Difference between revisions of "Quantum Physics (Apocalypse)"

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==Description==
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__NOTOC__
Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.
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Quantum Physics is the study of all mechanical aspects regarding the Apocalypse: the [[Disruptor Gun|weaponry]], their [[Dimension Gates|technology]], and their [[Alien Probe (Apocalypse)|UFOs]].
  
In contrast to [[Biochemistry]], which burns out fairly early on, Quantum Physics labs become cluttered with artifacts towards the mid and late game. A second small lab is moderately useful (build on the second week), but large labs are really required to handle the large number of advanced topics and research chains. A minimum of 15 QP's should be used, one large team handling advanced research chains and a small team for single topics. A second large lab is recommended.
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=Quantum Physics=
 +
Alien weaponry shares a passing resemblance to common human types known for impact and explosive damage. A new strange beam weapon, handheld and craft based, is a powerful new technogy which must be researched and used against the aliens. Alien crafts unknown in purpose, design, and capability with strange missiles pollute the skies until X-Com can gain the required knowledge to counter this threat.  
  
==Topics==
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==Quantum Physics Laboratory==
If a requirement or future path is written in ''italics'', only one of the requirements must be met to unlock the later tech.  
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Various scientific topics will become available once the strange object is successfully recovered from dead aliens or UFO crash recoveries. Using the knowledge acquired will allow using their own tools against them, knowing which weapon is best against the alien's weaknesses, using their handheld devices to circumvent certain types of damage, matching UFO combat power with their own weapons and finally, to invent new X-Com crafts to exploit all this new information.
  
{| class="wikitable sortable" border="1"
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=Research=
! Topic !! Research Cost !! Required<br />QP-lab !! Type !! Direct Prerequisites !! Research Directly Requiring
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* If a prerequisite is in ''italics'', '''only one in the list''' within "Prerequisites" is needed to allow further study.
 +
<br>
 +
{| class="wikitable" border="1"
 +
! '''Unit Equipment''' !! Research Time !! Laboratory Size !! Type !! Prerequisites !! Research Leads To
 
|-
 
|-
|style=white-space:nowrap|[[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]] || 16,000 || Small || Base Facility || ''Alien Control System'', ''Alien Energy Source'' or ''Alien Propulsion System'' || None
+
|style=white-space:nowrap|[[Boomeroid]] || 40,000 || Small || Agent Equipment || Recovered Equipment || None
 
|-
 
|-
|[[Advanced Security Station (Apocalypse)|Advanced Security Station]] || 18,000 || Small || Base Facility || Light Disruptor Beam <br />''Note: Neither Medium Disruptor Beam or Disruptor Inversion Bomb is required like the tech tree below shows!'' || None
+
|style=white-space:nowrap|[[Devastator Cannon]] || 38,000 || Small || Agent Equipment || Recovered Equipment, Disruptor Gun || None
 
|-
 
|-
|[[Advanced Workshop (Apocalypse)|Advanced Workshop]] || 24,000 || Small || Base Facility || Dimension Probe || None
+
|style=white-space:nowrap|[[Dimension Missile]] || 12,000 || Small || Agent Equipment || Recovered Equipment || None
 
|-
 
|-
|[[Boomeroid]] || 40,000 || Small || Agent Equipment || Recovered Equipment || None
+
|style=white-space:nowrap|[[Dimension Missile Launcher]] || 42,000 || Small || Agent Equipment || Recovered Equipment || None
 
|-
 
|-
|[[Devastator Cannon]] || 38,000 || Small || Agent Equipment || Recovered Equipment, Disruptor Gun || None
+
|style=white-space:nowrap|[[Disruptor Gun]] || 40,000 || Small || Agent Equipment || Recovered Equipment || Devastator Cannon, X-COM Disruptor Armor
 
|-
 
|-
|[[Dimension Missile]] || 12,000 || Small || Agent Equipment || Recovered Equipment || None
+
|style=white-space:nowrap|[[Personal Cloaking Field]] || 100,000 || Small || Agent Equipment || Recovered Equipment || None
 
|-
 
|-
|[[Dimension Missile Launcher]] || 42,000 || Small || Agent Equipment || Recovered Equipment || None
+
|style=white-space:nowrap|[[Personal Disruptor Shield]] || 60,000 || Small || Agent Equipment || Recovered Equipment || X-COM Disruptor Armor
 
