Medi-Kit (TFTD)

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Revision as of 22:43, 25 February 2009 by Spike (talk | contribs) (link to EU Medi Kit for more information)
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To use this you face the injured X-Com agent or stand over the body of a stunned aquanaut. Healing: Red indicates wounds. Select body part and click on the 'Heal' button. One fatal wound will be healed and health restored. Stimulant: Restores energy and revives stunned aquanauts. To revive an unconscious aquanaut you must stand directly over the body. Pain Killer: Restores the morale of wounded aquanauts.

MediKit (TFTD).png
  • Ammo: 10 charges each of healing, stimulants, and pain killers.
  • Size: 2 high x 1 wide
  • Weight: 5
  • TUs:
    • 10 per use of a charge.
  • Manufacturing: $28,000 for parts, 420 Engineer Hours
  • Sell Price: $45,600

See Also

Medi-Kit (Enemy Unknown) for more detailed information on use, etc.

TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons