Difference between revisions of "Mutant Alliance"

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The first wave of Alien incursions resulted in many genetic experiments involving crossbreeding humans and the Alien species known as [[Sectoid]]s. These hybrids have survived in human society, but they have been denied the right to procreate within the city. They also suffer discrimination in employment and education. Although they are genetically almost identical to humans, they retain some Alien facial characteristics and are renowned (and distrusted) for their Psionic abilities. Hybrids Psionic abilities may well prove useful to [[X-Com (Apocalypse)|X-COM]] in the war against the Aliens. The Mutant Alliance is active in city politics and promotes the concerns of the hybrid community.
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[[Image:Corps-Pedia-MutieA-(Apocalypse).png|right]]
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The first wave of Alien incursions resulted in many genetic experiments involving crossbreeding humans and the Alien species known as Sectoids. These hybrids have survived in human society, but they have been denied the right to procreate within the city. They also suffer discrimination in employment and education. Although they are genetically almost identical to humans, they retain some Alien facial characteristics and are renowned (and distrusted) for their Psionic abilities. Hybrids Psionic abilities may well prove useful to X-COM in the war against the Aliens. The Mutant Alliance is active in city politics and promotes the concerns of the hybrid community. ''From: Apocalypse Ufopaedia''
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= Benefits =
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'''Mutant Alliance''' [[Image:Apoc_mutant_icon.png|left|50 px|]]
As long as the Mutant Alliance are non-hostile, random mutant recruits will occasionally appear for hire.  
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* [[Agents_(Apocalypse)#Hybrids|Hybrid]] agents will only be available for hire when Mutant Alliance is [[Agents_(Apocalypse)#Note|neutral]] or better.<br>
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* An alien building contains [[Population_(Apocalypse)#Sectoid|Sectoids]]. If saved from death by X-Com at mission complete, Mutant Alliance relations towards X-Com will be changed to Allied and Hostile towards the Aliens.
  
When you save the [[Sectoid]]s in the alien farm mission, the Mutant Alliance will improve its standings with you if your relations aren't already in good standings.
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Alien Infiltration Speed: Low
  
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'''Property'''
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* [[Offices (Apocalypse)|Offices]]
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* [[Slums (Apocalypse)|Slums]]
  
=See Also=
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'''Products'''
[[Corporations]]
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* ''none''
[[Category:Corporations]]
 
  
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'''Initial Attitudes'''<br>
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Positive:
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* [[Image:Apoc_xcom_icon.png]] [[X-COM (Apocalypse)|X-Com]]
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* [[Image:Apoc_self.png]] [[S.E.L.F.]]
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Negative:
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* [[Image:Apoc_govt.png]] [[Government]]
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* [[Image:Apoc_megapol.png]] [[Megapol]]
  
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'''Defence Forces'''
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* [[Population_(Apocalypse)#The_Population|Building Security]] = 10
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* [[Tech_Levels_(Apocalypse)#Progress:_Humans|Technology Level]] = 3
  
{{Corporations Navbar}}
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'''Raids'''<br>
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A small selection of items:
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* 1x [[Megapol Lawpistol]]
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* 1x [[Marsec M4000 Machine Gun]]
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* 1x [[Megapol Auto Cannon]]
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* 1x [[Megapol AP Grenade]]
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* 1x [[Megapol Stun Grenade]]
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* 1x [[Marsec Proximity Mine]]
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* 1x [[Marsec High Explosive]]
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* 2x [[Elerium_(Apocalypse)|Elerium]]
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* 6x [[Psiclone]]
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==See Also==
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*[[Relations (Apocalypse)|Relations]]
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{{Organizations Navbar}}
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[[Category: Apocalypse]]

Latest revision as of 06:47, 1 October 2023

Corps-Pedia-MutieA-(Apocalypse).png
The first wave of Alien incursions resulted in many genetic experiments involving crossbreeding humans and the Alien species known as Sectoids. These hybrids have survived in human society, but they have been denied the right to procreate within the city. They also suffer discrimination in employment and education. Although they are genetically almost identical to humans, they retain some Alien facial characteristics and are renowned (and distrusted) for their Psionic abilities. Hybrids Psionic abilities may well prove useful to X-COM in the war against the Aliens. The Mutant Alliance is active in city politics and promotes the concerns of the hybrid community.  From: Apocalypse Ufopaedia


Mutant Alliance

Apoc mutant icon.png


  • Hybrid agents will only be available for hire when Mutant Alliance is neutral or better.
  • An alien building contains Sectoids. If saved from death by X-Com at mission complete, Mutant Alliance relations towards X-Com will be changed to Allied and Hostile towards the Aliens.
Alien Infiltration Speed: Low

Property

Products

  • none

Initial Attitudes
Positive:

Negative:

Defence Forces

Raids
A small selection of items:


See Also


Apocalypse Insignia X-COM Apocalypse: Organizations
The Good:Apoc xcom.png X-COM Apoc govt.png Government Apoc megapol.png Megapol
The Bad:Apoc aliens.png Alien Apoc sirius.png Cult of Sirius
The Ugly:Apoc cyberweb.png Cyberweb Apoc diablo.png Diablo Apoc energen.png Energen Apoc evonet.png Evonet Apoc extropians.png Extropians
Apoc gm.png General Metro Apoc gravball.png Gravball League Apoc lifetree.png Lifetree Apoc marsec.png Marsec
Apoc mutant.png Mutant Alliance Apoc nanotech.png Nanotech Apoc nutrivend.png Nutrivend Apoc osiron.png Osiron Apoc psyke.png Psyke
Apoc self.png S.E.L.F. Apoc sanctuary.png Sanctuary Clinic Apoc sensovision.png Sensovision Apoc solmine.png Solmine
Apoc sd.png Superdynamics Apoc synthemesh.png Synthemesh Apoc technocr.png Technocrats Apoc ts.png Transtellar