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- 14:37, 4 June 2014 diff hist 0 m Psionic (Long War) →Psi XP
- 14:36, 4 June 2014 diff hist -48 Psionic (Long War) →Psi powers
- 14:35, 4 June 2014 diff hist -3 m Psionic (Long War)
- 14:34, 4 June 2014 diff hist +2,455 N Psionic (Long War) import from long war wiki
- 14:32, 4 June 2014 diff hist +1,811 N The Council (Long War) Created page with "In Long War you receive funding from all countries at the start of the game, regardless of whether you have satellite coverage or not. Their funding will increase if you give ..."
- 13:45, 4 June 2014 diff hist +24 m Armor (Long War)
- 13:44, 4 June 2014 diff hist +1,769 N Armor (Long War) import from long wa wiki
- 12:36, 4 June 2014 diff hist -18 m Weapons (Long War) →Weapons
- 12:34, 4 June 2014 diff hist +386 Weapons (Long War) →Rockets
- 12:34, 4 June 2014 diff hist -289 Rocketeer (Long War) move to Weapons
- 12:33, 4 June 2014 diff hist +943 Weapons (Long War)
- 12:23, 4 June 2014 diff hist +24 m Weapons (Long War) category
- 12:22, 4 June 2014 diff hist +2,799 N Weapons (Long War) import table from long war wiki
- 12:15, 4 June 2014 diff hist +13 Gunner (Long War)
- 12:15, 4 June 2014 diff hist +1,088 N Engineer (Long War) Created page with "The '''Engineer''' is a unique class that has no equivalent in vanilla XCOM, though they borrow some elements from the Grenadier Heavy and Support classes. Engineers are speci..."
- 11:47, 4 June 2014 diff hist +742 N Infantry (Long War) Created page with "The '''Infantry''' class borrows elements from vanilla XCOM's Assault and Heavy classes. Their signature ability is '''Light 'Em Up''', which behaves identically to the vanill..."
- 11:40, 4 June 2014 diff hist +710 Soldiers (Long War)
- 10:02, 4 June 2014 diff hist +725 N Medic (Long War) Created page with "'''The Medic''' is similar to a Field Medic specialized Support in vanilla XCOM. Their signature ability is '''Field Medic''', which has the same effect as vanilla of making M..."
- 09:47, 4 June 2014 diff hist +1,067 N Gunner (Long War) Created page with "The '''Gunner''' class is similar to a suppression specialized Heavy in vanilla XCOM. Their signature ability is '''Suppression''', and they are the only class that can use th..."
- 09:30, 4 June 2014 diff hist +12 m Assault (Long War)
- 00:52, 4 June 2014 diff hist +86 Assault (Long War)
- 00:51, 4 June 2014 diff hist +80 Rocketeer (Long War)
- 00:46, 4 June 2014 diff hist +1,135 N Rocketeer (Long War) Created page with "The Rocketeer class is similar to an explosives specialised Heavy in vanilla XCOM. == Abilities == {| class="wikitable" width="100%" |- ! width="10%" align="center" | Rank ! ..."
- 00:34, 4 June 2014 diff hist +610 N Assault (Long War) Created page with "The Long War Assault is similar to the vanilla Assault. Their signature ability is Run & Gun, which works exactly as it does in vanilla XCOM. == Abilities == {| class="wikita..."
- 00:31, 4 June 2014 diff hist +5 Sniper (Long War)
- 00:30, 4 June 2014 diff hist +918 N Scout (Long War) Created page with "The Scout is a unique class that doesn't have an equivalent in vanilla XCOM, combining elements of Assaults and Snap Shot Snipers. The Scout's signature ability is Lightning R..."
- 00:24, 4 June 2014 diff hist +8 Sniper (Long War)
- 00:17, 4 June 2014 diff hist +134 Long War Table
- 22:10, 3 June 2014 diff hist +426 Soldiers (Long War)
- 19:25, 3 June 2014 diff hist +702 N Sniper (Long War) Created page with "The Long War sniper has much in common with the vanilla sniper, but are generally a little less powerful. Their signature ability is Squadsight. :'''Primary Weapon:''' Sniper..."