|-
 
|-
|[[Disruptor Gun]] || 40,000 || Small || Agent Equipment || Recovered Equipment || Devastator Cannon, X-COM Disruptor Armor
+
|style=white-space:nowrap|[[Personal Teleporter]] || 130,000 || Small || Agent Equipment || Recovered Equipment || None
 
|-
 
|-
|[[Personal Cloaking Field]] || 100,000 || Small || Agent Equipment || Recovered Equipment || None
+
|style=white-space:nowrap|[[Vortex Mine]] || 46,000 || Small || Agent Equipment || Recovered Equipment || None
 
|-
 
|-
|[[Personal Disruptor Shield]] || 60,000 || Small || Agent Equipment || Recovered Equipment || X-COM Disruptor Armor
+
|style=white-space:nowrap|[[Agents_Armor_(Apocalypse)|X-Com Disruptor Armor]] || 85,000 || Small || Agent Equipment || Disruptor Gun, Personal Disruptor Shield, Small Disruption Shield || None
 +
|}
 +
<br>
 +
{| class="wikitable" border="1"
 +
! '''Alien Dimension''' !! Research Time !! Laboratory Size !! Type !! Prerequisites !! Research Leads To
 +
|-
 +
|style=white-space:nowrap|[[Dimension Gates]] || 5,000 || Small || Concept || None || None
 
|-
 
|-
|[[Personal Teleporter]] || 130,000 || Small || Agent Equipment || Recovered Equipment || None
+
|style=white-space:nowrap|[[Alien Dimension (Apocalypse)|Alien Dimension]] || 6,000 || Small || Exotic Destination || First visit to the Alien Dimension || Alien Building 1
 +
|}
 +
<br>
 +
{| class="wikitable" border="1"
 +
! '''Facility''' !! Research Time !! Laboratory Size !! Type !! Prerequisites !! Research Leads To
 
|-
 
|-
|[[Vortex Mine]] || 46,000 || Small || Agent Equipment || Recovered Equipment || None
+
|style=white-space:nowrap|[[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]] || 16,000 || Small || Base Facility || ''Alien Control System'', ''Alien Energy Source'' or ''Alien Propulsion System'' || None
 
|-
 
|-
|[[X-COM Disruptor Armor]] || 85,000 || Small || Agent Equipment || Disruptor Gun, Personal Disruptor Shield, Small Disruption Shield || None
+
|style=white-space:nowrap|[[Advanced Security Station (Apocalypse)|Advanced Security Station]] || 18,000 || Small || Base Facility || ''Light Disruptor Beam, Medium Disruptor Beam, Heavy Disruptor Beam'' || None
 
|-
 
|-
|[[Dimension Gates]] || 5,000 || Small || Concept || None || None
+
|style=white-space:nowrap|[[Advanced Workshop (Apocalypse)|Advanced Workshop]] || 24,000 || Small || Base Facility || Dimension Probe || None
 +
|}
 +
<br>
 +
{| class="wikitable" border="1"
 +
! '''UFO Technology''' !! Research Time !! Laboratory Size !! Type !! Prerequisites !! Research Leads To
 
|-
 
|-
|[[Alien Control System (Apocalypse)|Alien Control System]] || 30,000 || Small || Concept || Recover any UFO with crew (3-10) || Dimension Probe, X-COM Advanced Control System, ''Advanced Quantum Physics Lab''
+
|style=white-space:nowrap|[[Alien Control System (Apocalypse)|Alien Control System]] || 30,000 || Small || Technology || Recover any manned UFO || Dimension Probe, X-COM Advanced Control System, Advanced Quantum Physics Lab
 
|-
 
|-
|[[Alien Energy Source (Apocalypse)|Alien Energy Source]] || 25,000 || Small || Concept || Recover any UFO with crew (3-10) || Dimension Probe, ''Advanced Quantum Physics Lab''
+
|style=white-space:nowrap|[[Alien Energy Source (Apocalypse)|Alien Energy Source]] || 25,000 || Small || Technology || Recover any manned UFO || Dimension Probe, Advanced Quantum Physics Lab
 
|-
 
|-
|[[Alien Propulsion System (Apocalypse)|Alien Propulsion System]] || 25,000 || Small || Concept || Recover any UFO with crew (3-10) || Dimension Probe, ''Advanced Quantum Physics Lab''
+
|style=white-space:nowrap|[[Alien Propulsion System (Apocalypse)|Alien Propulsion System]] || 25,000 || Small || Technology || Recover any manned UFO || Dimension Probe, Advanced Quantum Physics Lab
 +
|}
 +
<br>
 +
{| class="wikitable" border="1"
 +
! '''Alien Craft''' !! Research Time !! Laboratory Size !! Type !! Prerequisites !! Research Leads To
 
