Difference between revisions of "Research (EU2012)"

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| [[Image:DrVahlen.png|thumb|Dr. Vahlen, head scientist from the XCOM project.]]
 
| [[Image:DrVahlen.png|thumb|Dr. Vahlen, head scientist from the XCOM project.]]
 
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== Science Lab ==
 
 
''Research is the core of XCOM, we must learn more about the enemy and how we can defeat them.''  
 
''Research is the core of XCOM, we must learn more about the enemy and how we can defeat them.''  
  

Revision as of 11:57, 7 October 2012

Dr. Vahlen, head scientist from the XCOM project.

Research is the core of XCOM, we must learn more about the enemy and how we can defeat them.

Labratories

Info on labratories and bonuses.


Projects

List of research projects (incomplete) in Enemy Unknown 2012

Known Projects
Project Description Prerequisite Cost Speed Result
Xeno-Biology If we must face the invaders in combat, then we must understand 'alien life' as well as we do our own. None "None" Normal (4 days) Unknown
Alien Weapon Fragments Unknown Unknown Unknown Unknown Unknown
Alien Materials The aliens appear to be using materials that are lighter and stronger than anything we've ever seen. A cursory examination has already given us ideas for ways to improve the soldiers' current body armor, but more research is required. Unknown 5 Weapon Fragments Fast (3 days) Unknown
Experimental Warfare Unknown Unknown Unknown Unknown Unknown
Sectoid Autopsy Unknown Unknown Unknown Unknown Unknown
Thin Man Autopsy Unknown Unknown Unknown Unknown Unknown


Alien Research

Research Credits

List of research credits (incomplete).

Research Credits
Credit Name Bonus Applies to Source
Basic Armor Technology reduce research time by 50% Carapace Armor, ? ?
Beam Weapon reduce research time by 50% S.C.O.P.E. Upgrade (Foundry) Interrogate Sectoid


Se Also


Notes & References