- 19:14, 3 June 2014 diff hist -2 m Soldiers (Long War)
- 19:09, 3 June 2014 diff hist +941 N Soldiers (Long War) Created page with "Like the base game, soldiers are divided in to classes. Soldiers start out as Privates (analogous to Rookies), where they have no class, and when they progress to Specialist (..."
- 17:35, 20 May 2014 diff hist -8 m EXALT Base Raid (EU2012) formatting
- 09:53, 28 April 2014 diff hist -15 Psionic (EU2012) ce
- 09:33, 24 April 2014 diff hist +18 m Laser Rifle eu2012 link
- 09:32, 24 April 2014 diff hist +18 m Laser Pistol eu2012 link
- 09:31, 24 April 2014 diff hist +18 m Heavy Laser eu2012 link
- 14:41, 23 April 2014 diff hist -99 XCOM Base Defense (EU2012) remove redundancy.
- 17:01, 17 April 2014 diff hist -22 Covert Operations (EU2012) →Additional Tips
- 10:22, 17 April 2014 diff hist +6 XCOM Base Defense (EU2012) spelled this way in in-game text
- 09:50, 17 April 2014 diff hist +186 Heavy (EU2012) →Gene Mods
- 09:35, 17 April 2014 diff hist +18 m Heavy (EU2012) →Tips & Trix: since Mayhem applies to other stuff too.
- 17:34, 16 April 2014 diff hist +8 m Site Recon (EU2012) naming
- 10:45, 15 April 2014 diff hist +6 m MEC Trooper (EU2012) →Summary: spellcheckers: only 53 years young!
- 09:26, 15 April 2014 diff hist -73 Psionic (EU2012) Undo revision 56311 by Xuncu (talk) redundant. this is already in the ability description.
- 13:02, 10 April 2014 diff hist +3 m Suggestions for Equipping Troops (Apocalypse) →Androids and Hybrids
- 16:56, 4 April 2014 diff hist +9 Chryssalid (EU2012)
- 16:55, 4 April 2014 diff hist +33 Chryssalid (EU2012) →Info
- 18:09, 19 March 2014 diff hist +843 Arc Thrower (EU2012) →Tactics
- 10:42, 18 March 2014 diff hist +367 Seeker (EU2012) →Notes
- 10:32, 17 March 2014 diff hist +20 Making The Game Harder (EU2012) →Harder at Home
- 10:18, 17 March 2014 diff hist +255 EXALT Base Raid (EU2012) move detailed squad positions out of transcluded bit, and some sp fixes.
- 11:32, 14 March 2014 diff hist -20 Alien Artifacts (EU2012) →List of Artifacts: I frequently sell these early and rarely run out.
- 10:55, 27 February 2014 diff hist +115 Making The Game Harder (EU2012) →The Few
- 17:30, 11 February 2014 diff hist -253 Psionics (Apocalypse) →Real Time: Breaking the Psi Link: one is redundant, the other is answered below.
- 10:28, 11 February 2014 diff hist -18 m NKF's X-COM Apocalypse: Starter's Guide →The Techs
- 16:35, 23 January 2014 diff hist +4 MEC Trooper (EU2012) →Tactical Subsystems
- 14:03, 22 January 2014 diff hist +164 S.H.I.V. (EU2012) →Tactical Advice
- 14:18, 21 January 2014 diff hist -21 m Storyline (EU2012) →Hints current
- 14:10, 21 January 2014 diff hist -23 Storyline Missions (EU2012) →Tactics
- 13:15, 9 January 2014 diff hist -7 Strategy (EU2012) →Alien Base
- 11:19, 7 January 2014 diff hist 0 m Storyline (EU2012) →Can't use the Ethereal Device
- 11:17, 7 January 2014 diff hist +406 Storyline (EU2012) →Hints
- 11:02, 7 January 2014 diff hist +381 Storyline (EU2012) →Hints
- 10:56, 7 January 2014 diff hist +380 Storyline (EU2012)
- 10:53, 7 January 2014 diff hist +25 m Storyline Missions (EU2012) →See Also
- 10:52, 7 January 2014 diff hist -494 Storyline Missions (EU2012) →Can't Progress?: move section.
