Difference between revisions of "Gollop Chamber (EU2012)"

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[[Image:gollopChamber.jpg|thumb|right|300px|The Gollop Chamber.]]
 
[[Image:gollopChamber.jpg|thumb|right|300px|The Gollop Chamber.]]
The Gollop Chamber is a special facility required to gain access to the final mission. It can be built after researching the Psi-Link device from the Overseer UFO. To use the chamber you must choose a psionic soldier equipped with Psi Armor to become the '''Volunteer'''. Using the Gollop Chamber essentially puts the game on pause, no further research or foundry projects will complete, soldiers won't heal and you can't really accomplish anything further, so the chamber should only be used when you're ready for the final mission.
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The '''Gollop Chamber''' is a special facility required to gain access to the final mission. It can be built after researching the Psi-Link device from the Overseer UFO. To use the chamber you must choose a psionic soldier equipped with [[Psi Armor (EU2012)|Psi Armor]] to become the '''Volunteer'''. Using the Gollop Chamber essentially puts the game on pause, no further research or foundry projects will complete, soldiers won't heal and you can't really accomplish anything further, so the chamber should only be used when you're ready for the final mission.
  
 
====Notes====
 
====Notes====
* The Gollop chamber is named after Julian and Nick Gollop, creators of the [[X-COM|original game]]. The research briefing refers to a "pair of brothers" who came up with the idea.
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* The Gollop chamber is named after [[Jullian Gollop|Julian]] and [[Nick Gollop]], creators of the [[X-COM|original game]]. The research briefing refers to a "pair of brothers" who came up with the idea.
  
 
==See Also==
 
==See Also==

Revision as of 19:50, 15 May 2013

The Gollop Chamber.

The Gollop Chamber is a special facility required to gain access to the final mission. It can be built after researching the Psi-Link device from the Overseer UFO. To use the chamber you must choose a psionic soldier equipped with Psi Armor to become the Volunteer. Using the Gollop Chamber essentially puts the game on pause, no further research or foundry projects will complete, soldiers won't heal and you can't really accomplish anything further, so the chamber should only be used when you're ready for the final mission.

Notes

  • The Gollop chamber is named after Julian and Nick Gollop, creators of the original game. The research briefing refers to a "pair of brothers" who came up with the idea.

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Base Facilities
Headquarters:Mission ControlHangarEngineeringResearchBarracksSituation Room
Additions:
Power:Power GeneratorThermo Power GeneratorElerium Generator
Story:Hyperwave RelayGollop Chamber
R&D:FoundryOfficer Training SchoolPsionic LabAlien Containment
Other:Satellite UplinkSatellite NexusLaboratoryWorkshopAccess Lift
EW DLC:Genetics LabCybernetics Lab
Strategic:Building Optimization