Difference between revisions of "Alien Craft (Apocalypse)"
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(Added "down" HP, acceleration, score and converted armor value from sum (weird) to side values. Corrected UFO 4 HP amount) |
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<table {{StdCenterTable}}> | <table {{StdCenterTable}}> | ||
<tr {{StdDescTable_Heading}}><th align="left">UFO</th> | <tr {{StdDescTable_Heading}}><th align="left">UFO</th> | ||
− | <th>Armor</th> | + | <th>Armor<sup>1</sup></th> |
− | <th>Constitution</th> | + | <th>Constitution<sup>2</sup></th> |
<th>Top Speed</th> | <th>Top Speed</th> | ||
+ | <th>Acceleration</th> | ||
<th>Weapon Power</th> | <th>Weapon Power</th> | ||
<th>Weapon Range</th> | <th>Weapon Range</th> | ||
− | <th>Primary Role(s)</th></tr> | + | <th>Primary Role(s)</th> |
− | <tr><td align="left">[[Image:Apoc_ufo1_icon.png|UFO Type 1]] [[Alien Probe (Apocalypse)|Probe]]</td><td> | + | <th>Score</th> |
− | <tr><td align="left">[[Image:Apoc_ufo2_icon.png|UFO Type 2]] [[Alien Scout Ship (Apocalypse)|Scout Ship]]</td><td> | + | </tr> |
− | <tr><td align="left">[[Image:Apoc_ufo3_icon.png|UFO Type 3]] [[Alien Transporter (Apocalypse)|Transporter]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo1_icon.png|UFO Type 1]] [[Alien Probe (Apocalypse)|Probe]]</td><td>2</td><td>80/15</td><td>14</td><td>8</td><td>20</td><td>150</td><td>Escort/Subversion</td><td>50</td></tr> |
− | <tr><td align="left">[[Image:Apoc_ufo4_icon.png|UFO Type 4]] [[Alien Fast-Attack Ship (Apocalypse)|Fast-Attack Ship]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo2_icon.png|UFO Type 2]] [[Alien Scout Ship (Apocalypse)|Scout Ship]]</td><td>5/2/5/5/5/5</td><td>120/35</td><td>12</td><td>2</td><td>20</td><td>150</td><td>Infiltration/Subversion/Escort</td><td>100</td></tr> |
− | <tr><td align="left">[[Image:Apoc_ufo5_icon.png|UFO Type 5]] [[Alien Destroyer (Apocalypse)|Destroyer]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo3_icon.png|UFO Type 3]] [[Alien Transporter (Apocalypse)|Transporter]]</td><td>6/4/6/6/6/8</td><td>400/150</td><td>8</td><td>2</td><td>20</td><td>150</td><td>Infiltration</td><td>150</td></tr> |
− | <tr><td align="left">[[Image:Apoc_ufo6_icon.png|UFO Type 6]] [[Alien Assault Ship (Apocalypse)|Assault Ship]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo4_icon.png|UFO Type 4]] [[Alien Fast-Attack Ship (Apocalypse)|Fast-Attack Ship]]</td><td>10/5/10/10/10/12</td><td>500/150</td><td>20</td><td>5</td><td>40</td><td>300</td><td>Escort/Attack/Subversion</td><td>200</td></tr> |
− | <tr><td align="left">[[Image:Apoc_ufo7_icon.png|UFO Type 7]] [[Alien Bomber (Apocalypse)|Bomber]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo5_icon.png|UFO Type 5]] [[Alien Destroyer (Apocalypse)|Destroyer]]</td><td>14/16/14/14/14/12</td><td>600/200</td><td>12</td><td>3</td><td>94</td><td>450</td><td>Infiltration/Subversion/Attack</td><td>250</td></tr> |
− | <tr><td align="left">[[Image:Apoc_ufo8_icon.png|UFO Type 8]] [[Alien Escort Ship (Apocalypse)|Escort Ship]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo6_icon.png|UFO Type 6]] [[Alien Assault Ship (Apocalypse)|Assault Ship]]</td><td>8/12/8/8/8/4</td><td>850/200</td><td>8</td><td>2</td><td>40</td><td>300</td><td>Infiltration</td><td>300</td></tr> |
− | <tr><td align="left">[[Image:Apoc_ufo9_icon.png|UFO Type 9]] [[Alien Battleship (Apocalypse)|Battleship]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo7_icon.png|UFO Type 7]] [[Alien Bomber (Apocalypse)|Bomber]]</td><td>15/15/15/15/15/8</td><td>700/100</td><td>14</td><td>3</td><td>98/20</td><td>250/150</td><td>Attack</td><td>300</td></tr> |
− | <tr><td align="left">[[Image:Apoc_ufo10_icon.png|UFO Type 10]] [[Alien Mothership (Apocalypse)|Mothership]]</td><td> | + | <tr><td align="left">[[Image:Apoc_ufo8_icon.png|UFO Type 8]] [[Alien Escort Ship (Apocalypse)|Escort Ship]]</td><td>20</td><td>500/80</td><td>16</td><td>4</td><td>--</td><td>250</td><td>Escort</td><td>250</td></tr> |
+ | <tr><td align="left">[[Image:Apoc_ufo9_icon.png|UFO Type 9]] [[Alien Battleship (Apocalypse)|Battleship]]</td><td>17</td><td>1800/300</td><td>12</td><td>1</td><td>80/94</td><td>600/450</td><td>Infiltration/Subversion/Attack/Escort</td><td>500</td></tr> | ||
+ | <tr><td align="left">[[Image:Apoc_ufo10_icon.png|UFO Type 10]] [[Alien Mothership (Apocalypse)|Mothership]]</td><td>15/10/15/15/15/15</td><td>2800/350</td><td>8</td><td>1</td><td>80/98/--</td><td>600/250/250</td><td>Infiltration/Subversion/Attack/Overspawn Attack</td><td>700</td></tr> | ||
