Hawk Air Warrior (Apocalypse)

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Hawk Air Warrior UFOPedia picture

General Information

Apoc hawk icon.png

Official Entry: "The Hawk is essentially a heavy weapons platform capable of carrying a significant payload. It is the most powerful vehicle manufactured by Marsec and should be the first line of defense against any invasion force, wherever it comes from."

Cityscape Information

The Hawk Air Warrior is primarily a heavier version of the Valkyrie. It serves an identical role to its predecessor, with extra passenger space, endurance, and firepower. It has two long weapon hardpoints and a 2x3 main gun hardpoint. This makes it the only conventional craft that can fit turret systems and alien weapons like the Medium Disruptor Beam. Additionally, it has four standard module slots and space for 10 agents, so can fit an impressive 6 more agents than the Valkyrie, letting 18 agents assault a UFO site with a standard cargo+bio module. This makes it the most roomy conventional craft for performing UFO assaults. While the Hawk's absolute price is high, there's little reason to keep your Valkyrie once you have one so you can trade in to take a lot of the cost off.

Both the Valkyrie and the Hawk Air Warrior can function as bomber craft as well. By outfitting them with the extremely long range Retribution missile Launcher and hovering at maximum altitude, you can strike enemy buildings with pinpoint accuracy from a very long distance. This is useful if your sole purpose is to bankrupt a specific organization by destroying their buildings, as it's possible to fire the missiles from an extremely long distance, then turn back and dock at base before they can send out craft to intercept you.

In combat the Hawk is basically a giant flying whale. It is a massive target with a horrendous turn rate, moderate firepower, and an insane price tag. It's best kept away from trouble, only begrudgingly used as a heavy weapons support ship for small squadrons of Hoverbikes or Hovercars. Expect it to be your only Medium Disruptor Beam for most of the mid game, and to be very careful it does not get destroyed as more than a week's income is needed to replace it.

The Hawk is obsolete once you can manufacture X-COM hybrid craft, with the Bio-Trans having better carrying capacity and the Explorer having equal firepower. Both at considerably lower prices.


Apoc hawk large.png
Statistics Value
EngineSD Elite
Engine Size4x4
Top Speed15 (using SD Special)
Acceleration5 (using SD Special)
Weapons1 Rendor Plasma Gun 1 Janitor Missile Array 1 Prophet Missile Array
Weapons Slotsize1x4 2x3 1x4
Equipment Size4x4
Score points250

1 Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.

See Also

Apocalypse Insignia X-COM: Apocalypse: Vehicles
Airborne Apoc hoverbike.png Hoverbike Apoc phoenix.png Phoenix Hovercar Apoc valkyrie.png Valkyrie Interceptor Apoc hawk.png Hawk Air Warrior
Apoc policehovercar.png Police Hovercar Apoc airtaxi.png Air Taxi Apoc rescue.png Rescue Transport
Apoc construction.png Construction Vehicle Apoc airtrans.png Airtrans Apoc spaceliner.png Space Liner
Ground Apoc turbobike.png Blazer Turbo Bike Apoc stormdog.png Stormdog Apoc wolfhound.png Wolfhound APC Apoc griffon.png Griffon AFV
Apoc civiliancar.png Civilian Car Apoc policecar.png Police Car Apoc autotaxi.png Autotaxi Apoc autotrans.png Autotrans

Apoc dimension probe.png Dimension Probe Apoc biotrans.png Bio-Trans Apoc explorer.png Explorer Apoc retaliator.png Retaliator Apoc annihilator.png Annihilator

Alien Apoc ufo1.png UFO Type 1 Apoc ufo2.png UFO Type 2 Apoc ufo3.png UFO Type 3 Apoc ufo4.png UFO Type 4 Apoc ufo5.png UFO Type 5
Apoc ufo6.png UFO Type 6 Apoc ufo7.png UFO Type 7 Apoc ufo8.png UFO Type 8 Apoc ufo9.png UFO Type 9 Apoc ufo10.png UFO Type 10


Equipment WeaponsEngines • Add-Ons (tentative general equipment name)
Other Standard Control • Manual Control