Weapon Stats
All the stats here are based on the values from the demo. According to reports the damage stats should +1 when the game is released (to be confirmed).
Precision Weapons
Pistols
Weapon |
Damage |
Critical Chance |
Class |
Terrain Damage |
Range |
Reaction Angle |
Reaction Range |
Size |
Abilities
|
Pistol |
1 |
0 |
Any |
10 |
27 |
200 |
NA |
Small |
Unlimited ammo
|
Laser Pistol |
2 |
10 |
Any |
125 |
27 |
200 |
NA |
Small |
Unlimited ammo
|
Plasma Pistol |
3 |
0 |
Any |
125 |
27 |
200 |
NA |
Small |
Unlimited ammo
|
Sectoid Plasma Pistol |
3 |
0 |
Sectoid |
125 |
27 |
200 |
NA |
Small |
Unlimited ammo Suppression 20%
|
- Pistols are secondary weapons, designed to be carried as a complementary sidearm, to be used either in regular fire or in Overwatch mode.
- They have low power and nearly all have a zero chance for critical hits but they don't need to be reloaded.
- Assault Rifles are most common squad weapon, offering medium firepower and versatility.
- They are an upgrade from pistols but their damage ratings are below those of specialized firearms (Shotgun, LMG, Sniper Rifle)
- They are both capable of Overwatch and Suppression, as well as inflicting critical hits.
- Heavy rifles are an upgrade to Assault Rifles on damage capability.
- Due to their size they can only be carried by Heavy troopers.
- In addition to Overwatch, they also offer the possibility of Suppression for soldiers who possess that ability.
Sniper Rifles
Weapon |
Damage |
Critical Chance |
Class |
Terrain Damage |
Range |
Reaction Angle |
Reaction Range |
Size |
Abilities
|
Sniper Rifle |
4 |
25 |
Sniper |
30 |
100 |
200 |
NA |
Large |
Limited move
|
Laser Sniper Rifle |
6 |
30 |
Sniper |
125 |
100 |
200 |
NA |
Large |
Limited move
|
Plasma Sniper Rifle |
9 |
35 |
Sniper |
125 |
100 |
200 |
NA |
Large |
Limited move
|
- Sniper rifles have the best damage and critical hit chance (which increases with each tech upgrade) of all non-explosive firearms.
- They also have a range of 100, although it requires for the Sniper to have the Squad Sight ability to shoot targets out of sight.
- Their drawbacks are their restrictions on movement and firing (which can be addressed with the Snap Snot ability).
- The rifles also have limited use at close range.
Shotguns
Weapon |
Damage |
Critical Chance |
Class |
Terrain Damage |
Range |
Reaction Angle |
Reaction Range |
Size |
Abilities
|
Shotgun |
4 |
20 |
Assault |
40 |
10 |
360 |
27 |
Large |
Limited range
|
Laser Scatter |
6 |
20 |
Assault |
125 |
27 |
360 |
NA |
Large |
Limited range
|
Alloy Cannon |
9 |
20 |
Assault |
125 |
27 |
360 |
NA |
Large |
Limited range
|
- Shotguns are close-range, high-power firearms capable of inflicting critical hits.
- They can only be used by Assault soldiers and are limited in range.
Other Precision Weapons
Weapon |
Damage |
Critical Chance |
Class |
Terrain Damage |
Range |
Reaction Angle |
Reaction Range |
Size |
Abilities
|
Arc Thrower |
0 |
0 |
Any |
0 |
27 |
NA |
NA |
Small |
No reaction shot
|
Drone Beam |
2 |
0 |
Drone |
2 |
27 |
NA |
NA |
Small |
Repair
|
Death Blossom |
8 |
10 |
Cyberdisc |
2 |
27 |
NA |
NA |
Large |
Suppression +3
|
Heat Ray |
20 |
25 |
Sectopod |
801 |
27 |
NA |
NA |
Large |
|
Psi Lance |
9 |
25 |
Ethereal |
0 |
27 |
200 |
NA |
Large |
|
Area Weapons
Launchers
Weapon |
Damage |
Critical Chance |
Class |
Terrain Damage |
Range |
Blast Radius |
Size |
Abilities
|
Rocket Launcher |
6 |
0 |
Heavy |
500 |
27 |
336 |
Large |
Limited move No reload
|
Blaster Launcher |
9 |
0 |
Heavy |
500 |
100 |
336 |
Large |
Limited move No reload
|
Plague |
6 |
0 |
Thin Man |
801 |
27 |
175 |
Small |
Suppression 20%
|
Cluster Bomb |
6 |
25 |
Sectopod |
250 |
27 |
144 |
Large |
Limited move No reload
|
Chest Cannon |
10 |
0 |
Sectopod |
801 |
27 |
144 |
Large |
Suppression 40% Overwatch
|
- Launchers can pack a high explosive charge capable of inflicting damage over a large area and knocking out terrain features.
- They have restrictions on movement and firing and are usually 1 shot weapons.
Grenades
Weapon |
Damage |
Critical Chance |
Class |
Terrain Damage |
Range |
Blast Radius |
Size |
Abilities
|
Frag Grenade |
3 |
0 |
Any |
250 |
15 |
240 |
Small |
|
Smoke Grenade |
NA |
0 |
Support |
250 |
15 |
336 |
Small |
Defense +20
|
Alien Grenade |
5 |
0 |
Any |
250 |
17 |
240 |
Small |
|
Psi Grenade |
6 |
25 |
Any |
250 |
15 |
225 |
Small |
|
Melee Weapons
Weapon |
Damage |
Critical Chance |
Class |
Terrain Damage |
Range |
Blast Radius |
Size |
Abilities
|
Chryssalid Claw |
6 |
20 |
Chryssalid |
1 |
2 |
NA |
Small |
No reaction shot
|
Zombie Fist |
8 |
0 |
Zombie |
1 |
2 |
NA |
Small |
No reaction shot
|
Muton Blade |
9 |
33 |
Beserker |
125 |
2 |
NA |
Small |
No reaction shot
|
See Also
General Equipment
Soldier Classes
Soldier Abilities