Research (EU2012)
Research is the core of XCOM, we must learn more about the enemy and how we can defeat them.
Labratories
Info on labratories and bonuses.
Projects
List of research projects (incomplete) in Enemy Unknown 2012
Project | Description | Prerequisite | Cost | Speed | Result |
---|---|---|---|---|---|
Xeno-Biology | If we must face the invaders in combat, then we must understand 'alien life' as well as we do our own. | None | "None" | Normal (4 days) | Unknown |
Alien Weapon Fragments | Unknown | Unknown | Unknown | Unknown | Unknown |
Alien Materials | The aliens appear to be using materials that are lighter and stronger than anything we've ever seen. A cursory examination has already given us ideas for ways to improve the soldiers' current body armor, but more research is required. | Unknown | 5 Weapon Fragments | Fast (3 days) | Unknown |
Experimental Warfare | Unknown | Unknown | Unknown | Unknown | Unknown |
Sectoid Autopsy | Unknown | Unknown | Unknown | Unknown | Unknown |
Thin Man Autopsy | Unknown | Unknown | Unknown | Unknown | Unknown |
Alien Research
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Research Credits
List of research credits (incomplete).
Credit Name | Bonus | Applies to | Source |
---|---|---|---|
Basic Armor Technology | reduce research time by 50% | Carapace Armor, ? | ? |
Beam Weapon | reduce research time by 50% | S.C.O.P.E. Upgrade (Foundry) | Interrogate Sectoid |
Se Also