Difference between revisions of "Spitter (Apocalypse)"

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{{Ref Open | title = Spitter}}[[Image:Spitter_(Alive).jpg|right]]
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[[Image:Life-Pedia-SpitLv2-(Apocalypse).png|right]]
This unfortunate creature dedicates its short life to combat and protection of more vulnerable Alien forms. It has limited intelligence and attacks using its funnel head which projects a mix of deadly micro-organisms up to medium range. Despite its humanoid form it is incapable of using other weapons or equipment. It has no eyes, ears or nose but it can accurately detect the presence of nearby organic life forms. This ability is based on a specialized form of Psionic receptor and makes the creature very dangerous in combat situations.
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This unfortunate creature dedicates its short life to combat and protection of more vulnerable Alien forms. It has limited intelligence and attacks using its funnel head which projects a mix of deadly micro-organisms up to medium range. Despite its humanoid form it is incapable of using other weapons or equipment. It has no eyes, ears or nose but it can accurately detect the presence of nearby organic life forms. This ability is based on a specialized form of Psionic receptor and makes the creature very dangerous in combat situations. ''From: Apocalypse Ufopaedia''
{{Ref Close | source = X-COM Apocalypse Ufopedia}}
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'''Spitter'''
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<table><tr><td>[[Image:Life-Isom-Spit-(Apocalypse).png|left]]</td><td>
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* Grown-In Weapon = Vomit Funnel
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* Health = 65
 +
* Speed / Time Units = 55
 +
* Accuracy = 38
 +
* Reactions = 35
 +
* Stamina = 37
 +
* Strength = 30
 +
* Bravery = 80
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* Armour&sup1;: 7/7/7/7/6/0
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* Psi Energy = 0
 +
* Psi Attack = 0
 +
* Psi Defense = 100
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* Size = small
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* Inventory = no
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* Movement = ground
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* Infiltration Influence = strong
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* Score = 8</td></tr></table>
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&sup1; armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)
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<br clear=all>
  
{{Ref Open | title = Spitter Autopsy}}[[Image:Spitter_Autopsy.jpg|right]]
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[[Image:Life-Pedia-SpitAv2-(Apocalypse).png|right]]
The alarming appearance of the Spitter reflects the fact that this creature's only purpose is to be used in combat. The funnel head propels a liquid containing micro-organisms which secrete acids and enzymes. The large stomach of the creature generates the deadly vomit and would suggest that it sucks up the remains of any victim with its funnel head. With no discernible brain structure this creature is immune from Psionic attacks.
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The alarming appearance of the Spitter reflects the fact that this creature's only purpose is to be used in combat. The funnel head propels a liquid containing micro-organisms which secrete acids and enzymes. The large stomach of the creature generates the deadly vomit and would suggest that it sucks up the remains of any victim with its funnel head. With no discernible brain structure this creature is immune from Psionic attacks. ''From: Apocalypse Ufopaedia''
{{Ref Close | source = X-COM Apocalypse Ufopedia}}
 
  
{{Infobox open}}
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A pink, bipedal humanoid form with its head and neck replaced by a large funnel.
{{Apocalypse Statbox Module
 
| name = Spitter
 
| time_units = 55-63
 
| health = 65-75
 
| stamina = 32.5-37.5
 
| reactions = 35-40
 
| strength = 30
 
| bravery = 80
 
| psi_energy = 0
 
| psi_attack = 0
 
| psi_defense = 100
 
| accuracy = 38-48
 
}}
 
{{Apocalypse Statbox Module/Hidden
 
| armor_head = 7-11
 
| armor_torso = 7-11
 
| armor_arms = 7-11
 
| armor_legs = 6-9
 
| score = 8
 
| size_X = 32
 
| size_Y = 5
 
}}
 
{{Apocalypse Statbox Module/Unique Stats
 
| damage_modifier_group = Spitter
 
| inventory = no
 
| innate_weapon = Vomit Funnel
 
| unique_attributes = none
 
}}
 
{{Infobox close}}
 
  
The Spitter is a support alien that assists other aliens in combat by, as best described by its name, spitting acid at X-COM agents. They resemble pink vein riddled humanoid creatures without heads. As they lack a cranium, they are clearly not capable of psionic manipulation. Despite their humanoid forms, they cannot use weapons or equipment.
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'''Infiltration'''<br>
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A Spitter is one of the four alien lifeforms which hatches from a Chrysalis. This is its final-form. It is unable to use any equipment.<br>
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An alien infestation spreading across the city will almost always contain Spitters. They are commonly used in a combat support role for more agressive aliens and as protection for vunerable aliens such as the Multiworm Egg and Chrysalis.<br>
  
Spitters are among the most common aliens in the game. They are encountered during most UFO recovery missions and are often deployed as [[Alien_Infiltration_(Apocalypse)|infiltrators]]. Despite their lack of intelligence, Spitters are just as good at infiltration as [[Anthropod|Anthropods]] or [[Skeletoid|Skeletoids]]. They appear far less often in the [[Alien Dimension (Apocalypse)]].
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'''Combat'''<br>
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[[Image:Life-EquipIcon-Spit-(Apocalypse).png|frame|Unit|left]] A Spitter is immune to psionics.<br>
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A Spitter attacks by propelling a green goo up to 18cells distance. Spitters are usually found near Multiworms when the worms are in active combat but prefer to loiter near eggs and coccoons, if present. It is common tactic for spitters to join an assault after more powerful aliens have been eliminated. If overwhelmed, they will try to escape or hide. They do not use their claws as weapons.<br>
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<br clear=all>
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'''Resistance'''<br>
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Spitters are mildly resistant to stun gas, stun grapple and Toxin-A whereas Toxin-B has a more potent effect.
  