- 10:17, 3 January 2014 diff hist -15 m XCOM Base Location (EU2012) →See Also
- 17:41, 2 January 2014 diff hist -19 m Impossible Difficulty (EU2012) →Game Start
- 16:23, 2 January 2014 diff hist +147 Talk:Situation Room (EU2012) →General Queries current
- 16:20, 2 January 2014 diff hist +401 Talk:Situation Room (EU2012) →Bonus Analysis
- 13:32, 2 January 2014 diff hist +3,477 Situation Room (EU2012) Undo revision 54887 by Binkyuk (talk)
- 13:32, 2 January 2014 diff hist -3,342 XCOM Base Location (EU2012) Undo revision 54888 by Binkyuk (talk) changed my mind.
- 13:29, 2 January 2014 diff hist +3,342 XCOM Base Location (EU2012) move from situation room. fits better here than there.
- 13:29, 2 January 2014 diff hist -3,477 Situation Room (EU2012) →Continent Bonus Analysis: move to base location page. fits better there than here.
- 13:27, 2 January 2014 diff hist +17 m XCOM Base Location (EU2012)
- 10:43, 2 January 2014 diff hist -7 m Brainsucker (Apocalypse)
- 10:41, 2 January 2014 diff hist +30 Sectoid Commander (EU2012)
- 16:12, 31 December 2013 diff hist +28 Arc Thrower (EU2012) →Notes
- 15:46, 31 December 2013 diff hist +245 Talk:XCOM Base Location (EU2012)
- 15:33, 31 December 2013 diff hist +307 XCOM Base Location (EU2012)
- 11:54, 17 December 2013 diff hist -149 Heavy (EU2012) →Abilities: Melee enemies tend to just move anyway when suppressed or overwatched. You're better off taking the shot.
- 15:52, 16 December 2013 diff hist 0 m Talk:Impossible Difficulty (EU2012) →Panic Management
- 12:57, 16 December 2013 diff hist +844 Talk:Impossible Difficulty (EU2012) →Panic Management
- 10:51, 16 December 2013 diff hist +31 XCOM Base Defense (EU2012) highest ranked soldiers.
- 16:25, 13 December 2013 diff hist +229 Talk:XCOM Base Defense (EU2012) →Soldiers chosen: new section
- 11:12, 13 December 2013 diff hist -395 MEC Trooper (EU2012) →Tactical Subsystems: I abused this a *lot* on the XCOM Base Defense mission. Not just useful for Thin Men.
- 12:15, 12 December 2013 diff hist +209 Impossible Difficulty (EU2012) →Don't Panic
- 12:09, 12 December 2013 diff hist +304 Talk:Sectopod (EU2012)
- 13:20, 10 December 2013 diff hist +204 Reaper Rounds (EU2012)
- 10:40, 10 December 2013 diff hist 0 Site Recon (EU2012) remove detailed tactics from EW summary page.
- 10:39, 10 December 2013 diff hist +23 XCOM Base Defense (EU2012) remove detailed tactics from EW summary page.
- 10:21, 10 December 2013 diff hist +1 m Alien Objectives (EU2012) fix image markup
- 22:09, 8 December 2013 diff hist +270 Talk:Critical Wounds (EU2012) →Stabilized soldiers subject to enemy fire?
- 16:51, 6 December 2013 diff hist +60 Achievements (EU2012)
- 16:34, 6 December 2013 diff hist +120 Talk:Impossible Difficulty (EU2012)
- 16:29, 6 December 2013 diff hist +669 Talk:Impossible Difficulty (EU2012)
- 14:07, 6 December 2013 diff hist +92 Deluge (EU2012)
- 13:50, 6 December 2013 diff hist +94 m MEC Trooper (EU2012) →Tactical Subsystems: since the vertical whitrespace wasn't working anyway.
- 13:45, 6 December 2013 diff hist +1 m MEC Trooper (EU2012) →Tactical Subsystems
- 13:31, 6 December 2013 diff hist -160 MEC Trooper (EU2012) →Tips & Trix: both heavies and MECs are +10, +4, +14 by colonel. Though Moyang thinks they don't follow the same progression, but they seem the same to me.
- 13:19, 6 December 2013 diff hist +98 MEC Trooper (EU2012) →Tips & Trix: note arc thrower use difference though.
- 13:15, 6 December 2013 diff hist -346 MEC Trooper (EU2012) This doesn't make a lot of sense. You either get 3 arc thrower uses and 1 medikit or 2 arc thrower uses and 2 medikits. Neither is better.
