Quantum Physics (Apocalypse)
Description
Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.
In contrast to Biochemistry, which burns out fairly early on, Quantum Physics labs become cluttered with artifacts towards the mid and late game. A second small lab is moderately useful (build on the second week), but large labs are really required to handle the large number of advanced topics and research chains. A minimum of 15 QP's should be used, one large team handling advanced research chains and a small team for single topics. A second large lab is recommended.
Topics
- Advanced Control System
- Advanced Quantum Physics Lab
- Advanced Security Station
- Advanced Workshop
- Alien Assault Ship
- Alien Battleship
- Alien Bomber
- Alien Control System
- Alien Energy Source
- Alien Propulsion System
- Alien Destroyer
- Alien Dimension
- Alien Escort Ship
- Alien Fast-Attack Ship
- Alien Mothership
- Alien Probe
- Alien Scout Ship
- Alien Transporter
- Annihilator
- Bio-Trans
- Boomeroid
- Cloaking Field
- Devastator Cannon
- Dimension Missile
- Dimension Gates
- Dimension Missile Launcher
- Dimension Probe
- Disruptor Gun
- Disruptor Bomb Launcher
- Disruptor Inversion Bomb
- Disruptor Multi-Bomb Launcher
- Disruptor Multi-Bomb
- Explorer
- Heavy Disruptor Beam
- Large Disruption Shield
- Light Disruptor Beam
- Medium Disruptor Beam
- Personal Cloaking Field
- Personal Disruptor Shield
- Retaliator
- Small Disruption Shield
- Stasis Bomb
- Stasis Bomb Launcher
- Vortex Mine
- X-COM Armor