Difference between revisions of "Hyperwave Relay (EU2012)"
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The Hyperwave Relay is also required to locate the invisible Overseer UFO, a task necessary to continue the storyline. | The Hyperwave Relay is also required to locate the invisible Overseer UFO, a task necessary to continue the storyline. | ||
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+ | Once constructed, it cannot be torn down: as a permanent structure, put it somewhere where it's not going to block any adjaceny bonuses you may want. | ||
==See Also== | ==See Also== |
Revision as of 10:56, 17 May 2013
The Hyperwave Relay, like the Hyperwave Decoder/Transmission Resolver from previous games, is an intelligence facility that reveals details of enemy craft.
Unlike the advanced detection devices from previous games, it is not a replacement for your previous infrastructure. Keep those satellites running, Commander.
The Relay, once it is constructed, will reveal the mission profile and crew size of a target UFO. It will also show you which alien races are present.
The Hyperwave Relay is also required to locate the invisible Overseer UFO, a task necessary to continue the storyline.
Once constructed, it cannot be torn down: as a permanent structure, put it somewhere where it's not going to block any adjaceny bonuses you may want.
See Also
XCOM: Enemy Unknown (2012): Base Facilities | |||||||||||
Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
Additions: |
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Strategic: | Building Optimization |