Difference between revisions of "Megaspawn (Apocalypse)"

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'''Megaspawn'''
 
'''Megaspawn'''
 
<table><tr><td>[[Image:Life-Isom-MegaspawnV2-(Apocalypse).png|left]]</td><td>
 
<table><tr><td>[[Image:Life-Isom-MegaspawnV2-(Apocalypse).png|left]]</td><td>
* Grown-In Weapon = Disruptor Beam, Dimension Missile Launcher
+
* [[Innate_Weapons_(Apocalypse)|Grown-In Weapons]] = Disruptor Beam, Dimension Missile
 
* Health = 260
 
* Health = 260
 
* Speed / Time Units = 50
 
* Speed / Time Units = 50
Line 30: Line 30:
 
* Inventory = no
 
* Inventory = no
 
* Movement = ground
 
* Movement = ground
* Infiltration Influence = weak
+
* Infiltration Influence = weak &Dagger;
 
* Score = 30</td></tr></table>
 
* Score = 30</td></tr></table>
 
&sup1; armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)<br>
 
&sup1; armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)<br>
 +
Errors: &Dagger; irrelevant - never appears within Mega-Primus' buildings.
 
<br clear=all>
 
<br clear=all>
 
[[Image:Life-Pedia-MegaA-(Apocalypse).png|right]]
 
[[Image:Life-Pedia-MegaA-(Apocalypse).png|right]]
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A large, slow brown alien beast with devastating weapons.
 
A large, slow brown alien beast with devastating weapons.
 
'''UFOs & Chambers'''<br>
 
Megaspawns are not onboard any UFO which is used for infiltration.<br>
 
Megaspawns are found aboard these UFOs, and in quantity, when a UFO has crashed:<br>
 
[[Alien_Escort_Ship_(Apocalypse)|Escort]] x1<br>
 
[[Alien_Battleship_(Apocalypse)|Battleship]] x3<br>
 
[[Alien_Mothership_(Apocalypse)|Mothership]] x2<br>
 
Megaspawns are present in these alien chambers, and in quantity, within the Alien Dimension:<br>
 
[[Maintenance_Factory|Maintenance Factory]] x2<br>
 
[[Spawning_Chamber|Spawning Chamber]] x3<br>
 
[[Megapod_Chamber|Megapod Chamber]] x2<br>
 
[[Dimension_Gate_Generator|Dimension Gate Generator]] x6<br>
 
  
 
'''Infiltration'''<br>
 
'''Infiltration'''<br>
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[[Image:Life-EquipIcon-Mega-(Apocalypse).png|frame|Unit|left]] A Megaspawn is immune to psionics.
 
[[Image:Life-EquipIcon-Mega-(Apocalypse).png|frame|Unit|left]] A Megaspawn is immune to psionics.
 
A Megaspawn is large lifeform which is a significant combat threat. Two recharging weapon systems are used often without regard te itself or others.<br>
 
A Megaspawn is large lifeform which is a significant combat threat. Two recharging weapon systems are used often without regard te itself or others.<br>
The megaspawn is a slow moving "tank" which is designed for area defence instead of fast combat. Its armour is very strong. The grown-in missile launcher is slightly weaker than the alien's handheld variant and takes slightly longer to fire but this is offset by the projectile's better turn rate for tracking evasive hostiles. The grown-in disruptor beam weapon is identical to the Devastator Cannon. It does not bite or stomp/squash with it large feet.<br>
+
The megaspawn is a slow moving "tank" which is designed for area defence instead of fast combat. Its armour is very strong. It does not bite or stomp/squash with it large feet.<br>
 
Stunning a healthy Megaspawn is not possible unless the lifeform's health is reduced to approximately half to two-thirds.<br>
 
Stunning a healthy Megaspawn is not possible unless the lifeform's health is reduced to approximately half to two-thirds.<br>
 
The size of this lifeform prevents it from moving freely through a UFO or battlescape terrain. It does not pummel trees or deform terrain with its weight. When encountered, it will either be inside the UFO and rarely move from its local area, or if outside, it will loiter near the entrance door. Some [[Known_Bugs_(Apocalypse)#Invisible_Aliens|visual detection problems]] are possible.
 
The size of this lifeform prevents it from moving freely through a UFO or battlescape terrain. It does not pummel trees or deform terrain with its weight. When encountered, it will either be inside the UFO and rarely move from its local area, or if outside, it will loiter near the entrance door. Some [[Known_Bugs_(Apocalypse)#Invisible_Aliens|visual detection problems]] are possible.

Latest revision as of 21:44, 31 October 2023

Life-Pedia-MegaL-(Apocalypse).png
It is difficult to disable the Megaspawn's weapon systems because they are an intrinsic part of its structure. One weapon uses energy beams while the other fires a powerful organic missile, which is generated by specialized organs. Our tests also conclude that the Megaspawn is protected from Psionic attacks.  From: Apocalypse Ufopaedia

Megaspawn

Life-Isom-MegaspawnV2-(Apocalypse).png
  • Grown-In Weapons = Disruptor Beam, Dimension Missile
  • Health = 260
  • Speed / Time Units = 50
  • Accuracy = 50
  • Reactions = 15
  • Stamina = 26
  • Strength = 220
  • Bravery = 10
  • Armour¹: 28/37/30/30/34/0
  • Psi Energy = 0
  • Psi Attack = 0
  • Psi Defense = 100
  • Size = large
  • Inventory = no
  • Movement = ground
  • Infiltration Influence = weak ‡
  • Score = 30

¹ armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)
Errors: ‡ irrelevant - never appears within Mega-Primus' buildings.

Life-Pedia-MegaA-(Apocalypse).png
The Megaspawn is essentially a huge organic weapons platform. It has two distinct weapons systems grown into its body. Although these must be added artificially, the nervous system is directly connected to them, suggesting that the creature is solely a genetically engineered combat unit.  From: Apocalypse Ufopaedia

A large, slow brown alien beast with devastating weapons.

Infiltration
Megaspawns do not appear within any building.

Combat

Unit

A Megaspawn is immune to psionics.

A Megaspawn is large lifeform which is a significant combat threat. Two recharging weapon systems are used often without regard te itself or others.
The megaspawn is a slow moving "tank" which is designed for area defence instead of fast combat. Its armour is very strong. It does not bite or stomp/squash with it large feet.
Stunning a healthy Megaspawn is not possible unless the lifeform's health is reduced to approximately half to two-thirds.
The size of this lifeform prevents it from moving freely through a UFO or battlescape terrain. It does not pummel trees or deform terrain with its weight. When encountered, it will either be inside the UFO and rarely move from its local area, or if outside, it will loiter near the entrance door. Some visual detection problems are possible.

Resistance
Megaspawns are resistant to stun gas, stun grapple and Toxin-A whereas Toxin-B has a more potent effect.

Megaspawn research is another step further for understanding all alien lifeforms.


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See Also


Apocalypse InsigniaX-COM: Apocalypse All Units
X-Com: AgentsTechnical Personnel
Aliens

BrainsuckerMultiworm EggMultiwormHyperwormChrysalisAnthropodSpitterPopperSkeletoidMicronoid AggregateMegaspawnPsimorphQueenspawnOverspawn

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