|-
 
|-
|[[Alien Dimension (Apocalypse)|Alien Dimension]] || 6,000 || Small || Concept || Travel to the Alien Dimension || Alien Building 1
+
|style=white-space:nowrap|[[Alien Probe (Apocalypse)|Alien Probe]] || 8,000 || Small || Vehicle || Successful Recovery || None
 
|-
 
|-
|[[Alien Probe (Apocalypse)|Alien Probe]] (UFO  1) || 8,000 || Small || UFO || UFO crash site mission || None
+
|style=white-space:nowrap|[[Alien Scout Ship (Apocalypse)|Alien Scout Ship]] || 10,000 || Small || Vehicle || Successful Recovery || None
 
|-
 
|-
|[[Alien Scout Ship (Apocalypse)|Alien Scout Ship]] (UFO  2) || 10,000 || Small || UFO || UFO crash site mission || None
+
|style=white-space:nowrap|[[Alien Transporter (Apocalypse)|Alien Transporter]] || 12,000 || Small || Vehicle || Successful Recovery || Bio-Trans
 
|-
 
|-
|[[Alien Transporter (Apocalypse)|Alien Transporter]] (UFO  3) || 12,000 || Small || UFO || UFO crash site mission || Bio-Trans
+
|style=white-space:nowrap|[[Alien Fast-Attack Ship (Apocalypse)|Alien Fast-Attack Ship]] || 12,000 || Small || Vehicle || Successful Recovery || None
 
|-
 
|-
|[[Alien Fast-Attack Ship (Apocalypse)|Alien Fast-Attack Ship]] (UFO  4) || 12,000 || Small || UFO || UFO crash site mission || None
+
|style=white-space:nowrap|[[Alien Destroyer (Apocalypse)|Alien Destroyer]] || 14,000 || Small || Vehicle || Successful Recovery || Explorer
 
|-
 
|-
|[[Alien Destroyer (Apocalypse)|Alien Destroyer]] (UFO  5) || 14,000 || Small || UFO || UFO crash site mission || Explorer
+
|style=white-space:nowrap|[[Alien Assault Ship (Apocalypse)|Alien Assault Ship]] || 14,000 || Small || Vehicle || Successful Recovery || Retaliator
 
|-
 
|-
|[[Alien Assault Ship (Apocalypse)|Alien Assault Ship]] (UFO  6) || 14,000 || Small || UFO || UFO crash site mission || Retaliator
+
|style=white-space:nowrap|[[Alien Bomber (Apocalypse)|Alien Bomber]] || 16,000 || Small || Vehicle || Successful Recovery || None
 
|-
 
|-
|[[Alien Bomber (Apocalypse)|Alien Bomber]] (UFO  7) || 16,000 || Small || UFO || UFO crash site mission || None
+
|style=white-space:nowrap|[[Alien Escort Ship (Apocalypse)|Alien Escort Ship]] || 16,000 || Small || Vehicle || Successful Recovery || None
 
|-
 
|-
|[[Alien Escort Ship (Apocalypse)|Alien Escort Ship]] (UFO  8) || 16,000 || Small || UFO || UFO crash site mission || None
+
|style=white-space:nowrap|[[Alien Battleship (Apocalypse)|Alien Battleship]] || 20,000 || Small || Vehicle || Successful Recovery || Annihilator
 
|-
 
|-
|[[Alien Battleship (Apocalypse)|Alien Battleship]] (UFO  9) || 20,000 || Small || UFO || UFO crash site mission || Annihilator
+
|style=white-space:nowrap|[[Alien Mothership (Apocalypse)|Alien Mothership]] || 20,000 || Small || Vehicle || Successful Recovery || None
 +
|}
 +
<br>
 +
{| class="wikitable" border="1"
 +
! '''Craft Equipment''' !! Research Time !! Laboratory Size !! Type !! Prerequisites !! Research Leads To
 
|-
 
|-
|[[Alien Mothership (Apocalypse)|Alien Mothership]] (UFO 10) || 20,000 || Small || UFO || UFO crash site mission || None
+
|style=white-space:nowrap|[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]] || 36,000 || Small || Vehicle Equipment || Recovered Equipment || Medium Disruptor Beam, Disruptor Inversion Bomb, Disruptor Multi-Bomb, Stasis Bomb, Teleporter, Advanced Security Station
 
