, but will not provide their bonuses.  
** Nanofiber Vests and Chitin Plating can be equipped, but will not provide their bonuses.  
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* Covert Operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT Comm Array, you Covert Operative can hack it, disabling all EXALT forces weapons for 1 turn.  
* Covert operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT comm array, you covert operative can hack it, disabling all EXALT forces weapons for a short time.  
 
 
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{{XCOM Units (EU2012)}}
 
{{XCOM Units (EU2012)}}
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{{EXALT (EU2012)}}
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 18:08, 22 November 2013

Keys to Cover Operative Deployment
Security Breach Trailer
  1. Covert operatives are limited to pistols; pistol tech and Foundry upgrades may be useful.
  2. Covert operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT comm array, you covert operative can hack it, disabling all EXALT forces weapons for a short time.
  3. Heavy soldiers and MEC Troopers are ineligible for covert ops duty.
Source: XCOM: Enemy Unknown (2012)

Notes

  • With only a Pistol as a weapon, Covert Operatives will depend a lot on their specific class abilities like Low Profile, Sprinter or Lightning Reflexes.
  • Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary Foundry upgrade is purchased.
  • Covert Operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT Comm Array, you Covert Operative can hack it, disabling all EXALT forces weapons for 1 turn.


EU2012 Badge XCOM: Enemy Unknown (2012): XCOM Units
Soldiers:CLASS ASSAULT.png AssaultCLASS HEAVY.png HeavyCLASS SNIPER.png SniperCLASS SUPPORT.png SupportCLASS PSIONIC.png PsionicCLASS MECH.png MEC Trooper (EW DLC)
S.H.I.Vs:S.H.I.V.Alloy S.H.I.V.Hover S.H.I.V.
Attributes:ClassesClass BuildsAbilitiesStatsNicknamesGene Mods (EW DLC)Medals (EW DLC)
Loadout:WeaponsArmorEquipmentMEC Suit (EW DLC)
Barracks:Officer Training SchoolPsi LabMemorialGenetics Lab (EW DLC)Cybernetics Lab (EW DLC)
Other: VolunteerHeroesZhang (Slingshot DLC)Annette (EW DLC)Covert Operative (EW DLC)Training Roulette (EW DLC)


EXALT Insignia (EU2012).png XCOM: Enemy Within DLC: EXALT
Covert Operations:Covert OperativeCovert Data RecoveryCovert ExtractionEXALT Base Raid
EXALT Units:EXALT Sniper EXALT HeavyEXALT OperativeEXALT Medic
EXALT Elite SniperEXALT Elite HeavyEXALT Elite OperativeEXALT Elite Medic
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
Other:Recovered ArtEXALT ArtifactEXALT Technology