MEC Trooper (EU2012)

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Revision as of 15:30, 21 August 2013 by Hobbes (talk | contribs) (added ability table)
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The Mech Trooper is a new class of soldier that is introduced by the Enemy Within DLC. A Mech Trooper requires Meld and can be created from any of your existing soldiers (from any class) after building the Cybernetic Labs. The soldier will lose all of its existing abilities but see its HP increase and will have its own abilities tree, starting with Shock-Absorbent Armor.

Mech Troopers have also specialized armor, in the form of the Mechanized Exoskeleton Cybersuit (MEC Suit), and will carry new weapons such as the Minigun, Railgun and an energy weapon upgrade, along with a Kinetic Strike Module (KSM), a melee type weapon.

Rank Ability
RANK SQUADDIE.png
Squaddie
Shock-Absorbent Armor Shock-Absorbent Armor
RANK CORPORAL.png
Corporal
RANK SERGEANT.png
Sergeant
RANK LIEUTENANT.png
Lieutenant
RANK CAPTAIN.png
Captain
RANK MAJOR.png
Major
RANK COLONEL.png
Colonel

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): XCOM Units
Soldiers:CLASS ASSAULT.png AssaultCLASS HEAVY.png HeavyCLASS SNIPER.png SniperCLASS SUPPORT.png SupportCLASS PSIONIC.png PsionicCLASS MECH.png MEC Trooper (EW DLC)
S.H.I.Vs:S.H.I.V.Alloy S.H.I.V.Hover S.H.I.V.
Attributes:ClassesClass BuildsAbilitiesStatsNicknamesGene Mods (EW DLC)Medals (EW DLC)
Loadout:WeaponsArmorEquipmentMEC Suit (EW DLC)
Barracks:Officer Training SchoolPsi LabMemorialGenetics Lab (EW DLC)Cybernetics Lab (EW DLC)
Other: VolunteerHeroesZhang (Slingshot DLC)Annette (EW DLC)Covert Operative (EW DLC)Training Roulette (EW DLC)