|-
 
|-
|[[Dimension Probe]] || 12,000 || Small || Vehicle || Alien Control System, Alien Energy Source, Alien Propulsion System || Advanced Workshop, Bio-Trans
+
|style=white-space:nowrap|[[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] || 46,000 || Large || Vehicle Equipment || Recovered Equipment, Light Disruptor Beam || Heavy Disruptor Beam, Small Disruption Shield
 
|-
 
|-
|[[Bio-Trans]] || 18,000 || Large || Vehicle || Dimension Probe, Transporter (UFO 3) || Explorer
+
|style=white-space:nowrap|[[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] || 70,000 || Large || Vehicle Equipment || Recovered Equipment, Medium Disruptor Beam || Large Disruption Shield
 
|-
 
|-
|[[Explorer]] || 24,000 || Large || Vehicle || Bio-Trans, Destroyer (UFO 5) || Retaliator
+
|style=white-space:nowrap|[[Disruptor_Bomb_Launcher_(Apocalypse)|Disruptor Inversion Bomb]] || 60,000 || Large || Vehicle Equipment || Recovered Equipment, Light Disruptor Beam || X-COM Advanced Control System
 
|-
 
|-
|[[Retaliator]] || 30,000 || Large || Vehicle || Explorer, Assault Ship (UFO 6) || Annihilator
+
|style=white-space:nowrap|[[Stasis_Bomb_Launcher_(Apocalypse)|Stasis Bomb]] || 50,000 || Large || Vehicle Equipment || Recovered Equipment, Light Disruptor Beam || None
 
|-
 
|-
|[[Annihilator]] || 36,000 || Large || Vehicle || Retaliator, Battleship (UFO 9) || None
+
|style=white-space:nowrap|[[Disruptor_Multi-Bomb_Launcher_(Apocalypse)|Disruptor Multi-Bomb]] || 80,000 || Large || Vehicle Equipment || Recovered Equipment, Light Disruptor Beam || None
 
|-
 
|-
|[[Cloaking Field (Apocalypse)|Cloaking Field]] || 80,000 || Large || Vehicle equipment || Recovered Equipment (UFO 6-8), Large Disruption Shield || None
+
|style=white-space:nowrap|[[Small Disruption Shield (Apocalypse)|Small Disruption Shield]] || 60,000 || Large || Vehicle Equipment || Recovered Equipment, Medium Disruptor Beam || X-COM Disruptor Armor
 
|-
 
|-
|[[Disruptor Inversion Bomb (Apocalypse)|Disruptor Inversion Bomb]] <br />([[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]]) || 60,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 5, 9), Light Disruptor Beam || X-COM Advanced Control System
+
|style=white-space:nowrap|[[Large Disruption Shield (Apocalypse)|Large Disruption Shield]] || 105,000 || Large || Vehicle Equipment || Recovered Equipment, Heavy Disruptor Beam || Cloaking Field
 
|-
 
|-
|[[Disruptor Multi-Bomb (Apocalypse)|Disruptor Multi-Bomb]] <br />([[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]]) || 80,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 7, 10), Light Disruptor Beam || None
+
|style=white-space:nowrap|[[Cloaking_Field_(Apocalypse)|Cloaking Field]] || 80,000 || Large || Vehicle equipment || Recovered Equipment, Large Disruption Shield || None
 
|-
 
|-
|[[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] || 70,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 9-10), Medium Disruptor Beam || Large Disruption Shield
+
|style=white-space:nowrap|[[Teleporter (Apocalypse)|Teleporter]] || 150,000 || Large || Vehicle Equipment || Recovered Equipment, Light Disruptor Beam || None
 
|-
 
|-
|[[Large Disruption Shield (Apocalypse)|Large Disruption Shield]] || 105,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 7-10), Heavy Disruptor Beam || Cloaking Field
+
|style=white-space:nowrap|[[Advanced Control System (Apocalypse)|X-COM Advanced Control System]] || 35,000 || Small || Vehicle Equipment || Disruptor Inversion Bomb, Alien Control System || None
 +
|}
 +
<br>
 +
{| class="wikitable" border="1"
 +
! '''X-Com Hybrid Craft''' !! Research Time !! Laboratory Size !! Type !! Prerequisites !! Research Leads To
 