- 11:30, 6 December 2013 diff hist -43 Heavy (EU2012) →Abilities: always -30 aim. no conditions attached.
- 11:27, 6 December 2013 diff hist -55 Heavy (EU2012) →Abilities
- 11:24, 6 December 2013 diff hist +254 Heavy (EU2012) →Tactical Advice
- 10:52, 6 December 2013 diff hist +34 MEC Trooper (EU2012) →Abilities
- 16:39, 4 December 2013 diff hist -19 S.H.I.V. (EU2012) →Enemy Within DLC: play down a bit. they're still not really enough to make SHIVs competitive against a colonel in Ghost or Paladin.
- 14:11, 4 December 2013 diff hist -58 m MEC Trooper (EU2012) →Tactical Subsystems
- 11:56, 4 December 2013 diff hist +13 Meld (EU2012) →Notes
- 11:08, 4 December 2013 diff hist +234 XCOM Base Defense (EU2012)
- 02:09, 4 December 2013 diff hist 0 XCOM Base Defense (EU2012)
- 00:24, 4 December 2013 diff hist +9 Volunteer (EU2012)
- 22:24, 3 December 2013 diff hist +31 MEC Trooper (EU2012) →Tips & Trix
- 22:13, 3 December 2013 diff hist -18 MEC Trooper (EU2012) →Tactical Subsystems
- 22:01, 3 December 2013 diff hist +11 MEC Trooper (EU2012) →Abilities
- 21:55, 3 December 2013 diff hist +265 MEC Trooper (EU2012) →Abilities
- 21:38, 3 December 2013 diff hist -8 m MEC Trooper (EU2012) →Tips & Trix
- 18:27, 3 December 2013 diff hist +509 S.H.I.V. (EU2012)
- 17:58, 3 December 2013 diff hist +23 m XCOM Base Defense (EU2012)
- 17:33, 3 December 2013 diff hist +17 m XCOM Base Defense (EU2012)
- 17:28, 3 December 2013 diff hist +1,431 XCOM Base Defense (EU2012)
- 11:26, 3 December 2013 diff hist +376 MEC Trooper (EU2012) →Abilities
- 10:58, 3 December 2013 diff hist +37 m MEC Trooper (EU2012) →Bonus Abilities
- 10:57, 3 December 2013 diff hist +122 MEC Trooper (EU2012) →Tips & Trix
- 18:33, 2 December 2013 diff hist +310 Overviews of Aliens (EU2012) →Chryssalid
- 16:34, 2 December 2013 diff hist -6 MEC Trooper (EU2012) →Abilities
- 16:24, 2 December 2013 diff hist +55 MEC Trooper (EU2012) →Tactical Subsystems
- 15:03, 2 December 2013 diff hist +303 MEC Trooper (EU2012) →Abilities
- 14:52, 2 December 2013 diff hist +367 MEC Trooper (EU2012) →Tactical Subsystems
- 14:50, 2 December 2013 diff hist -365 MEC Trooper (EU2012) →Abilities
- 14:42, 2 December 2013 diff hist +22 MEC Trooper (EU2012)
- 10:39, 2 December 2013 diff hist +378 Seeker (EU2012)
- 10:24, 2 December 2013 diff hist +145 Seeker (EU2012)
- 09:52, 29 November 2013 diff hist +309 MEC Trooper (EU2012)
- 17:19, 28 November 2013 diff hist 0 MEC Trooper (EU2012)
- 12:52, 28 November 2013 diff hist +678 Site Recon (EU2012)
- 11:25, 28 November 2013 diff hist -240 Site Recon (EU2012) I doubt that would work. Chryssalids spawn from the whale, so without cover a sacrificial rookie will likely be jumped up to and killed before he can hit the transponder.
- 17:12, 27 November 2013 diff hist +21 m MEC Trooper (EU2012) →Tactical Subsystems: reorder.
- 15:47, 27 November 2013 diff hist +3 m MEC Trooper (EU2012) →Tactical Subsystems
- 15:46, 27 November 2013 diff hist +120 MEC Trooper (EU2012) →Tactical Subsystems
- 15:34, 27 November 2013 diff hist 0 m MEC Trooper (EU2012) →Tactical Subsystems
- 15:01, 27 November 2013 diff hist +1,489 MEC Trooper (EU2012) →Tactical Advice: expand. needs more though.
