Difference between revisions of "Quantum Physics (Apocalypse)"

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(found tech tree in wiki, added.)
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==Description==
 
Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.
 
Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.
  
==Tech Tree==
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In contrast to [[Biochemistry]], which burns out fairly early on, Quantum Physics labs become cluttered with artifacts towards the mid and late game. A second small lab is moderately useful (build on the second week), but large labs are really required to handle the large number of advanced topics and research chains. A minimum of 15 QP's should be used, one large team handling advanced research chains and a small team for single topics. A second large lab is recommended.
[[image:OMGPLZ.PNG]]
 
  
 
==Topics==
 
==Topics==
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* [[Vortex Mine]]
 
* [[Vortex Mine]]
 
* [[Agents Armor (Apocalypse)#X-COM Armor|X-COM Armor]]
 
* [[Agents Armor (Apocalypse)#X-COM Armor|X-COM Armor]]
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==Tech Tree==
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[[image:OMGPLZ.PNG]]
  
 
==External Links==
 
==External Links==

Revision as of 13:55, 3 December 2012

Description

Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.

In contrast to Biochemistry, which burns out fairly early on, Quantum Physics labs become cluttered with artifacts towards the mid and late game. A second small lab is moderately useful (build on the second week), but large labs are really required to handle the large number of advanced topics and research chains. A minimum of 15 QP's should be used, one large team handling advanced research chains and a small team for single topics. A second large lab is recommended.

Topics

Tech Tree

OMGPLZ.PNG

External Links