|-
 
|-
|[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]] || 36,000 || Small || Vehicle Equipment || Recovered Equipment (UFO 3, 4, 6, 7, 9, 10) || Medium Disruptor Beam, Disruptor Inversion Bomb, Disruptor Multi-Bomb, Stasis Bomb, Teleporter, Advanced Security Station
+
|[[Dimension Probe]] || 12,000 || Small || Vehicle || Alien Control System, Alien Energy Source, Alien Propulsion System || Advanced Workshop, Bio-Trans
 
|-
 
|-
|[[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] || 46,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 4, 6, 9, 10), Light Disruptor Beam || Heavy Disruptor Beam, Small Disruption Shield
+
|[[Bio-Trans]] || 18,000 || Large || Vehicle || Dimension Probe, Transporter || Explorer
 
|-
 
|-
|[[Small Disruption Shield (Apocalypse)|Small Disruption Shield]] || 60,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 3-6), Medium Disruptor Beam || X-COM Disruptor Armor
+
|[[Explorer]] || 24,000 || Large || Vehicle || Bio-Trans, Destroyer || Retaliator
 
|-
 
|-
|[[Stasis Bomb]] <br />([[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]]) || 50,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 8, 10), Light Disruptor Beam || None
+
|[[Retaliator]] || 30,000 || Large || Vehicle || Explorer, Assault Ship || Annihilator
 
|-
 
|-
|[[Teleporter (Apocalypse)|Teleporter]] || 150,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 5-10), Light Disruptor Beam || None
+
|[[Annihilator]] || 36,000 || Large || Vehicle || Retaliator, Battleship || None
|-
 
|style=white-space:nowrap|[[Advanced Control System (Apocalypse)|X-COM Advanced Control System]] || 35,000 || Small || Vehicle Equipment || Disruptor Inversion Bomb, Alien Control System || None
 
 
|}
 
|}
  
==Tech Tree==
+
=Quantum Physics Technology Tree=
 
[[image:OMGPLZ.PNG]]
 
[[image:OMGPLZ.PNG]]
  
==External Links==
+
 
* [http://www.gamespot.com/features/xcom/research1.html Quantum physics research tree at Gamespot] (dead link)
+
==See Also==
 +
* [[Research (Apocalypse)|Research]]
 +
 
  
 
[[Category: Apocalypse]]
 
[[Category: Apocalypse]]
[[Category: Research (Apocalypse)]]
 

Latest revision as of 10:33, 1 December 2023

Quantum Physics is the study of all mechanical aspects regarding the Apocalypse: the weaponry, their technology, and their UFOs.

Quantum Physics

Alien weaponry shares a passing resemblance to common human types known for impact and explosive damage. A new strange beam weapon, handheld and craft based, is a powerful new technogy which must be researched and used against the aliens. Alien crafts unknown in purpose, design, and capability with strange missiles pollute the skies until X-Com can gain the required knowledge to counter this threat.

Quantum Physics Laboratory

Various scientific topics will become available once the strange object is successfully recovered from dead aliens or UFO crash recoveries. Using the knowledge acquired will allow using their own tools against them, knowing which weapon is best against the alien's weaknesses, using their handheld devices to circumvent certain types of damage, matching UFO combat power with their own weapons and finally, to invent new X-Com crafts to exploit all this new information.

Research

  • If a prerequisite is in italics, only one in the list within "Prerequisites" is needed to allow further study.


Unit Equipment Research Time Laboratory Size Type Prerequisites Research Leads To
Boomeroid 40,000 Small Agent Equipment Recovered Equipment None
Devastator Cannon 38,000 Small Agent Equipment Recovered Equipment, Disruptor Gun None
Dimension Missile 12,000 Small Agent Equipment Recovered Equipment None
Dimension Missile Launcher 42,000 Small Agent Equipment Recovered Equipment None
Disruptor Gun 40,000 Small Agent Equipment Recovered Equipment Devastator Cannon, X-COM Disruptor Armor
Personal Cloaking Field 100,000 Small Agent Equipment Recovered Equipment None
Personal Disruptor Shield 60,000 Small Agent Equipment Recovered Equipment X-COM Disruptor Armor
Personal Teleporter 130,000 Small Agent Equipment Recovered Equipment None
Vortex Mine 46,000 Small Agent Equipment Recovered Equipment None
X-Com Disruptor Armor 85,000 Small Agent Equipment Disruptor Gun, Personal Disruptor Shield, Small Disruption Shield None