- 14:23, 27 November 2013 diff hist +45 MEC Trooper (EU2012) Note that medikits work on MECs. Move ability-specific notes in to Tactical Advice.
- 10:56, 21 November 2013 diff hist -212 Heavy (EU2012) →Tips & Trix
- 15:21, 18 November 2013 diff hist -3 Storyline (Bureau) spellcheck.
- 15:16, 18 November 2013 diff hist 0 m Achievements (EU2012)
- 14:42, 6 November 2013 diff hist -23 m Psi Armor (EU2012)
- 11:13, 1 November 2013 diff hist -17 Air Combat (EU2012) →Time...
- 09:50, 24 October 2013 diff hist -8 Drone (EU2012) →Notes
- 15:15, 14 October 2013 diff hist +18 m Weapons bureau link
- 15:14, 14 October 2013 diff hist +56 m Weapons (EU2012) original and bureau links
- 15:12, 14 October 2013 diff hist +19 m Weapons eu2012 link
- 12:17, 25 September 2013 diff hist +354 Talk:Building Optimization (EU2012) →Where did the build order go? current
- 10:18, 24 September 2013 diff hist -43 User:Binkyuk Blanked the page current
- 10:11, 24 September 2013 diff hist +2 Missions (EU2012) →Dr. Marazuki
- 10:05, 24 September 2013 diff hist +18 Terror Mission
- 09:50, 24 September 2013 diff hist +1 m Talk:Main Page →Recent Spambot attacks
- 09:37, 24 September 2013 diff hist +210 Talk:Main Page →Recent Spambot attacks
- 09:33, 24 September 2013 diff hist +113 Overviews of Aliens (EU2012) →Ethereal
- 17:02, 23 September 2013 diff hist +29 Plasma Pistol (EU2012)
- 17:02, 23 September 2013 diff hist +18 Plasma Pistol
- 16:29, 23 September 2013 diff hist +18 Heavy Plasma
- 16:29, 23 September 2013 diff hist +24 Heavy Plasma (EU2012)
- 16:28, 23 September 2013 diff hist +24 Plasma Rifle (EU2012)
- 16:26, 23 September 2013 diff hist +18 Plasma Rifle
- 15:48, 23 September 2013 diff hist +112 Avalanche
- 15:47, 23 September 2013 diff hist +107 Plasma Beam
- 15:43, 23 September 2013 diff hist -576 Talk:Cyberdisc (EU2012) doesn't apply once you're reading the right page. this page doesn't list places you can see cyberdiscs.
- 10:05, 23 September 2013 diff hist -82 Overviews of Aliens (EU2012) →Drone: Not true. Cover does not "intercept" shots, except by breaking LOS entirely.
- 10:03, 23 September 2013 diff hist -328 Overviews of Aliens (EU2012) →Cyberdisc
- 15:52, 20 September 2013 diff hist +22 Floater (EU2012) →Stats
- 13:07, 19 September 2013 diff hist +18 Sectopod
- 13:07, 19 September 2013 diff hist -83 Sectopod
- 13:06, 19 September 2013 diff hist -125 Sectopod (EU2012) links
- 13:06, 19 September 2013 diff hist -85 Cyberdisc link
- 13:05, 19 September 2013 diff hist -45 Cyberdisc (EU2012)
- 13:05, 19 September 2013 diff hist -83 Floater
- 13:04, 19 September 2013 diff hist -44 Floater (EU2012) link
- 12:46, 19 September 2013 diff hist -137 Ethereal (EU2012) link
- 12:45, 19 September 2013 diff hist -197 Ethereal
- 12:45, 19 September 2013 diff hist +112 N Template:BureauVersion Created page with ":''For the version that appears in The Bureau, see [[{{PAGENAME}} (Bureau)]]''" current
- 12:42, 19 September 2013 diff hist +5 m Sectoid (Bureau) spellcheckers - they're like a superpower.
