Hawk Air Warrior (Apocalypse)
Official Entry: "The Hawk is essentially a heavy weapons platform capable of carrying a significant payload. It is the most powerful vehicle manufactured by Marsec and should be the first line of defense against any invasion force, wherever it comes from."
The Hawk Air Warrior is primarily a heavier version of the Valkyrie. It serves an identical role to its predecessor, with extra passenger space, endurance, and firepower. It has two long weapon hardpoints and a 2x3 main gun hardpoint. This makes it the only conventional craft that can fit turret systems and alien weapons like the Medium Disruptor Beam. Additionally, it has four standard module slots and space for 10 agents, so can fit an impressive 6 more agents than the Valkyrie, letting 18 agents assault a UFO site with a standard cargo+bio module. This makes it the most roomy conventional craft for performing UFO assaults. While the Hawk's absolute price is high, there's little reason to keep your Valkyrie once you have one so you can trade in to take a lot of the cost off.
Both the Valkyrie and the Hawk Air Warrior can function as bomber craft as well. By outfitting them with the extremely long range Retribution missile Launcher and hovering at maximum altitude, you can strike enemy buildings with pinpoint accuracy from a very long distance. This is useful if your sole purpose is to bankrupt a specific organization by destroying their buildings, as it's possible to fire the missiles from an extremely long distance, then turn back and dock at base before they can send out craft to intercept you.
In combat the Hawk is basically a giant flying whale. It is a massive target with a horrendous turn rate, moderate firepower, and an insane price tag. It's best kept away from trouble, only begrudgingly used as a heavy weapons support ship for small squadrons of Hoverbikes or Hovercars. Expect it to be your only Medium Disruptor Beam for most of the mid game, and to be very careful it does not get destroyed as more than a week's income is needed to replace it.
|Top Speed||15 (using SD Special)|
|Acceleration||5 (using SD Special)|
|Weapons||1 Rendor Plasma Gun 1 Janitor Missile Array 1 Prophet Missile Array|
|Weapons Slotsize||1x4 2x3 1x4|
- 1 Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.
|X-COM: Apocalypse: Vehicles|
|Airborne|| Hoverbike Phoenix Hovercar Valkyrie Interceptor Hawk Air Warrior|
Police Hovercar Air Taxi Rescue Transport
Construction Vehicle Airtrans Space Liner
|Ground|| Blazer Turbo Bike Stormdog Wolfhound APC Griffon AFV|
Civilian Car Police Car Autotaxi Autotrans
|Alien|| UFO Type 1 UFO Type 2 UFO Type 3 UFO Type 4 UFO Type 5|
UFO Type 6 UFO Type 7 UFO Type 8 UFO Type 9 UFO Type 10
|Equipment||Weapons • Engines • Add-Ons (tentative general equipment name)|
|Other||Standard Control • Manual Control|