Alien Dimension Research Time Laboratory Size Type Prerequisites Research Leads To
Dimension Gates 5,000 Small Concept None None
Alien Dimension 6,000 Small Exotic Destination First visit to the Alien Dimension Alien Building 1


Facility Research Time Laboratory Size Type Prerequisites Research Leads To
Advanced Quantum Physics Lab 16,000 Small Base Facility Alien Control System, Alien Energy Source or Alien Propulsion System None
Advanced Security Station 18,000 Small Base Facility Light Disruptor Beam, Medium Disruptor Beam, Heavy Disruptor Beam None
Advanced Workshop 24,000 Small Base Facility Dimension Probe None


UFO Technology Research Time Laboratory Size Type Prerequisites Research Leads To
Alien Control System 30,000 Small Technology Recover any manned UFO Dimension Probe, X-COM Advanced Control System, Advanced Quantum Physics Lab
Alien Energy Source 25,000 Small Technology Recover any manned UFO Dimension Probe, Advanced Quantum Physics Lab
Alien Propulsion System 25,000 Small Technology Recover any manned UFO Dimension Probe, Advanced Quantum Physics Lab


Alien Craft Research Time Laboratory Size Type Prerequisites Research Leads To
Alien Probe 8,000 Small Vehicle Successful Recovery None
Alien Scout Ship 10,000 Small Vehicle Successful Recovery None
Alien Transporter 12,000 Small Vehicle Successful Recovery Bio-Trans
Alien Fast-Attack Ship 12,000 Small Vehicle Successful Recovery None
Alien Destroyer 14,000 Small Vehicle Successful Recovery Explorer
Alien Assault Ship 14,000 Small Vehicle Successful Recovery Retaliator
Alien Bomber 16,000 Small Vehicle Successful Recovery None
Alien Escort Ship 16,000 Small Vehicle Successful Recovery None
Alien Battleship 20,000 Small Vehicle Successful Recovery Annihilator
Alien Mothership 20,000 Small Vehicle Successful Recovery None


Craft Equipment Research Time Laboratory Size Type Prerequisites Research Leads To
Light Disruptor Beam 36,000 Small Vehicle Equipment Recovered Equipment Medium Disruptor Beam, Disruptor Inversion Bomb, Disruptor Multi-Bomb, Stasis Bomb, Teleporter, Advanced Security Station
Medium Disruptor Beam 46,000 Large Vehicle Equipment Recovered Equipment, Light Disruptor Beam Heavy Disruptor Beam, Small Disruption Shield
Heavy Disruptor Beam 70,000 Large Vehicle Equipment Recovered Equipment, Medium Disruptor Beam Large Disruption Shield
Disruptor Inversion Bomb 60,000 Large Vehicle Equipment Recovered Equipment, Light Disruptor Beam X-COM Advanced Control System
Stasis Bomb 50,000 Large Vehicle Equipment Recovered Equipment, Light Disruptor Beam None
Disruptor Multi-Bomb 80,000 Large Vehicle Equipment Recovered Equipment, Light Disruptor Beam None
Small Disruption Shield 60,000 Large Vehicle Equipment Recovered Equipment, Medium Disruptor Beam X-COM Disruptor Armor
Large Disruption Shield 105,000 Large Vehicle Equipment Recovered Equipment, Heavy Disruptor Beam Cloaking Field
Cloaking Field 80,000 Large Vehicle equipment Recovered Equipment, Large Disruption Shield None
Teleporter 150,000 Large Vehicle Equipment Recovered Equipment, Light Disruptor Beam None
X-COM Advanced Control System 35,000 Small Vehicle Equipment Disruptor Inversion Bomb, Alien Control System None


X-Com Hybrid Craft Research Time Laboratory Size Type Prerequisites Research Leads To
Dimension Probe 12,000 Small Vehicle Alien Control System, Alien Energy Source, Alien Propulsion System Advanced Workshop, Bio-Trans
Bio-Trans 18,000 Large Vehicle Dimension Probe, Transporter Explorer
Explorer 24,000 Large Vehicle Bio-Trans, Destroyer Retaliator
Retaliator 30,000 Large Vehicle Explorer, Assault Ship Annihilator
Annihilator 36,000 Large Vehicle Retaliator, Battleship None

Quantum Physics Technology Tree

OMGPLZ.PNG


See Also