- 12:38, 19 September 2013 diff hist -124 Sectoid (EU2012) links
- 12:37, 19 September 2013 diff hist -81 Sectoid link
- 12:37, 19 September 2013 diff hist -88 Chryssalid link
- 12:35, 19 September 2013 diff hist -82 Outsider (EU2012)
- 12:28, 19 September 2013 diff hist -70 Muton
- 12:27, 19 September 2013 diff hist +19 Template:OriginalVersion (EU2012)
- 12:25, 19 September 2013 diff hist +104 N Template:EU2012Version Created page with ":''For the 2012 X-COM: Enemy Unknown version, see [[{{PAGENAME}} (EU2012)]]''"
- 12:22, 19 September 2013 diff hist -46 Chryssalid (EU2012)
- 12:21, 19 September 2013 diff hist -123 Muton (EU2012)
- 12:21, 19 September 2013 diff hist -2 Template:BureauVersion (EU2012)
- 12:20, 19 September 2013 diff hist +136 N Template:BureauVersion (EU2012) Created page with ":''For the version that appears in The Bureau, ''see [[{{#replace:{{PAGENAME}}|(EU2012)|(Bureau)}}]]''"
- 12:18, 19 September 2013 diff hist +90 N Template:OriginalVersion (EU2012) Created page with ":''For the original 1994 X-COM version, see [[{{#replace:{{PAGENAME}}| (EU2012)|}}]]''"
- 12:13, 19 September 2013 diff hist +43 User:Binkyuk
- 12:08, 19 September 2013 diff hist -18 Outsider (EU2012)
- 09:46, 19 September 2013 diff hist -297 Sniper (EU2012) →Tactical Advice: move DGG and Gunslinger stuff in to DGG and Gunslinger section.
- 16:59, 17 September 2013 diff hist -99 Weapons (EU2012) →Conventional Weapons
- 16:15, 13 September 2013 diff hist +161 Assault (EU2012) Undo revision 48990 by Kokkan (talk) Uhh, this is current behaviour. Nothing to do with Enemy Within.
- 14:19, 13 September 2013 diff hist +161 Assault (EU2012) →Abilities
- 12:57, 23 August 2013 diff hist +423 Talk:Gameplay Mechanics (EU2012) →Homage to Dark Heresy? current
- 09:14, 12 August 2013 diff hist -83 Thin Man (EU2012) →Notes: snakemen didn't use poison. I also wouldn't call it a "strong" link.
- 12:56, 6 August 2013 diff hist +14 S.H.I.V. (EU2012) ce
- 12:51, 6 August 2013 diff hist -279 S.H.I.V. (EU2012) →Tactical Advice: not sure what you're trying to say here. That you'd want to use your most advanced SHIVs seems kind of obvious.
- 13:08, 5 August 2013 diff hist +201 Chance to Hit (EU2012) →The RNG
- 09:37, 30 July 2013 diff hist +63 Entropy Launcher →Weapon Operation
- 08:55, 30 July 2013 diff hist -158 Psionics (Apocalypse) →Psi Stat Progression by Race
- 16:06, 29 July 2013 diff hist +394 Overviews of Aliens (EU2012) →Elite Muton: add stuff removed from Muton
- 16:04, 29 July 2013 diff hist -148 Overviews of Aliens (EU2012) →Muton: remove stuff about elites now they have their own section.
- 15:46, 29 July 2013 diff hist +2 m Overviews of Aliens (EU2012) spelling
- 15:40, 29 July 2013 diff hist +360 Overviews of Aliens (EU2012) →Sectoid Commander: add some stuff removed from Sectoid
- 15:35, 29 July 2013 diff hist -2,028 Overviews of Aliens (EU2012) →Sectoid: remove most stuff about commanders, since he has his own section
- 15:30, 29 July 2013 diff hist +362 Overviews of Aliens (EU2012) →Sectoid Commander: rewrite to be more standalone.
- 12:16, 29 July 2013 diff hist +4 m Overviews of Aliens (EU2012) reorder to match (probably) order of appearance in game
- 11:00, 24 July 2013 diff hist +6 m Psionic (EU2012) →Leveling: ce
- 10:39, 24 July 2013 diff hist 0 m Zombie (TFTD) →See Also
- 16:34, 4 July 2013 diff hist -178 Queenspawn (Apocalypse) →Capture: remove repetition.
