Difference between revisions of "Dart Gun"
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+ | '''Dart Gun Official Entry''' | ||
+ | <p style ="text-indent:1em;">''"The X-COM dart gun is a small, accurate, high powered unit with a 10 hollow dart ammo clip. The darts are fired by a gas cartridge in the ammo pod. | ||
+ | "''</p> | ||
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+ | {{Ref Close| Source: Terror From The Deep Ufopaedia}} | ||
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== General Information == | == General Information == | ||
− | + | The Dart Gun is a low powered one-handed personal firearm that stores and launches 12 darts. It is not restricted by the environment and will function just as well in and out of water. | |
− | The Dart Gun | + | The Dart Gun features all of benefits of the [[X-COM]] standard issue [[Pistol]] that was used in the first alien war. As a pistol, the one handed grip allows the user to another item or weapon in the other hand without suffering an accuracy penalty. It is a reasonably fast firing single-shot weapon, and this counters the general lower accuracy level of the Dart Gun. Best of all, it's the cheapest weapon in the arsenal. |
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− | + | All these qualities make it a suitable main weapon or side arm for any aquanaut that specializes in any particular role such as a scout, grenadier, medic, heavy weapons specialist, etc. | |
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+ | Despite these benefits, the Dart Gun is the weakest of all the weapons. It is not capable of dealing much damage and often can not penetrate past the armour layer of many enemies. Only enemies with light armour and a near normal resistance to Armour Piercing Damage, such as the [[Aquatoid]] and [[Gillman]] will be effected by the darts. Even so, they are sufficiently resilient to the darts. | ||
− | + | Functionally, the Dart Gun is a reasonably good weapon, but the inability to do any damage to most enemies negates all of its good qualities. From a training standpoint, it is an excellent - and cheap - weapon for training firing accuracy and reactions. If an Aquanaut can get all 12 darts in a single clip to hit their mark, they will have done enough training to maximize their potential experience gain. | |
− | + | This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Pistol]]. | |
==Weapon Statistics== | ==Weapon Statistics== | ||
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* Buy Cost: $70 | * Buy Cost: $70 | ||
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==See Also== | ==See Also== | ||
* [[Weapons (TFTD)|Weapons]] | * [[Weapons (TFTD)|Weapons]] | ||
− | + | * [[Pistol vs Dart Gun]] | |
{{Equipment (TFTD) Navbar}} | {{Equipment (TFTD) Navbar}} | ||
[[Category:Equipment (TFTD)]] | [[Category:Equipment (TFTD)]] |
Revision as of 06:47, 16 March 2010
UFOpaedia entry |
Dart Gun Official Entry "The X-COM dart gun is a small, accurate, high powered unit with a 10 hollow dart ammo clip. The darts are fired by a gas cartridge in the ammo pod. " |
Source:
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General Information
The Dart Gun is a low powered one-handed personal firearm that stores and launches 12 darts. It is not restricted by the environment and will function just as well in and out of water.
The Dart Gun features all of benefits of the X-COM standard issue Pistol that was used in the first alien war. As a pistol, the one handed grip allows the user to another item or weapon in the other hand without suffering an accuracy penalty. It is a reasonably fast firing single-shot weapon, and this counters the general lower accuracy level of the Dart Gun. Best of all, it's the cheapest weapon in the arsenal.
All these qualities make it a suitable main weapon or side arm for any aquanaut that specializes in any particular role such as a scout, grenadier, medic, heavy weapons specialist, etc.
Despite these benefits, the Dart Gun is the weakest of all the weapons. It is not capable of dealing much damage and often can not penetrate past the armour layer of many enemies. Only enemies with light armour and a near normal resistance to Armour Piercing Damage, such as the Aquatoid and Gillman will be effected by the darts. Even so, they are sufficiently resilient to the darts.
Functionally, the Dart Gun is a reasonably good weapon, but the inability to do any damage to most enemies negates all of its good qualities. From a training standpoint, it is an excellent - and cheap - weapon for training firing accuracy and reactions. If an Aquanaut can get all 12 darts in a single clip to hit their mark, they will have done enough training to maximize their potential experience gain.
This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Pistol.
Weapon Statistics
Dart Gun
- Size: 2 high x 1 wide
- Firing Accuracy:
- 40% Snapshot
- 80% Aimed
- Firing Cost:
- 20% Snapshot
- 50% Aimed
- Buy Cost: $800
Ammo Stats
Dart Clip
- Size: 1 high x 1 wide
- Damage: 16 Armour Piercing
- Ammo Capacity: 12
- Buy Cost: $70