+ | </table> | ||
+ | <sup>1</sup> Armor values are read as: Top (above), Front, Left, Right, Rear and Bottom (below). If a single value is display, then its the same from all six sides. | ||
− | < | + | <sup>2</sup> Total HP / Remaining (or less) HP to go down. Destroy shield(s) first. |
==Recovery of Alien Ships== | ==Recovery of Alien Ships== |
Revision as of 15:44, 12 October 2014
The alien craft encountered in Apocalypse are organic ships that are grown rather than constructed like the more angular and metallic UFO: Enemy Unknown (the UFOs) or of Terror from the Deep (the Alien Subs). As the buildings in the Alien Dimension are studied, it is revealed that the enemy ships in Apocalypse are essentially giant mushrooms that are grown and are outfitted with a variety of alien technologies that allow them to fly and travel through the Dimension Gates to cause havoc in Mega Primus.
There are 10 alien ships that you will encounter during the course of the game. These have been listed below. While better equipped than X-COM initially, each ship that is shot down and recovered will provide all the necessary information and spare equipment for X-COM to produce and outfit advanced aircraft to counter them as well as a variety of useful squad and vehicle level defensive equipment.
Alien Ships
UFO | Armor1 | Constitution2 | Top Speed | Acceleration | Weapon Power | Weapon Range | Primary Role(s) | Score |
---|---|---|---|---|---|---|---|---|
Probe | 2 | 80/15 | 14 | 8 | 20 | 150 | Escort/Subversion | 50 |
Scout Ship | 5/2/5/5/5/5 | 120/35 | 12 | 2 | 20 | 150 | Infiltration/Subversion/Escort | 100 |
Transporter | 6/4/6/6/6/8 | 400/150 | 8 | 2 | 20 | 150 | Infiltration | 150 |
Fast-Attack Ship | 10/5/10/10/10/12 | 500/150 | 20 | 5 | 40 | 300 | Escort/Attack/Subversion | 200 |
Destroyer | 14/16/14/14/14/12 | 600/200 | 12 | 3 | 94 | 450 | Infiltration/Subversion/Attack | 250 |
Assault Ship | 8/12/8/8/8/4 | 850/200 | 8 | 2 | 40 | 300 | Infiltration | 300 |
Bomber | 15/15/15/15/15/8 | 700/100 | 14 | 3 | 98/20 | 250/150 | Attack | 300 |
Escort Ship | 20 | 500/80 | 16 | 4 | -- | 250 | Escort | 250 |
Battleship | 17 | 1800/300 | 12 | 1 | 80/94 | 600/450 | Infiltration/Subversion/Attack/Escort | 500 |
Mothership | 15/10/15/15/15/15 | 2800/350 | 8 | 1 | 80/98/-- | 600/250/250 | Infiltration/Subversion/Attack/Overspawn Attack | 700 |
1 Armor values are read as: Top (above), Front, Left, Right, Rear and Bottom (below). If a single value is display, then its the same from all six sides.
2 Total HP / Remaining (or less) HP to go down. Destroy shield(s) first.
Recovery of Alien Ships
A UFO can only be recovered if it has been sufficiently damaged to disable it and is not destroyed completely. Once disabled, the UFO will float down to the nearest clear space and crash land.
Only air vehicles can be sent in to recover a UFO, and only one vehicle can be sent in at a time. The aircraft must be manned for the recovery to suceed.
If the UFO is unmanned, the recovery will be instantaneous. If it is a medium or large ship, it will have an armed crew for your troops to contend with. Because only one troop transport can be sent in to recover the UFO, be sure to prepare and arm your squad accordingly before starting the battle.
Once in battle with the UFO crew, the UFO will be recovered if the crew is defeated or has fled from the battle. If the recovery squad is defeated by the crew, then the recovery is a failure and the crash site disappears. The site will also disappear if the entire recovery team flees from the battle.
If the crash site is ignored, the site will also disappear after a short while.
Alien Ship Components
When you shoot down and recover a manned UFO you will be able to bring back the following components:
Research into all of those components is essential to develop the Dimension Probe, the first step to X-COM Advanced Craft.
Other Recoverable Components
Recovery of many manned UFOs will often yield one instance of the vehicle weapon that the UFO specializes in.
As time goes on, UFOs will start equipping a variety of defensive equipment such as shields, cloaking (missile jamming) devices and emergency teleportation devices. Depending on the UFO type, you will also begin to recover one of these items for each UFO that you recover.
X-COM Quantum Physicists can reverse engineer these technologies for use.
See Also