Difference between revisions of "Power Generator (EU2012)"
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Each '''Power Generator''' improves the base's power supply by 6 points. | Each '''Power Generator''' improves the base's power supply by 6 points. | ||
− | Adjacency bonus: Each adjacent Power Generator(of any type) increases power supply by an extra 2 points. | + | [[Adjacency bonus]]: Each adjacent Power Generator (of any type) increases power supply by an extra 2 points. |
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+ | Depending on the Difficulty Level and how many/the location of [[Steam Vent]]s, it may be possible to never have to build one of these in the entire course of a game. | ||
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==See Also== | ==See Also== | ||
{{Base Facilities (EU2012)}} | {{Base Facilities (EU2012)}} |
Revision as of 19:47, 15 May 2013
Each Power Generator improves the base's power supply by 6 points.
Adjacency bonus: Each adjacent Power Generator (of any type) increases power supply by an extra 2 points.
Depending on the Difficulty Level and how many/the location of Steam Vents, it may be possible to never have to build one of these in the entire course of a game.
See Also
XCOM: Enemy Unknown (2012): Base Facilities | |||||||||||
Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
Additions: |
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Strategic: | Building Optimization |