Terror Units (TFTD)
Just as in the First Alien War, the various alien races will occasionally attack civilian targets. This time, the aliens target cruise ships, cargo ships, ports, and tropical resorts. Each race will be accompanied by specific terror units, which can change depending on whether the mission is above or underwater. Later in the game, Mixed Crew terror missions will appear in which a mix of Tasoths and Aquatoids is accompanied by an unusual mix of terror units. This can be an opportunity to obtain live specimens for research.
Terror units can also be found guarding Alien Colonies and Artefact Sites, but these will invariably be Hallucinoids and Tentaculats accompanying either Tasoths and Aquatoids or Lobstermen.
Terror Unit Types
|TFTD Species||Terror Unit underwater||Terror Unit on land|
|Alien Colony||Hallucinoid (upper level only) and Tentaculat||n/a|
|Artefact Site||Hallucinoid and Tentaculat||n/a|
|T'leth||Hallucinoid, Deep One, Xarquid, Tentaculat||n/a|
|Mixed Crew||Hallucinoid and Tentaculat||Bio-Drone, Triscene, Calcinite and Xarquid|
|Terror From The Deep|
|Aliens||Aquatoid • Gillman • Lobster Man • Tasoth • Mixed Crew|
|Terror Units||Bio-Drone • Calcinite • Deep One • Hallucinoid • Tentaculat • Zombie • Triscene • Xarquid|
|Data||TFTD Alien Stats • Alien Rank • TFTD Damage Modifiers • TFTD Alien Appearance Ratios • SWS/Terror Unit Innate Weapons|