Difference between revisions of "Soldiers (EU2012)"

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==See Also==
 
==See Also==
[[Classes (EU2012)|Classes]]
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[[Classes (EU2012)|Soldier Classes]]
  
[[Perks (EU2012)|Perks]]
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[[Abilities (EU2012)|Soldier Abilities]]
  
[[Equipment (EU2012)|Equipment]]
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[[Equipment (EU2012)|General Equipment]]
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 01:25, 21 September 2012

Soldiers are your most important and valuable unit in Enemy Unknown 2012 and their death on the battlefield is permanent. Soldiers have distinct classes and their status can be checked at XCOM HQ's Barracks facility, where you can also hire new soldiers. They can be equipped with armor, weapons and other equipment as required and available at the Armory. Soldiers may also be assigned to the Officer Training School in order to progress in rank and gain specific squad abilities.

Soldier Attributes

All of the following can be edited by the player:

  • First and Last Name
  • Nickname (earned at Sergeant rank)
  • Race, Voice, Head, Skin Color, Hair, Hair Color and Facial Hair

Non-editable attributes

  • Gender
  • Rank
    • Rookie
    • Squaddie
    • Corporal
    • Sergeant
    • Lieutenant
    • Captain
    • Major
    • Colonel
  • Country
  • Class
    • Heavy
    • Assault
    • Sniper
    • Support
    • Psionic (late game class)

Stats

The soldier's abilities (moving, firing, etc.) during tactical combat are defined by its stats. A soldier's stats can be improved through experience gained in missions.

  • Health Points
  • Will
  • Defense
  • Aim

Classes

All soldiers start as rookies and their class is only revealed after being promoted to Squaddie. Each class has unique abilities, passive bonuses, as well as restrictions on weapons/equipment they can carry. Generally, each promotion will require you to choose from one of two perks available to the class at that rank.

ClassDescriptionPrimary WeaponSecondary Weapon
RookieYour basic recruit. Abilities are (generally) available to all classes.Assault Rifle
Pistol
Laser Pistol
Plasma Pistol
AssaultClose combat unitShotgun
Scatter Laser
Alloy Cannon
Pistol
Laser Pistol
Plasma Pistol
SniperLong-range accurate fireSniper Rifle
Laser Sniper Rifle
Plasma Sniper Rifle
Pistol
Laser Pistol
Plasma Pistol
HeavyHigh-caliber and explosive firepowerLight Machinegun
Heavy Laser
Heavy Plasma
Rocket Launcher
SupportMedic / Grenadier
Jack of all trades
Assault Rifle
Laser Rifle
Plasma Rifle
Pistol
Laser Pistol
Plasma Pistol
PsionicMental powersPlasma Light Rifle


It has been hinted that the Psionic class is not so much a full class as a sub-class so there is the potential for Psionic Snipers, Psionic Assaults, etc.

Ranks

Each soldier also has a rank. As he/she progresses through the ranks it will gain additional combat abilities or provide leadership skills purchased through the Officer Training School, from Captain upwards. The known ranks are:

  • Rookie
  • Squaddie
  • Corporal
  • Sergeant
  • Lieutenant
  • Captain
  • Major
  • Colonel

Abilities/Perks

Perks are special abilities given to specific classes or the entire squad. They can be acquired through the following:

  • Soldier can choose between two abilities on level up (exclusively)
  • Purchased through the Officer Training School (require presence of high rank officer(s))
  • Equipment research and upgrades

See Also

Soldier Classes

Soldier Abilities

General Equipment