Hydro-Jet Cannon
General Information
UFOpaedia entry |
Hydro-Jet Cannon Official Entry "Hydro-Jet Cannons are a heavy infantry weapon system. The cannon fires magnesium fuelled mini-torpedoes. Although powerful, the Hyrdo-Jet Cannon is a clumsy and unwieldy device, suitable for aquatic use only." |
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The Hydro-Jet Cannon is a semi-automatic firing variant of the Gas Cannon, and takes an identical set of variable ammunition types that trade off power for a greater ammunition supply. The Hydro-Jet Cannon can only operate underwater.
The Hydro-Jet Cannon is generally low in accuracy, but makes up for it in volume. It is as fast to fire as the Jet-Harpoon in snap and auto modes, but can deal significantly more damage. It is the least efficient of the starting weapons for making aimed shots.
Like the Gas Cannon, the weapon and its ammo belts are large and heavy, though the larger ammo capacity means that fewer spare clips are needed.
The Hydro-Jet Cannon is a very destructive weapon and can be used to great effect in close quarter combat when better protection is available. However, the underwater-only limitation requires extra micromanagement of equipment to ensure that alternate weapons are made available to the Aquanauts during land based missions.
This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Auto-Cannon.
Key Features | |
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Pros | Cons |
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Weapon Statistics
Hydro-Jet Cannon
- Size: 3 high x 2 wide
- Firing Accuracy:
- 40% Auto
- 50% Snapshot
- 80% Aimed
- Firing Cost:
- 40% Auto
- 35% Snapshot
- 80% Aimed
- Buy Cost: $13,500
Ammo Statistics
- Size: 1 high x 2 wide (all types)
- Ammo Capacity: 14 (all types)
Armour Piercing
- Damage: 40
- Buy Cost: $500
High Explosive
- Damage: 50
- Buy Cost: $700
Phosphorous
- Damage: 40
- Buy Cost: $650
Notes
- As the reaction fire mechanism is not aware of the under-water restriction, underwater-only weapons can be fired on land via reaction fire.
See Also