- 12:48, 3 July 2013 diff hist +77 Thin Man (EU2012) poison spit
- 10:28, 1 July 2013 diff hist +229 Muton (EU2012) →Muton Berserker
- 10:14, 21 May 2013 diff hist +132 Storyline (EU2012) →Assault the Temple Ship: pretty sure the Ethereals will just use psi-lance if their MC chance is too low.
- 10:13, 9 May 2013 diff hist -129 Murphy's Laws (X-COM) →Tactical (Enemy Unknown): Your opponent using tactics isn't really "Murphy's Law"
- 15:15, 8 May 2013 diff hist +141 Murphy's Laws (X-COM) →Strategic (Enemy Unknown)
- 16:37, 3 May 2013 diff hist -56 Ghost Armor (EU2012) →Notes: CCS as well.
- 17:13, 19 April 2013 diff hist +539 Talk:Class Builds (EU2012)
- 17:42, 12 April 2013 diff hist +1 m Muton (EU2012) engage spellcheck superpower.
- 17:24, 12 April 2013 diff hist -340 Thin Man (EU2012) →Notes: This wasn't particularly implied in 1994 XCom. Alien Infiltration is described as a pact where the aliens "offered their technology" in return for withdrawal. mind control not required
- 17:17, 12 April 2013 diff hist -470 Thin Man (EU2012) →Tactical Advice: morr speeling. why do you particularly need scopes when fighting Thin Men? they have no better defense than any other alien.
- 13:35, 12 April 2013 diff hist -62 Psionic (EU2012) →Care and Feeding of Psionics: pretty sure it's only on critical wounds, not just all critical hits.
- 13:07, 12 April 2013 diff hist +1,038 The Mysteries of X-COM →How is it possible for Psionic soldiers to exist?
- 09:38, 10 April 2013 diff hist +301 Psionic (EU2012) →Care and Feeding of Psionics: clarify testing strategy.
- 19:59, 8 April 2013 diff hist +283 Talk:Survival Guide (EU2012) →Events' timings
- 11:52, 4 April 2013 diff hist +251 Talk:Vehicles (Apocalypse)
- 11:48, 3 April 2013 diff hist -41 Survival Guide (EU2012) →From Normal To Classic
- 11:45, 3 April 2013 diff hist -2,079 Survival Guide (EU2012) →Storyline Walkthrough: covered better elsewhere.
- 09:43, 3 April 2013 diff hist -309 Assault (EU2012) →Equipment: shorten.
- 23:53, 2 April 2013 diff hist -107 Heavy (EU2012) move remaining summary to the first summary. we don't really need two of them.
- 23:51, 2 April 2013 diff hist -602 Heavy (EU2012) move rocketeer vs mayhem stuff to the rocketeer/mayhem section.
- 23:47, 2 April 2013 diff hist -548 Heavy (EU2012) Once again, grenades and Mind Fray serve different purposes, one does not obsolete the other.
- 23:46, 2 April 2013 diff hist -641 Heavy (EU2012) Remove spoilers. They can read the Temple Ship walkthrough if they want to know that.
- 23:45, 2 April 2013 diff hist -489 Heavy (EU2012) →Summary: Why does Mind Fray make grenades useless?
- 23:44, 2 April 2013 diff hist -941 Heavy (EU2012) All of this is said elsewhere (and what is a "Glacier class" anyway?)
- 23:41, 2 April 2013 diff hist -126 Heavy (EU2012) →Abilities: Bullet Swarm doesn't let you reload and suppress, so it doesn't help with this.
- 23:31, 2 April 2013 diff hist -814 Panic (EU2012) →Satellite Management: abduction sites are decided at the start of the month, so actually this is not an exception.
- 23:27, 2 April 2013 diff hist +43 EU2012 Table add storyline page to front page.
- 12:11, 2 April 2013 diff hist 0 Drone (EU2012) still a disc.
- 12:11, 2 April 2013 diff hist 0 Cyberdisc (EU2012) it's a disc.
- 12:09, 2 April 2013 diff hist +366 Storyline (EU2012) →Assault the Temple Ship
- 09:46, 2 April 2013 diff hist -5,817 UFOs (EU2012) →Temple Ship: move to storyline.
- 09:44, 2 April 2013 diff hist +5,063 Storyline (EU2012) →Assault the Temple Ship: move from UFOs, since this page is a free fire spoiler zone already.