Spitters are one of the possible aliens that can emerge from a [[Chrysalis]] if it survives long enough. They will not develop into any further form, and all infiltrators will eventually die off.
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Spitter research is another step further for understanding all alien lifeforms.  
  
Spitters sometimes make characteristic noises that sound like someone clearing their phlegm-filled throat or like water sloshing around in a container.
 
  
==Tactical Notes==
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[[Popper_(Apocalypse)|Next: Popper]]<br>
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[[Anthropod_(Apocalypse)|Previous: Anthropod]]<br>
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[[Alien_Life_Forms_(Apocalypse)|Return To Start]]
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<br clear=all>
  
On their own, Spitters are often put on the lower end of the threat scale as they possess quite a weak constitution and will fall to a few well placed shots from most weaponry. They have a respectable Bravery score, but may still panic if the aliens are taking heavy casualties. On the other hand, they are completely immune to Psionic attacks except Probe, which will always have a 20% chance of success.
 
  
While more accurate than the attacks of the Anthropods or even Skeletoids, the Spitters' innate attack has a rather low rate of fire and range, and will struggle to penetrate [[Megapol Armor]]. Therefore, these funnel-headed aliens will pose little threat unless they have a large numerical advantage, or if their targets' armor has already been weakened by other weapons, especially the [[Entropy Launcher]].
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==See Also==
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* [[Engaging_the_Enemy_(Apocalypse)#Aliens_With_Grown-In_Weapons|Anti-Alien Combat Tactics]]
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* [[Unit_Stats_(Apocalypse)|Unit Attributes]]
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* [[Biochemistry|Research]]
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* [[Innate_Weapons_(Apocalypse)|Grown-In Weapons]]
  
Spitters do not possess the intelligence of Anthropods or Skeletoids. They cannot run, kneel or crawl, and cannot execute even simple tactical maneuvers. They are also somewhat less aggressive, and may sometimes hole up on the upper levels of a UFO instead of taking the fight to X-COM like most other aliens are wont to do. They are, however, sometimes smart enough to group with other aliens, or flee the combat zone if the battle is going badly against them.
 
  
==See Also==
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{{Unit Navbar (Apocalypse)}}
* [[Aliens (Apocalypse)|Aliens]]
 
* [[Alien Life Forms (Apocalypse)|Alien Life Forms]]
 
* [[Innate_Weapons_(Apocalypse)|Innate Weapons]]
 
  
  
{{Unit Navbar (Apocalypse)}}
 
 
[[Category: Apocalypse]]
 
[[Category: Apocalypse]]
[[Category: Aliens (Apocalypse)]]
 
[[Category: Research (Apocalypse)]]
 

Latest revision as of 19:38, 18 October 2023

Life-Pedia-SpitLv2-(Apocalypse).png
This unfortunate creature dedicates its short life to combat and protection of more vulnerable Alien forms. It has limited intelligence and attacks using its funnel head which projects a mix of deadly micro-organisms up to medium range. Despite its humanoid form it is incapable of using other weapons or equipment. It has no eyes, ears or nose but it can accurately detect the presence of nearby organic life forms. This ability is based on a specialized form of Psionic receptor and makes the creature very dangerous in combat situations.  From: Apocalypse Ufopaedia

Spitter

Life-Isom-Spit-(Apocalypse).png
  • Grown-In Weapon = Vomit Funnel
  • Health = 65
  • Speed / Time Units = 55
  • Accuracy = 38
  • Reactions = 35
  • Stamina = 37
  • Strength = 30
  • Bravery = 80
  • Armour¹: 7/7/7/7/6/0
  • Psi Energy = 0
  • Psi Attack = 0
  • Psi Defense = 100
  • Size = small
  • Inventory = no
  • Movement = ground
  • Infiltration Influence = strong
  • Score = 8

¹ armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)

Life-Pedia-SpitAv2-(Apocalypse).png
The alarming appearance of the Spitter reflects the fact that this creature's only purpose is to be used in combat. The funnel head propels a liquid containing micro-organisms which secrete acids and enzymes. The large stomach of the creature generates the deadly vomit and would suggest that it sucks up the remains of any victim with its funnel head. With no discernible brain structure this creature is immune from Psionic attacks.  From: Apocalypse Ufopaedia

A pink, bipedal humanoid form with its head and neck replaced by a large funnel.

Infiltration
A Spitter is one of the four alien lifeforms which hatches from a Chrysalis. This is its final-form. It is unable to use any equipment.
An alien infestation spreading across the city will almost always contain Spitters. They are commonly used in a combat support role for more agressive aliens and as protection for vunerable aliens such as the Multiworm Egg and Chrysalis.

Combat

Unit

A Spitter is immune to psionics.

A Spitter attacks by propelling a green goo up to 18cells distance. Spitters are usually found near Multiworms when the worms are in active combat but prefer to loiter near eggs and coccoons, if present. It is common tactic for spitters to join an assault after more powerful aliens have been eliminated. If overwhelmed, they will try to escape or hide. They do not use their claws as weapons.

Resistance
Spitters are mildly resistant to stun gas, stun grapple and Toxin-A whereas Toxin-B has a more potent effect.

Spitter research is another step further for understanding all alien lifeforms.


Next: Popper
Previous: Anthropod
Return To Start


See Also


Apocalypse InsigniaX-COM: Apocalypse All Units
X-Com: AgentsTechnical Personnel
Aliens

BrainsuckerMultiworm EggMultiwormHyperwormChrysalisAnthropodSpitterPopperSkeletoidMicronoid AggregateMegaspawnPsimorphQueenspawnOverspawn

Population PoliceCultistGangstersBuilding SecurityCorporate HoodCivilians
Others Sectoid
Reference Attributes Of All Units